Forum posts

Posted 19 years ago2005-09-02 22:43:37 UTC
in Movies Post #131914
Gladiator rocked and so did LOTR. ;o
Trapt Traptlegend
Posted 19 years ago2005-09-02 06:16:05 UTC
in New map Im working on Post #131685
Every map starts somewhere, Elon...
Trapt Traptlegend
Posted 19 years ago2005-09-02 02:29:41 UTC
in New map Im working on Post #131655
Terrain is better. Lighting is... meh. That building really needs detail and retexturing (hehe).

And don't hollow. ;o
Trapt Traptlegend
Posted 19 years ago2005-09-02 02:21:10 UTC
in Obesity Post #131643
Haha. True. :P
Trapt Traptlegend
Posted 19 years ago2005-09-01 07:00:51 UTC
in Obesity Post #131459
Dark Tree, you got your quotes messed up. I said teh first thing.

And all what I said means is that you're not a geek. :P
Trapt Traptlegend
Posted 19 years ago2005-08-31 07:26:46 UTC
in Grand Theft Mapping! Post #131195
Rabid's experienced map thieving many a time. :)
Trapt Traptlegend
Posted 19 years ago2005-08-31 06:19:27 UTC
in HL1 fails to load game with Steam Post #131184
Steam is good. Sure, it gets annoying at times, but it'll get better with more and more time. :)
Trapt Traptlegend
Posted 19 years ago2005-08-31 06:16:53 UTC
in WCG 2005 Post #131183
My e-penis will be attending.
Trapt Traptlegend
Posted 19 years ago2005-08-31 06:15:53 UTC
in Post (real) pics at Post #131182
Seventh and Anthony's pics are so... Sexy!
:tired:

Someone needs a girlfriend! :biggrin:
Trapt Traptlegend
Posted 19 years ago2005-08-31 06:14:55 UTC
in TWHL worldwide Post #131181
Aw, come on mate! Our slang rocks!
Trapt Traptlegend
Posted 19 years ago2005-08-31 04:35:16 UTC
in JKII maps, anyone? Post #131169
Heh, the link works fine. :P

Somethings wrong with your PC, methinks.
Trapt Traptlegend
Posted 19 years ago2005-08-31 03:21:35 UTC
in Justice - SP (again) Post #131158
I may get it when I get my new computer (hopefully this weekend).

Or if I don't get it this weekend, I'll give it a go anyway. It certainly looks the part from what I've seen.
Trapt Traptlegend
Posted 19 years ago2005-08-31 03:11:11 UTC
in Modeling Competition 1: Weapons Post #131157
I won't be finishing mine before the deadline. Sorry. :<!
Trapt Traptlegend
Posted 19 years ago2005-08-31 03:08:11 UTC
in TWHL worldwide Post #131156
I'm from Australia, home of awesome slang, AC/DC, and outback farmers.

On the subject of idiotic leaders, we're run by a Prime Minister called John Howard, who is a retard and enjoys licking the American's ass so they can 'protect us if we are attacked'. HEY, GUESS WHAT ASSHOLE? IF WE DIDN'T GO TO WAR WITH THE YANKS WE WOULDN'T GET ATTACKED! Fucking idiot.

:)
Trapt Traptlegend
Posted 19 years ago2005-08-31 02:57:04 UTC
in Your Voice Post #131154
LOLOLOLOLOL!!1111

You actually sound pretty normal. ;o!
Trapt Traptlegend
Posted 19 years ago2005-08-31 02:55:17 UTC
in Obesity Post #131152
I'm roughly between 20-21, I cbf actually measuring and weighing myself.

I'm normal weight... interesting. I seem to be the one of the only NORMAL people here. :biggrin:
Trapt Traptlegend
Posted 19 years ago2005-08-30 08:29:32 UTC
in Competition 16 Post #130858
Ah, right. Thanks Rabid. :)
Trapt Traptlegend
Posted 19 years ago2005-08-30 08:26:07 UTC
in Competition 16 Post #130855
Just say whatever you think about the maps! Take a look at the rules, and see who has used them well: good use of Z axis, etc.

Though I'd say looks are fairly (probably the most) important and the gameplay would be fairly similar between all maps.

:)
Trapt Traptlegend
Posted 19 years ago2005-08-30 07:10:03 UTC
in Competition 16 Post #130848
I was thinking of a weekend sometime during mid-late September.

Time zones are gonna be a trouble though.

Doodle, Captain P, you're both in unless I PM you later on and tell you otherwise, since we can't have TOO many people, the maps are only small. :)
Trapt Traptlegend
Posted 19 years ago2005-08-30 05:32:51 UTC
in New map Im working on Post #130838
I agree with Captain P. He sure hasn't lost his touch at offering good advice. :)

Here's some tree models from the SnarkPit, made by Fishy. They're great.

