Forum posts

Posted 16 years ago2008-04-30 19:15:20 UTC
in Open for TWHL3 Suggestions Post #249449
ah, i see.

i recommend that you learn to write a website by hand if you want to become a web developer, or even just want to make a proper functional website. just because you can use frontpage doesn't mean you're a web developer. (in fact, quite the opposite)

programs such as frontpage (and the 2007 version, expression or something) and dreamweaver make an absolute mess of a website, in appearance and in markup.

a site like TWHL would be impossible in an automated program. ignoring the obvious code side of the site, the markup is well-written, valid XHTML, cross-browser compatible, etc etc. all the html and css is written by hand by ant and myself (mostly ant).

on top of that, you need a well formed website to use code in it. you can't make dynamic-content compatible sites with an automated program. i've coded all of twhl3 from scratch. no automation can be used when programming, and html can be considered programming, so the same holds.

i use notepad++ for all twhl3 work. frames are to be avoided at all costs.
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Posted 16 years ago2008-04-30 03:06:19 UTC
in Team Fortress 2 Update coming up anyday Post #249423
Don't double post. If you made the last post in a thread, click the edit button above your avatar to edit it. Editing also bumps the thread, so there's never any excuse to double post.
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Posted 16 years ago2008-04-30 03:04:15 UTC
in Open for TWHL3 Suggestions Post #249422
that's all well and good, but still useless for twhl.
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Posted 16 years ago2008-04-29 17:06:08 UTC
in My dog's 9 puppies! Pictures & Video Post #249402
no seriously, that anyone even considered it, and still are considering it (!) is rather unnerving...
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Posted 16 years ago2008-04-29 17:03:26 UTC
in l33t question about displacements Post #249400
i disagree - subdivide can be very useful, but in this case, you're right.
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Posted 16 years ago2008-04-29 16:18:33 UTC
in My dog's 9 puppies! Pictures & Video Post #249395
@m0p: umm, what? anyone who believed kraken in the first place has something messed up in their head....
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Posted 16 years ago2008-04-29 02:05:05 UTC
in Open for TWHL3 Suggestions Post #249367
of course it isn't worth using :/
1. it's not cross-browser
2. TWHL is XHTML, not HTML5
3. HTML5 isn't specified yet
4. what the hell would you use it for on a site like this?
as a proper web developer (unlike some), i have to take into consideration cross-browser compatibility and ease-of-use.
the reason this kind of stuff is 'little known' is because no sensible person would consider using it, at the current time. sure, it might be useful when HTML5 is specified (and ten years after that when IE finally supports it), but it isn't now.
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2008-04-28 17:05:52 UTC
in HL2 on mulitple computers question Post #249351
just log out of steam on the old computer :/
it's not like you get punished for having your account on two computers.
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Posted 16 years ago2008-04-28 17:01:29 UTC
in Open for TWHL3 Suggestions Post #249349
Nah because then the forum name would have to be displayed on the thread list somewhere, and there's no room. also, the create thread form would be messed up. not only that, but it pretty much ruins the 'forum' idea completely. what's the point of having separate forums if they're all mashed up into one again?
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Posted 16 years ago2008-04-27 18:00:51 UTC
in Competition 25 Post #249275
I already said that no late entries would be accepted. You guys had almost 8 weeks to do this and you link it only hours after it ends? Sorry, but rules are rules, and if you are dumb enough to risk leaving it to the last minute, then too bad for you.
zeeba: your hosting works.
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Posted 16 years ago2008-04-27 17:57:40 UTC
in H.A.C.K. - a Half-Life 2 Modification is Post #249274
Now that's how you propose a mod!
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Posted 16 years ago2008-04-26 21:19:19 UTC
in MY NEW MOD: KLEINERS ADVENTURE!!@11 Post #249219
If you really read the proposal tutorial, why is your title in all caps, and why is there a "!!@11" after it?

