2.8mb... thats really big for a map file, they usally never go above 1mb.
Apart that it has a .max file, .res and .wad file can you tell me anything about the map it self.
Post the whole compile log with ZHLT, I will help more then any description.
********** ERROR **********Weird error, never encountered it before... maybe because it's called diffrently in ZHLT.
numbrushsides == MAX_MAP_SIDES
I've played SP maps with the wpolys +2000 and beyond, and I don't recall my FPS ever going below 72--and that's with a shitty-ass mobile video card.Rowleybob, not everybody got such a good computer. My computer usally runs Hl1 in ~50 Fps and thats in levels with about 500 wpolies. However in levels with 1000 wpolies it runs in a speed of ~40 Fps. I'm not sure a 5000 poly map.
$.50 cents doesn't make sense. 50 cents or $.5, make up your mind.Oh just stop it, thats just too stupid. Nobody had any problems understanding it, nobody will have so it was a totaly usless post. It wont help him, you just did it in order to correct him. It only makes you look stupider and nothing else.