I don't agree with you on the terrain though, Captain. It strikes me as pointy, and the actual shape of the terrain seems unrealistic.

Oh, and Jeremy? I'm trusting you'll do something with that damn atrocious building. Spruce it up with some nice architecture, and when you get some lighting in there, the map'll look a lot better.

Oh, and don't hate me because I seem negative. I can actually see potential and would like you to fulfill it. The map really could turn into something great.

:)
Trapt Traptlegend
Posted 19 years ago2005-08-30 05:23:14 UTC
in Competition 16 Post #130837
I think it's about time to start asking people to help test these maps.

Since this is a deathmatch competition, I'm gonna need some people to playtest the maps, and help me with my judging. I think Rabid is going to be hosting the server which we will be testing on, and I was wondering whether anyone would like to help out with the playtests. If you're interested, let me know either in this thread, by email, or in IRC. People participating in the competition can also playtest, just to see the maps from other entrants, and also to point out whatever you like, don't like, or if you've found a bug (hey, you'll be helping your own chances by pointing out bad things). Every little thing will help me with the judging more than you can imagine.

Also, if you have a speedy connection and would like to offer to host a server (so we don't have to rely on Rabid so much) it'd be very much appreciated.

Thanks. :)
Trapt Traptlegend
Posted 19 years ago2005-08-30 02:25:24 UTC
in New map Im working on Post #130822
The terrain still looks unrealistic. It's awfully random, going up and down and all over the place and it just looks WRONG. Usually grassy terrain is in sets of hills, or something.

It looks... rocky and pointy.. never seen grass like that in my life.
Trapt Traptlegend
Posted 19 years ago2005-08-29 04:38:40 UTC
in New map Im working on Post #130586
I think its the desert background that makes it look out of place.
Nah, it's not that. It's the actual shape of the terrain, you wouldn't see anything remotely similar to that in real life.... not often anyway. :)
Trapt Traptlegend
Posted 19 years ago2005-08-29 02:55:11 UTC
in New map Im working on Post #130578
Meh, the terrain seems really unrealistic to me, for some reason.

I can also see a couple texture misalignments on the grass. Fix that. ;o

And yeah, it lacks.... stuff. Decent start though!

:)
Trapt Traptlegend
Posted 19 years ago2005-08-29 02:35:12 UTC
in Obesity Post #130573
1.67 cm
...

:biggrin:
Trapt Traptlegend
Posted 19 years ago2005-08-28 04:14:15 UTC
in Obesity Post #130405
U HAV 5 LEGS?!?! DATS KRZY MAN LOL!!!
Trapt Traptlegend
Posted 19 years ago2005-08-27 20:50:14 UTC
in Obesity Post #130366
lol xD

The reason there are no fat guys on this site is because we're all geeks. ;o! Geeks = skinny, usually tall nerds.

;)
Trapt Traptlegend
Posted 19 years ago2005-08-27 20:35:29 UTC
in Obesity Post #130360
I'm about 5'11" and about 145lbs. I think I'm underweight for my height. Oh well. ;o!
But seriously fat people annoy the hell out of me. Like today I was shopping for some clothes and all the shorts were like L, XL, XXL and XXXL. They were all for fat people of different fatness! I was lucky enough to find an M size hidden in there.
I understand what that's like. I spent like a whole day shopping for jeans that fit, because they're either to big around the waist or too short... god dammit. Everyone is so fat, it's unfair for us. :<!
Trapt Traptlegend
Posted 19 years ago2005-08-27 20:27:06 UTC
in 10k posts Post #130359
Look at the difference between Rabid and I. So large a gap, and we joined at practically the same time. That is INSANE!

:)
Trapt Traptlegend
Posted 19 years ago2005-08-26 06:07:09 UTC
in W0oT! Post #129876
... This is what journals are for. Mods, close thread, thx.
Trapt Traptlegend
Posted 19 years ago2005-08-26 02:34:44 UTC
in Obesity Post #129835
To me, the people who get offended by being told the truth and what is in their best interest are just ignorant morons who would rather sit back and bitch rather than getting off their fat asses and doing something about it.

If I'm told by someone that I need to do something, and it's in the best interest of my health, I'll do it as best as possible to try and correct the problem.

