


materialPath: H:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\episodic\materials
Loading C:\Users\Ghost129er\Desktop\Snowy_xmas_ct.vmf
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
Could not locate 'GameData' key in h:\program files (x86)\steam\steamapps\common\half-life 2\episodic\gameinfo.txt
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 2 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Users\Ghost129er\Desktop\Snowy_xmas_ct.prt...Building visibility clusters...
done (0)
Creating default LDR cubemaps for env_cubemap using skybox materials:
   skybox/sky_day02_10_HDR*.vmt
 ! Run buildcubemaps in the engine to get the correct cube maps.
Creating default HDR cubemaps for env_cubemap using skybox materials:
   skybox/sky_day02_10_HDR*.vmt
 ! Run buildcubemaps in the engine to get the correct cube maps.
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (14915 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 56 texinfos to 36
Reduced 8 texdatas to 8 (171 bytes to 171)
Writing C:\Users\Ghost129er\Desktop\Snowy_xmas_ct.bsp
0 seconds elapsed



4 threads
reading c:\users\ghost129er\desktop\Snowy_xmas_ct.bsp
reading c:\users\ghost129er\desktop\Snowy_xmas_ct.prt
 120 portalclusters
 286 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 5 visible clusters (0.04%)
Total clusters visible: 12209
Average clusters visible: 101
Building PAS...
Average clusters audible: 118
visdatasize:4552  compressed from 3840
writing c:\users\ghost129er\desktop\Snowy_xmas_ct.bsp
0 seconds elapsed



[Reading texlights from 'lights.rad']
[48 texlights parsed from 'lights.rad']

Loading c:\users\ghost129er\desktop\Snowy_xmas_ct.bsp
620 faces
2849134 square feet [410275328.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
620 patches before subdivision
44542 patches after subdivision
5 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 1456774, max 347
transfer lists:  11.1 megs
0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(50994, 54052, 53691)
0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(12230, 13862, 13766)
0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(3485, 4168, 3959)
0...1...2...3...4...5...6...7...8...9...10	Bounce #4 added RGB(1112, 1412, 1289)
0...1...2...3...4...5...6...7...8...9...10	Bounce #5 added RGB(381, 511, 440)
0...1...2...3...4...5...6...7...8...9...10	Bounce #6 added RGB(136, 194, 158)
0...1...2...3...4...5...6...7...8...9...10	Bounce #7 added RGB(50, 76, 58)
0...1...2...3...4...5...6...7...8...9...10	Bounce #8 added RGB(19, 30, 22)
0...1...2...3...4...5...6...7...8...9...10	Bounce #9 added RGB(7, 12, 8)
0...1...2...3...4...5...6...7...8...9...10	Bounce #10 added RGB(3, 5, 3)
0...1...2...3...4...5...6...7...8...9...10	Bounce #11 added RGB(1, 2, 1)
0...1...2...3...4...5...6...7...8...9...10	Bounce #12 added RGB(0, 1, 0)
Build Patch/Sample Hash Table(s).....Done<0.0233 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                   4/1024          192/49152    ( 0.4%) 
brushes                 40/8192          480/98304    ( 0.5%) 
brushsides             240/65536        1920/524288   ( 0.4%) 
planes                 190/65536        3800/1310720  ( 0.3%) 
vertexes               805/65536        9660/786432   ( 1.2%) 
nodes                  348/65536       11136/2097152  ( 0.5%) 
texinfos                36/12288        2592/884736   ( 0.3%) 
texdata                  8/2048          256/65536    ( 0.4%) 
dispinfos                0/0               0/0        ( 0.0%) 
disp_verts               0/0               0/0        ( 0.0%) 
disp_tris                0/0               0/0        ( 0.0%) 
disp_lmsamples           0/0               0/0        ( 0.0%) 
faces                  620/65536       34720/3670016  ( 0.9%) 
hdr faces                0/65536           0/3670016  ( 0.0%) 
origfaces               93/65536        5208/3670016  ( 0.1%) 
leaves                 353/65536       11296/2097152  ( 0.5%) 
leaffaces              929/65536        1858/131072   ( 1.4%) 
leafbrushes            337/65536         674/131072   ( 0.5%) 
areas                    2/256            16/2048     ( 0.8%) 
surfedges             3122/512000      12488/2048000  ( 0.6%) 
edges                 1708/256000       6832/1024000  ( 0.7%) 
LDR worldlights          5/8192          440/720896   ( 0.1%) 
HDR worldlights          0/8192            0/720896   ( 0.0%) 
leafwaterdata            0/32768           0/393216   ( 0.0%) 
waterstrips             26/32768         260/327680   ( 0.1%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices           396/65536         792/131072   ( 0.6%) 
cubemapsamples           0/1024            0/16384    ( 0.0%) 
overlays                 0/512             0/180224   ( 0.0%) 
LDR lightdata         [variable]     1977344/0        ( 0.0%) 
HDR lightdata         [variable]           0/0        ( 0.0%) 
visdata               [variable]        4552/16777216 ( 0.0%) 
entdata               [variable]       89168/393216   (22.7%) 
LDR ambient table      353/65536        1412/262144   ( 0.5%) 
HDR ambient table      353/65536        1412/262144   ( 0.5%) 
LDR leaf ambient      1006/65536       28168/1835008  ( 1.5%) 
HDR leaf ambient       353/65536        9884/1835008  ( 0.5%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/12       ( 8.3%) 
pakfile               [variable]       86762/0        ( 0.0%) 
physics               [variable]       14915/4194304  ( 0.4%) 
physics terrain       [variable]           2/1048576  ( 0.0%) 

Level flags = 0

Total triangle count: 1510
Writing c:\users\ghost129er\desktop\Snowy_xmas_ct.bsp
5 seconds elapsed
