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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
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TWHL Tower 2
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change map without level change
Created
14 years ago
2009-12-01 19:02:02 UTC
by
Captain Terror
Forums
HL Engine Discussion
View Thread
Created
14 years ago
2009-12-01 19:02:02 UTC
by
Captain Terror
Captain Terror
Posted
14 years ago
2009-12-01 19:02:02 UTC
Post #276211
Is there a way to send a console command "map <mapname>" to load the next map instead of a trigger_changelevel?
Captain Terror
when a man loves a woman
Notewell
Posted
14 years ago
2009-12-01 19:21:45 UTC
Post #276212
Only with spirit/custom code, I think.
Notewell
GIASFELFEBREHBER
The Mad Carrot
Posted
14 years ago
2009-12-01 19:48:25 UTC
Post #276213
Yup, not possible in vanila HL.
The Mad Carrot
Archie
Posted
14 years ago
2009-12-01 19:56:18 UTC
Post #276214
I don't see why you'd want to. Just make whatever entity you wanted to trigger the console command's target the trigger_changelevel.
Archie
Goodbye Moonmen
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