Forum posts

Posted 17 years ago2007-07-23 21:04:15 UTC
in how do i make Post #230064
sigh

READ THE TUTORIALS

We have tutorials on how to make water and skyboxes. Read them.

The SKY texture is in halflife.wad, and zhlt.wad. Load either one of them.

As for drivable cars (it's not our fault you weren't more specific), I believe there's some tutorials on them at other CS-specific sites. Somebody here may know how they work, too.
Posted 17 years ago2007-07-23 20:38:05 UTC
in how do i make Post #230060
I'm not sure I'd tell anybody to start out by reading a tutorial on vertex manipulation, although if he already knows the basics (it doesn't sound like he does to me) then I suppose that might be okay.

But yeah, just by looking through the tutorials yourself, you should be able to find everything you need.

And MiN3R, It's actually to the left of your post. ;)
Posted 17 years ago2007-07-23 00:39:21 UTC
in Exceeded maximum luxols Post #230022
Ummm... func_wall doesn't even HAVE a brightness setting. Put it in the mapvault, because I think I'd need to see this to diagnose it.
Posted 17 years ago2007-07-22 23:42:44 UTC
in "Who the f**k are you?" Post #230014
Aye. :
Posted 17 years ago2007-07-22 23:33:47 UTC
in "Who the f**k are you?" Post #230011
Umm... we never asked for your picture, but whatever. :)
Posted 17 years ago2007-07-22 23:31:08 UTC
in "Who the f**k are you?" Post #230009
Yeah. Somebody needs to post another profile of themselves though.

And NineTnine, I was being sarcastic by misspelling that, unlike you.
Posted 17 years ago2007-07-22 23:28:01 UTC
in "Who the f**k are you?" Post #230005
Honestly though, I think the people who say they've had a lot of girlfriends are the ones who are sad. It's like they keep trying, but can't hold any one relationship down, which tells you a bit about them.
Posted 17 years ago2007-07-22 23:25:37 UTC
in "Who the f**k are you?" Post #230003
I lol'd @ "pro-found". Learn to speel.
Posted 17 years ago2007-07-22 22:54:28 UTC
in "Who the f**k are you?" Post #229994
Shows how much your friend knows. Good job bragging on the internet.
Posted 17 years ago2007-07-22 22:52:27 UTC
in "Who the f**k are you?" Post #229992
Heheh... if only it was easier to find.
Posted 17 years ago2007-07-22 22:35:24 UTC
in "Who the f**k are you?" Post #229990
Self
-Full Name : Adran Young
-Age: 14
-Hometown : Santa Barbara, California
-Born in: Portland, Maine
-Self Classification: The weak and silent type...
-Education: Going into 9th grade in high school this year.

Interests
-Favorite Films: Apocalypse now, Fargo, Shawshank Redemption, Scarface, Silence of the Lambs, The Big Lebowski, V for Vendetta, Akira, The Matrix (not 2 or 3.)
-Favorite Meal: Snake meat and horse intestines.
-Favorite Actor: Don't know/care.
-Favorite Actress: Never thought about it.
-Favorite Game to Date: Half-Life
-Game your looking forward too: Half-Life 2: Episode Two
-Favorite Bands: Bad Religion, Offspring, maybe a few others...
-Favorite Drink (hot and/or cold): Cactus Cooler
-Favorite Alcohol: I'm 14 (and not Scottish.)
-Hobbies: Computers in general, working with computer hardware (fixing/building), Occasional gaming, movies, mapping (obviously), working on cars, etc.

Other
-Girlfriend Yes/No?: No.
-Past Girlfriends: None.
-Things that make you smile: Internet lulz, 4chan, IRC.
-Things that make you really laugh out loud: Not a lot.
-Things that annoy you: Lame-ass TWHL members, computer problems, people with horrible grammar and spelling, so-called "internet shorthand", Anarchists, immature people.
-Things that well and truly piss you off: Seeing "truly" spelled incorrectly so much, politics, overtalkative people who just won't shut up, trendy/popular things, sheeple, Myspace, 16 year old girls, people who refuse to accept other people?s religions, getting banned from imageshack fo? lyfe.