Edit: Don't double post. if you made the last post, click the edit link above your avatar. You can edit a post to bump it, so there's no reason to ever double post.
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Posted 16 years ago2008-04-26 20:51:22 UTC
in Need help fast-hosting Post #249214
not if you can get on rapidshare during the happy hours.
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Posted 16 years ago2008-04-26 18:21:53 UTC
in Competition 25 Post #249202
No worries. Now be patient for three months until I judge.
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Posted 16 years ago2008-04-26 07:41:07 UTC
in Competition 25 Post #249186
if you have a gmail address you can go on google pages, it has 100mb of storage space.
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Posted 16 years ago2008-04-26 04:53:55 UTC
in 4 different skys in one map Post #249180
nope.
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Posted 16 years ago2008-04-24 03:30:27 UTC
in Half-Life maps as online VRML, 3D chat w Post #249131
http://en.wikipedia.org/wiki/Internet_Explorer_7#Security

"Exploitation of Internet Explorer's security holes has earned IE the reputation as the least secure of the major web browsers."

http://en.wikipedia.org/wiki/Firefox#Security

"improved security is often cited as a reason to switch from Internet Explorer to Firefox."

Compare:
http://en.wikipedia.org/wiki/Internet_Explorer_7#Standards_support_2
http://en.wikipedia.org/wiki/Firefox#Standards_support

Notice that Javascript is in the list for Firefox, but not for IE?

This is the best a quick google found: a comparison of FF3 and IE8 in javascript. But it pretty much sums up FF2 vs. IE7 as well:
http://frickinsweet.com/ryanlanciaux.com/post/IE8-vs-Firefox-30b5--JavaScript-Part-1.aspx

Please do your research before you try to prove me wrong, because I rarely am when I'm talking about something I know a lot about. And before you say it, Wikipedia is much more accurate than an internet forum.

(PS: Most of the scripts at Dynamic Drive are pure trash. I figured this out even before I knew about Firefox)
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2008-04-24 01:05:28 UTC
in Half-Life maps as online VRML, 3D chat w Post #249128
A website that doesn't support Firefox is a website that doesn't adhere to the W3C standards. Simple as that. It's like a flash drive without a USB port. Useless trash.

Anyone who knows about the existence of Firefox and still uses IE is an idiot.

When you say "advanced scripts that only IE can handle", you really mean "badly written, malformed scripts that only run on IE because every other browser supports the standard form of the language".

Any javascript or AJAX application that doesn't work in any browser other than IE must have been coded by a monkey with a brain deficiency. Firefox handles standard javascript much more efficiently than IE, and implements the standards of the language such as XMLHttpRequest(). (Fixed in IE7, but a fair chunk of the market still uses IE6)

IE also handles CSS incorrectly, with IE6 not supporting many CSS2 standards such as min-height, while IE7 has limited support for most CSS2 standards, it is far from implementing the entire specification.

It has been proven that Opera and Firefox are much more secure than IE, and both support the standards that Microsoft continue to ignore. IE is killing the internet.

So no, I will not "close Firefox" (why close it anyway?) to load your piece of shit which you call a website.
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2008-04-23 16:41:29 UTC
in Half-Life maps as online VRML, 3D chat w Post #249113
Well there goes any chance of me clicking the link in the first post.
Any website that forces you to use IE is pure rubbish and should be removed from the internet.
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2008-04-23 01:53:46 UTC
in Competition 25 Post #249079
steam only. but who cares about a splash screen :/
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Posted 16 years ago2008-04-21 22:15:27 UTC
in My first HL Map Post #249045
compile logs are more important than console logs ;p
but yeah add some lights, and use ZHLT if you aren't already.
light_environments only work when there is sky in the level. add a "light" entity.
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Posted 16 years ago2008-04-21 18:36:50 UTC
in 6-D : A Half-Life Puzzle Mod [WIP] Post #249038
steals talent
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Posted 16 years ago2008-04-21 16:04:32 UTC
in Team Fortress 2 Update coming up anyday Post #249032
indeed.
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Posted 16 years ago2008-04-20 17:06:50 UTC
in Team Fortress 2 Update coming up anyday Post #249011
Not yet, no.
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Posted 16 years ago2008-04-20 16:51:53 UTC
in Team Fortress 2 Update coming up anyday Post #249009
Posted 16 years ago2008-04-20 05:55:26 UTC
in Open for TWHL3 Suggestions Post #248975
If you want to learn how to code, go research C++ or some other programming language.
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Posted 16 years ago2008-04-20 01:00:01 UTC
in Open for TWHL3 Suggestions Post #248970
there won't be a coding section because then there would have to be 2 coding sections, one for source and one for hl1. and because there aren't nearly enough coding tutorials to merit having a dedicated section.
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Posted 16 years ago2008-04-19 20:53:21 UTC
in Team Fortress 2 Update coming up anyday Post #248957
i heard that the updates will be released this month, on the 20th.
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Posted 16 years ago2008-04-19 03:46:51 UTC
in Competition 25 Post #248925
yes, you can re-submit your entry if you want. the latest entry will be judged.
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Posted 16 years ago2008-04-18 19:43:11 UTC
in Competition 25 Post #248916
i've extended the compo 8 days because so many people need it, but this is the last extension, and no late entries outside of this will be accepted. i'm extending only because the judging will take ages anyway (both judges are uni students with piles of assignments to do).
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Posted 16 years ago2008-04-17 16:57:45 UTC
in Competition 25 Post #248890
Why would searching for the map not work? It's probably the best way to find anything on your computer.
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Posted 16 years ago2008-04-15 16:34:47 UTC
in Open for TWHL3 Suggestions Post #248825
Not right now. But I have something planned for PMs.
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Posted 16 years ago2008-04-15 16:15:13 UTC
in Open for TWHL3 Suggestions Post #248823
No.
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Posted 16 years ago2008-04-15 16:14:12 UTC
in Now Playing: ... Post #248822
Nintendo - [Super Smash Bros. Brawl #R12] - Golden Sun - Battle Theme Medley

