I’d like to tell you all where I’ve been and why.
(May be a bit long, so the short version:
I’m having a cranial angiogram tomorrow at Tampa General to see what this neurological anomaly is (vascular brain stuff))
This is why I haven’t been out and about much.
Cute animal pics, love, light, etc are all welcome. This is gonna be hard ☹️
Last year I started having some odd neurological occurrences. So we got with a neurologist and he ordered the MRI and MRA done.
We got the results in November, that there was some stuff going on vascularly in the same area that I had the AVM removed from back in 2010.
They could not definitively say what it is, hence just calling it the “anomaly”.
I was instructed to go back to Tampa General where I had the 2010 surgeries and talk to them. My surgeon from 2010 has moved to Colorado, so I was assigned to a new dr (a process that took from November to February to get an appt. specialists 🙄)
Anyway, met my new dr, who’s very nice and whom I trust.
So all this time we’ve been just sort of waiting for this test to figure out what’s even going on. (6 months)
We finally got the call on Friday of last week to schedule this procedure for Wednesday.
The angio itself should only take about an hour to an hour and a half, then about a 4 hour recovery, then I should be able to come back home.
Ben/my mom/Dave will have my phone etc.
There’s more, but it’s more about my feelings concerning all this and grief stuff
(My dads passed 3 years ago Thursday)
So I’ve tried to keep this as straightforward as possible.
We chose to not really talk about this or tell anyone until now because, well, what’s to tell?
There’s a thing in my brain, we don’t know what that thing is, come worry with us! Yeah no.. that just seemed, idk. Not productive.
I love you all, and I will have Ben update anyone who wishes tomorrow.
[ ] Bonus Room Doors [X] Enemy Memory [X] Coin Memory [X] Aiming system for gamepads [X] Camera control for cutscenes and secrets [X] Destructible blocks for terrain [X] Navigation Minimap [X] Options - Cursor size [X] Options - Crosshair Follow speed [X] Options - Number of crosshairs [X] Options - Preview Cursor mode [X] Number keys equip or use items [X] Item drop system for enemies [ ] Controls and game setup on launch [X] Controls Setup in Options [X] Keyboard Config [X] Controller Support [X] Physics for Coins [X] Coins of increased value like 10, 25, and 100 [X] Item Shop interface for buying [X] Drops for enemies [X] Coin Bank Screen Graphics [X] Coin Bank Screen Mechanics [X] Item stash in van for excess items [ ] Picking up blocks objects
[X] Chest Blocks that spawn items and whatnot [ ] Timer Switches [ ] Lever Switches [X] Switch Blocks [X] switches [X] General Phys Block (like a crate but indestructible) [ ] Water system [p] Water Graphics [ ] Swimming for player with ability upgrade [ ] Wayne riding and pickup [ ] Format All Sounds to OGG's [X] Optimized one-way platforms [X] Pressure plates
[X] Enemies Template
[X] World Map Screen Mechanics [ ] Map Screen Graphics [X] Bus Stops [X] New Ladder System
[X] "Heat" Combat AI [X] Options Screen [X] Shift to Run option [X] Cursor Color [X] Sound Volumes [X] Keys and Key HUD [X] Locked Doors [X] Monster Doors [X] Health and Wallet Expansions [X] Bombing and Super Bombing [X] Duck-crawling [X] Brick and Pound Blocks [X] Game Over screen [X] Player damage and link to HUD [X] Warnings when health is low [X] Doors and Pipes [X] Save Block [X] Ability upgrades [X] Basic pickups, coins, hearts, item template [X] Inventory [X] Item Equipping [X] Item Dropping [X] Equipped Item Indicator [X] Mouse-over highliting [X] Graphics and fitting for map system [X] Incorporate MV Map system and map display [X] Title Screen and splashes [X] ESC pause menu [X] Menu buttons [X] Continue Game Screen [X] Music Player [X] Level Settings [X] Basic scene layers and Physics