UPDATE:
Definite weapons:
MP5 will be an M4A1, 30 bullets in a clip.
Definite monsters:
Cleansuit Scientist
HEV Barney
Black Ops
NEW SUGGESTIONS NEEDED FOR:
The HGrunt.
http://vassyhl.tk. In the background, you can see what the grunt currently looks like. The picture is:
Top left: Regular grunt (White, Helmet)
Top right: Commander (White, Beret)
Bottom left: Shotgun grunt (Gas mask, Helmet)
Bottom right: Grenade launcher grunt (Black, Helmet)
I need suggestions for improvement:
1: Weapons
There are unlikely to be more weapons for the grunt. I may give them M249 SAWs which you can't use, but that would be silly, so if I code the M249 SAW to use, chances are the grunts will have them. Currently they are using the M4A1 and the Shotgun.
2: Protection
All of the grunts except the commander wear helmets, and the Shotgun grunt wears a gas mask. I'm thinking of changing the shotgun grunt and GL grunt heads around, so the GL guy has a gas mask instead. The commander only wears a beret, however, which is hardly protective. All grunts wear PCVs.
3: Equipment
All grunts carry a backpack, a smaller pack round their leg, and a few pouches on their belt. They also have a radio attached to their PCV. They do look a bit under equipped though.
4: Clothing
All grunts wear grey urban camouflage, and a camouflage shirt underneath the PCV. I have no intention of changing this, although the high definition grunt (This is super definition) has a green shirt...so I might give them green shirts.
I need suggestions on how you would improve the hgrunts. Remember, I need SENSIBLE suggestions.