And incedentally:
Gameboy Advance - Golden Sun
(the actual game)
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Posted 16 years ago2008-04-15 15:55:20 UTC
in Open for TWHL3 Suggestions Post #248820
If you want to filter maps, why not use the Advanced Map Filter?
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Posted 16 years ago2008-04-15 03:49:25 UTC
in Open for TWHL3 Suggestions Post #248814
TWHL isn't facebook.
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Posted 16 years ago2008-04-14 06:49:48 UTC
in Post your screenshots! WIP thread Post #248791
Very impressive and detailed.
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Posted 16 years ago2008-04-13 22:13:49 UTC
in Post your screenshots! WIP thread Post #248787
just wait a while for the server to go back up. it's probably down for maintenance or something.
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Posted 16 years ago2008-04-13 18:50:18 UTC
in Post your screenshots! WIP thread Post #248774
Impressive. Nice Stuff :)
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Posted 16 years ago2008-04-12 20:44:54 UTC
in Autospawning sprites on a material Post #248730
in general, sprites only appear on displacements with alpha applied.
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Posted 16 years ago2008-04-12 09:02:12 UTC
in Compo Crushed? Post #248711
This problem was fixed about 20 minutes after he posted this almost THREE WEEKS AGO.
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Posted 16 years ago2008-04-10 16:06:25 UTC
in Open for TWHL3 Suggestions Post #248662
there's something like that coming soonish anyway.
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Posted 16 years ago2008-04-09 23:43:20 UTC
in Portal compo Post #248646
dewdle and hunter can write some cus they have tf2 maps!
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Posted 16 years ago2008-04-09 19:25:52 UTC
in Autospawning sprites on a material Post #248639
You should read it again...it clearly states what you put in the VMT to link it to the VBSP.
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Posted 16 years ago2008-04-09 19:11:48 UTC
in Autospawning sprites on a material Post #248637
Posted 16 years ago2008-04-09 18:18:53 UTC
in ANeed HL! Compiling Help PLEASE I AM LOS Post #248633
A good place to start is to not carve anything. Ever. If you've carved anything, delete it.
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Posted 16 years ago2008-04-08 02:09:02 UTC
in Competition 25 Post #248573
yes. i don't see why you should be entering two maps anyway. you should concentrate on one.
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Posted 16 years ago2008-04-07 22:59:04 UTC
in Competition 25 Post #248567
no, they have to be separate.
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Posted 16 years ago2008-04-06 18:34:24 UTC
in Open for TWHL3 Suggestions Post #248521
not possible, sorry.
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Posted 16 years ago2008-04-04 21:08:15 UTC
in Open for TWHL3 Suggestions Post #248484
1.
User posted image
2. the first post of the bug thread*
i suppose thats what you get for posting a bug in the suggestions thread.
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