Photo:
User posted image
Posted 17 years ago2007-07-22 21:11:02 UTC
in How do i? Post #229986
This was explained in the other thread anyway.
Posted 17 years ago2007-07-22 20:57:58 UTC
in What the F**K are you talking about. Post #229983
I thought his dick was always floppy?
23:30 ZombieLoffe> first you might think "he's not really a dick, everyone just dislikes him and says "he's a dick"
ZombieLoffe> But then you read his posts
23:31 ZombieLoffe> and you know for sure
ZombieLoffe> in your soul
ZombieLoffe> he'a jew ass dick nigger
That could be so many people here.
Posted 17 years ago2007-07-22 20:52:36 UTC
in What the F**K are you talking about. Post #229980
It was Dave932932.
Posted 17 years ago2007-07-22 15:38:35 UTC
in Strange graphical problems Post #229945
He just said his card was simply broken.
Posted 17 years ago2007-07-22 15:27:36 UTC
in "Who the f**k are you?" Post #229943
liek zomg indeed, he should start acting his age... or above it, preferably.
Posted 17 years ago2007-07-22 15:06:47 UTC
in "Who the f**k are you?" Post #229939
NineTnine is 16?!?! You've got to be kidding me.
Posted 17 years ago2007-07-22 03:28:33 UTC
in Design an Emoticon! Post #229906
I dunno, I think they're pretty close to TWHL3's color scheme as they are.
Posted 17 years ago2007-07-21 19:42:45 UTC
in (noob) need help with compliing Post #229884
I'd say if there isn't a garbage bin model, you should just make a brush-based one yourself. ;)
Posted 17 years ago2007-07-21 18:44:58 UTC
in (noob) need help with compliing Post #229881
Ummm... yeah, just don't download prefabs period. You don't get any experience from taking other people's creations and using them for yourself. I've found them to be great sources of reference at times, but nothing else.

aaron_da_killa: They're not even the same thing... however I do condone the use of premade models, simply because most people never even want to learn how to model.

Keep in mind I'm talking about custom prefabs here, not the ones that are there by default in Hammer. Those are perfectly fine if used sparingly in a Black Mesa themed map, but otherwise avoid them.
Posted 17 years ago2007-07-21 16:08:59 UTC
in Design an Emoticon! Post #229874
I see...

Possible "aggrieved" replacement?
User posted image
...

:P
Posted 17 years ago2007-07-21 15:52:51 UTC
in Design an Emoticon! Post #229871
Edit: Another thing I noticed about the Gordon one was that it wasn't outlined in black. That's why it stands out as being so different.
Posted 17 years ago2007-07-21 15:49:26 UTC
in Design an Emoticon! Post #229869
That first one was an auto-win anyway. ;)

Still, thanks.

I think the Gordon one needs more shading (as stated earlier) and needs to be a tad rounder. Right now it doesn't really match the others.
Posted 17 years ago2007-07-21 15:44:57 UTC
in HL:OIFH Post #229867
It would be awesome if he scratched his butt absentmindedly.
Posted 17 years ago2007-07-21 15:32:24 UTC
in Design an Emoticon! Post #229866
2. Its dimensions are 15x15 pixels.
Here's a slightly edited version of one I used in my journal:
User posted image
:nerd:

Whether it's this one or not, we NEED A :nerd: one.
Posted 17 years ago2007-07-21 15:21:40 UTC
in Design an Emoticon! Post #229863
User posted image
There.

What's wrong with using :combine:? Oh, whatever... how about :elite:?

@Rotator: I really like those, but they'd be so much better with some nice shading. Way too flat right now.
Posted 17 years ago2007-07-21 15:07:48 UTC
in Design an Emoticon! Post #229861
Right, I'll make that one I made transparent.
Posted 17 years ago2007-07-21 05:27:54 UTC
in (noob) need help with compliing Post #229803
And y'know, about those old compile programs, I wonder what Valve used to compile their maps, surely they didn't use the crap tools they tried to flog on us? My first map was smaller than the test lab chamber in HL and qrad would crash for no reason so they must have used something better. :
Well, they didn't. According to Valve, they're almost identical to the standard compile tools that were used in Quake. They're not actually bad at all, they just don't report errors too well, and the lighting techniques used are slightly primitive compared to ZHLT.
Posted 17 years ago2007-07-21 05:05:51 UTC
in REAL LIVES (game) Post #229802
Damn Nazis.
Posted 17 years ago2007-07-21 05:04:24 UTC
in CS Source Problem Post #229801
He's... he's talking to himself. It's like multiple personality disorder. Except he's owning himself at the same time. WTF.
Posted 17 years ago2007-07-21 00:54:19 UTC
in fileplanet.com Post #229794
But that's because this is TWHL, not Sparta.
Posted 17 years ago2007-07-21 00:42:08 UTC
in fileplanet.com Post #229792
THIS IS MADNESS!
Posted 17 years ago2007-07-21 00:10:37 UTC
in fileplanet.com Post #229783
... Actually, he's not right at all.
Posted 17 years ago2007-07-20 23:21:43 UTC
in Strange graphical problems Post #229775
.........................................

