It seems storyline has much been replaced with astounding the player with smoke and shine. Designers are focused on linear game-play which allows them to throw fancy cinematics into the game. Its almost as though they forget somewhere along the line that they are trying to entertain other people; But I guess this is just the way its going to be, just wait for another good storyline to come out, they can't all be winners.Which is why I love the story in BioSock. It's very non-linear as far as I can tell. The gameplay is too, to the extent that you can choose to explore certain areas or leave them unseen if you feel like it, and even if you have to go to certain places you can almost always choose the order in which you explore them.
srry himself admitted that he had never heard of it before a week or so ago when it was getting perfect reviews everywhere.That's not what I said. I said I'd heard about it for a very long time, but wasn't that interested in it until recently. I'd seen the hype about it and read endless previews of it, so I knew what it was about and everything for months, but it just didn't really catch my attention until a week or so ago.
No, c++ is a cool language, Microsoft Visual ++ 6 is microsofts modified version of the code, or so I hear.Somebody didn't read their Wiki.
Gold Source is in c++ right? Not MSVB?
OMG I can not find a Microsoft Visual Basic 6 Compiler anywhere!!!!!HAHAHAHA! Oh wow!