So yeah, I really hate it when people get pissed off when someone tells them something which is in THEIR best interests. Honestly, it's just fucking annoying.
Trapt Traptlegend
Posted 19 years ago2005-08-26 02:24:48 UTC
in Bash my work in progress! Post #129832
Is that a Matrix themed HUD? If it is, remind me to shoot you in the head.
Trapt Traptlegend
Posted 19 years ago2005-08-26 02:22:54 UTC
in 10k posts Post #129831
Forum posts: 1499 (3.1)
I'm just over 3 posts a day. Because I'm a nubtard spammer, apparently.
Trapt Traptlegend
Posted 19 years ago2005-08-25 04:49:01 UTC
in 10k posts Post #129589
Woah, cool. Thanks. ;o
Trapt Traptlegend
Posted 19 years ago2005-08-25 04:10:34 UTC
in The real thing Post #129587
The guy next to me is the range safety officer. He makes sure that kind of stuff doesnt happen
So what does he do when you quickly turn around and shoot him in the head? ;)
Trapt Traptlegend
Posted 19 years ago2005-08-25 04:08:28 UTC
in Competition 16 Post #129586
;o

My trap was an afterthought, I actually forgot about it until I'd finished. And I forgot to make them respawnable. :P

Respawning explosives are obviously a trap, but it's er.... not very original.

:)
Trapt Traptlegend
Posted 19 years ago2005-08-24 23:22:08 UTC
in Competition 16 Post #129571
PM me about the RPG, describe what you've done and include a screenshot if possible, to give me the best possible idea of whether it is an acceptable trap or not.

Everyone who is entering: don't forget about the RPG trap rule.
Trapt Traptlegend
Posted 19 years ago2005-08-24 22:16:28 UTC
in Competition 16 Post #129563
Very nice. Deadline is approaching quickly, so it'll be nice to see a few entrants being sent in sometime soon.

:)
Trapt Traptlegend
Posted 19 years ago2005-08-24 22:11:24 UTC
in The real thing Post #129562
That's pretty kewl, Sir Goat.
Trapt Traptlegend
Posted 19 years ago2005-08-23 20:06:11 UTC
in download Post #129327
Jesus, leave the poor guy alone! He obviously can't speak English very well, but you can't do anything about that.
Trapt Traptlegend
Posted 19 years ago2005-08-22 02:42:19 UTC
in Post (real) pics at Post #128941
hahahahhahahahahha
Trapt Traptlegend
Posted 19 years ago2005-08-21 04:54:20 UTC
in Post (real) pics at Post #128754
User posted image
Citadel pwnage.

As a side note, The Wiggles rock. ;D
Trapt Traptlegend
Posted 19 years ago2005-08-19 08:48:35 UTC
in Song you're listening to now Post #128453
Radiohead - The National Anthem

Though I don't really like their electrical stuff, I'm starting like this song. :)
Trapt Traptlegend
Posted 19 years ago2005-08-19 04:35:39 UTC
in Modeling Competition 1: Weapons Post #128425
3DS Max 7, actually. :)
Trapt Traptlegend
Posted 19 years ago2005-08-19 00:49:01 UTC
in slowly Post #128380
Also, stop SPAMMING, and this should be in the HL1 questions forum.

Moved.
Trapt Traptlegend
Posted 19 years ago2005-08-19 00:48:15 UTC
in Post (real) pics at Post #128379
lol. :biggrin:
Trapt Traptlegend
Posted 19 years ago2005-08-19 00:47:29 UTC
in Modeling Competition 1: Weapons Post #128378
I know very little about how many polys/tris are acceptable or not.

At the moment, it's sitting at:

1912 Triangles
928 Polygons

Yeah, no idea how bad that is (since I know it's probably not good). :P

edit: Update!

User posted image
Trapt Traptlegend
Posted 19 years ago2005-08-18 21:15:37 UTC
in Modeling Competition 1: Weapons Post #128367
I decided to try out some modelling...

It's my first serious attempt at modelling, apart from a very poor barrel I made ages ago.

Here it is anywho!
User posted image
Disregard the utter weirdness to the left, I gotta fix that, lol.

User posted image

Yar, 'superimposed' over the ref pic, sorta.

Opinions, comments and suggestions quite welcome.
Trapt Traptlegend
Posted 19 years ago2005-08-18 10:48:48 UTC
in Spoiler "censure" Post #128288
Just make it bold.. or sumthing...
Er. That'd give it the opposite effect, you moron. :)
Trapt Traptlegend
Posted 19 years ago2005-08-17 07:58:37 UTC
in Something-something vertex size Post #128114
From Interlopers error list:

You have too many dynamic vertices. These are points that make up entity brushes (like func_doors) and perhaps also models.
Tie as much of these entity-brushes to either world (de-entify them) or func_detail (the only, non-dynamic entity).
don't be confused with hl1: func_wall should not be used to optimize your map! Instead use func_detail.
Trapt Traptlegend