Journals

Archie10 years ago2013-11-08 18:34:26 UTC 11 comments
EDITED!
This thing is an absolute beast. I heartily respect any card that looks like it was designed by Tony Stark.
User posted image
User posted image
(It's worth noting my CPU was clocked higher when the 480 test was run back in February. I have since reduced the overclocking for cooling reasons which is why the physics test scores lower)

#########EDIT#########

Ok, this is just fucking ridiculous
Archie10 years ago2013-10-23 17:13:56 UTC 8 comments
Remember back in 2009 when every journal was accompanied by an appropriate Futurama image? I miss that.
User posted image
Archie10 years ago2013-09-19 09:56:49 UTC 14 comments
Archie10 years ago2013-09-10 23:59:54 UTC 9 comments
Hey, got asked to write a post for my ex-college's blog as a 'success story'. Please can I get some opinions? I'm worried it's too wanky.

Pineapple.
Archie10 years ago2013-08-12 03:23:50 UTC 6 comments
Game 5 of the International grand final is the most exciting thing I have ever watched - that's including seeing my countryman win Wimbledon this year. The only sour part was that we lost, but not for lack of effort.

I am exhausted.
Archie11 years ago2012-09-24 13:26:23 UTC 36 comments
User posted image

My head... It hurts so much.
Archie11 years ago2012-09-18 10:34:10 UTC 19 comments
I'd say about 50% of my working day is spent rendering. It still counts as working hours despite the fact I'm merely sat here twiddling my thumbs and browsing TWHL so I'm still getting paid for it and nobody bats an eyelid because everyone in the GFX department who uses After Effects is completely used to it.

TL;DR, I am currently being paid to browse TWHL. About time.
Archie11 years ago2012-09-02 20:57:43 UTC 9 comments
I start my new job in 10 hours. Nervous as hell.

This is my first non-freelance job in three years and it's with the second biggest post-production facility in Scotland.
Flerp.

I know I'm going to love it, but my stomach is still doing somersaults over this.
Archie11 years ago2012-08-31 01:41:47 UTC 12 comments
There are two types of people: those who can extrapolate from incomplete data
Archie11 years ago2012-08-21 18:09:39 UTC 11 comments
Tutorial on how to make textures for brushwork:
clicky

Sorry for the journal spam.
Archie11 years ago2012-08-11 23:11:47 UTC 16 comments
That's the thing, but. I did get it fae Blue.
That's the thing. It says right there.
I did get it fae Blue.

I'm freakin oot btw.
Archie11 years ago2012-07-03 04:58:28 UTC 43 comments
Help with The Core?

On ModDB we have our fair share of Watchers (425 at the time of writing) and with every media release we tend to briefly make it into the top 50 ranked mods (out of 17,000).

Now don't get me wrong - this is fucking awesome and it's a real incentive to keep working on it even though we're using a dilapidated, fiddly engine.

However, I often see (frankly not particularly good) Source mods with more than double those figures and while my ego is not quite swelled enough to just assume that The Core deserves more, it can be a little disheartening when a 3-month-developed Source mappack of questionable quality is getting more press than a 3-year-developed full-length mod that myself and Andy have invested huge parts of ourselves into.

It's a lot more difficult to get people interested in Goldsource these days, especially when the majority of Goldsource gamers are only playing CS 1.6 and don't even know what a singleplayer mod is. So this is where I need your help - I was looking for action plans to potentially spread awareness for The Core and build up an audience in anticipation of its release in a few months.

There are hundreds of possible ways to go about this, and I'd like to hear your theories on what you think I should do (or if you think I should stfu and appreciate what we already have).

Some things I've been considering:
  • Absolutely guaranteed weekly media updates. They won't be as high quality as the stuff we've been putting out (purely due to volume of work) and would be more like little sneak peaks at progress like the cliffs I posted in the WIP thread recently. Quality vs Frequency of updates.
  • Objectives such as 600 watchers and we release all the RMFs upon release. 700 watchers and we release our textures under creative commons for anyone to use and modify, including high res originals etc etc.
  • Regular dev videos - maybe fortnightly. Hints and tricks and sneak peaks at the maps.
Whatcha think?

The Core on ModDB
Archie11 years ago2012-06-07 22:56:27 UTC 22 comments
T'was my last day of college. :(
Archie11 years ago2012-06-03 04:16:12 UTC 10 comments
I have a new showreel and would dearly appreciate your opinions!
Clickitybwah
Archie11 years ago2012-05-20 22:29:39 UTC 10 comments
Amazing news! A documentary I shot has won the Southside Film Festival 2012 main award!

Check it out here
(note this is the only version online and is a slightly older edit. If you notice a few sync issues, they've already been fixed, it's just not uploaded).

http://www.southsidefilmfestival.net