How did that post have ANYTHING AT ALL to do with what I said? And did you just call the MX440 fast?
Posted 17 years ago2007-07-20 22:41:19 UTC
in Strange graphical problems Post #229771
Not if it doesn't have another fan. ;)
User posted image
Posted 17 years ago2007-07-20 22:26:24 UTC
in Strange graphical problems Post #229769
Penguinboy, they aren't all like that. A lot just have a big fan at the bottom sucking in air.

And Dave, we can't all be as lucky as you are and afford MX 440's. Gosh.
Posted 17 years ago2007-07-20 15:02:18 UTC
in You Laugh, You Lose Post #229715
I changed my mind too. Dave can stay, this loser Ghetto needs a good thwack with the banstick.
Posted 17 years ago2007-07-20 14:40:26 UTC
in (noob) need help with compliing Post #229710
First off, get ZHLT, and stop using those old Quake engine tools. Then compile that, and post the compile log in here with the new errors in it. I know what a few of your problems here are, but some are called different things in ZHLT, so I'm not quite sure what they are.

Another thing you should do is lose some of those WADs. You can only have eight at a time loaded into Hammer, or else it could give you problems.

Also, in the future, you should look here for error explanations before posting here, or in any other forum for help. It's got everything.
Posted 17 years ago2007-07-20 14:34:09 UTC
in You Laugh, You Lose Post #229705
Those kids were so bake -.- on the other side :D big mac... mmmm
That made so little sense, I can't even describe it.
Posted 17 years ago2007-07-20 13:51:10 UTC
in You Laugh, You Lose Post #229693
Caboose FTW.
solution = racism.
Racism - The solution to all of life's problems!
Posted 17 years ago2007-07-20 04:06:50 UTC
in You Laugh, You Lose Post #229649
You could have done that so much better if you'd lowered the contrast on his head.
Posted 17 years ago2007-07-19 23:43:02 UTC
in Desktops of July Post #229633
Lies! You can find anything that high of quality on #chan imageboards!
Posted 17 years ago2007-07-19 17:49:00 UTC
in HL:OIFH Post #229619
I'm not sure you understood what I meant. I meant being able to blow off individual body parts (like arms, legs, or the head) and have the rest of the zombie keep on moving! They could still just use regular gibs. I don't think this would be possible without extensive coding, though.
Posted 17 years ago2007-07-19 16:55:18 UTC
in Desktops of July Post #229609
...
Posted 17 years ago2007-07-19 16:52:43 UTC
in Desktops of July Post #229606
Well I can't think of any half decent camera that's that small... talk about an exaggeration.
Posted 17 years ago2007-07-19 16:49:33 UTC
in Desktops of July Post #229604
Two decks of cards? That's not exactly portable these days.
This post was made on a thread that has been deleted.
Posted 17 years ago2007-07-19 03:17:11 UTC
in Your favorite weapon! Post #229551
Haha, that is funny how amazingly effective it is, but the USP just had a certain bulky feel to it that I liked.
Posted 17 years ago2007-07-19 03:06:55 UTC
in Your favorite weapon! Post #229548
I liked the USP from Metal Gear Solid 2 for some reason.
Posted 17 years ago2007-07-19 02:11:50 UTC
in MUSICIANS - Your Gear Post #229546
It does sound mega awesome.

@saw: I haven't been setting it up for months... I was done setting that up months ago.

And he's right, that post made no sense, even to me. How is anybody supposed to derive from that muddled sentence that I was boring you?

You must have a short attention span too, because I don't remember that conversation being particularly lengthy. I believe you asked what I was doing, so I told you.