Forum posts

Posted 16 years ago2008-04-04 19:03:06 UTC
in Skinning Post #248475
you spend your money on dick?
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2008-04-04 19:00:32 UTC
in Open for TWHL3 Suggestions Post #248474
1. they do
2. read the first post
3. you're kidding, right?
4. i'm thinking of implementing a 'blog' or 'article' system, but this is a long way off. i've still got wiki, reviews, and projects (as well as smaller things like admin panels and more vault screenshots)
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2008-04-02 09:25:49 UTC
in Desktops of April & May Post #248361
User posted image
I formatted not too long ago. Other than that, I don't change my wallpaper very much.
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2008-04-02 04:34:11 UTC
in Portal compo Post #248352
stolen prize idea. hello law suit!
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2008-04-01 16:37:22 UTC
in SAW recoil Post #248337
you can't. it's completely impossible.
because the op4 source code is not public like the HL source code. the recoil is in the code, and you can't change the code. so you can't change the recoil.
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2008-03-30 17:39:44 UTC
in Open for TWHL3 Suggestions Post #248237
i'm not coding a specific case of location for every single user. in the time you've taken to complain, you could have changed it already.
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2008-03-30 16:15:09 UTC
in Earth Hour 2008 Post #248232
just to clear up an error: the very best solar panel is only 20% efficient, not 40%. Most are around 15%.
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2008-03-30 09:08:07 UTC
in TWHL3: The Buglist Post #248197
IE6. Upgrade to IE7 or deal with it. Ant can't do any stylesheets at the moment.
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2008-03-30 06:33:29 UTC
in TWHL3: The Buglist Post #248191
i'll need a screenshot.
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2008-03-29 09:03:36 UTC
in Open for TWHL3 Suggestions Post #248121
where aren't they links?
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2008-03-28 23:59:31 UTC
in Competition 25 Post #248113
The competition has been extended by two weeks.
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2008-03-27 20:33:41 UTC
in Competition 25 Post #248083
don't forget that you need to provide screenshots of the original map with your entry.
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2008-03-26 20:29:01 UTC
in Competition 25 Post #248068
you can release it online, but then people will know what you entered ;o
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2008-03-26 04:24:04 UTC
in Flat-Life : Full Version Release! Post #248036
uhh...yeah. we tried to play this, but all the players were invisible.
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2008-03-25 20:53:07 UTC
in Competition 25 Post #248028
ok file upload works, and you have confirmation when you submit. your entry went through fine though, so you don't need to resubmit.
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2008-03-25 20:19:36 UTC
in Competition 25 Post #248025
and you think that's normal? put it in the bug thread next time! (fixing it now)

edit: try again
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2008-03-25 10:04:16 UTC
in Flat-Life (HL2D) Post #247989
Posted 16 years ago2008-03-23 19:47:55 UTC
in Map maybe too big? Post #247930
looks like you have two lights.rad files. delete one.
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2008-03-23 19:45:27 UTC
in Desktops of late March Post #247929
heh, a shortcut to TWHL.
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2008-03-23 02:47:43 UTC
in Extreme problems in EP2 Post #247902
it's an optional software iirc. he probably can't remove it because it's not his computer and whoever owns it wants it on.
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2008-03-23 00:05:33 UTC
in 6-D : A Half-Life Puzzle Mod [WIP] Post #247898
I use AVG.
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2008-03-22 23:38:31 UTC
in 6-D : A Half-Life Puzzle Mod [WIP] Post #247896
well you should search it, but probably on a site that isn't google if you get what i mean.
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2008-03-22 23:34:17 UTC
in 6-D : A Half-Life Puzzle Mod [WIP] Post #247893
system restore takes up unnecessary hard drive space and cpu cycles. it never fixes anything, and slows down installations that attempt to create restore points. one of the first things i do on a new install is disable it through start -> run -> services.msc, along with the error reporting service and windows messenger. besides your anti-spyware programs, the only other one you should have is tuneup utilities, which has a bunch of great applications for cleaning out the useless stuff on your computer and registry.
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2008-03-22 08:27:28 UTC
in Competition 25 Post #247869
the knife in my right knee sends a sharp stabbing pain into my right knee
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2008-03-22 07:56:57 UTC
in Competition 25 Post #247867
the word 'library' sends a sharp stabbing pain into the back of my left knee
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2008-03-22 05:29:22 UTC
in Flat-Life (HL2D) Post #247864
can we play multiplayer now? ;o
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2008-03-21 21:49:02 UTC
in Extreme problems in EP2 Post #247858
First, get Process Explorer. It's better.

Second, don't worry about the number of svchosts running, I have 5 running right now, and it's normal.

As for ep2, try increasing your paged pool memory. You can google it or there is a tool to do it for you here (I haven't tried it). Increase it to the highest (384mb) and reboot.
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2008-03-21 09:42:48 UTC
in Competition 25 Post #247845
_> Haven't done MOTM either...I keep telling myself I have until the end of the month, and it just keeps getting closer D:
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2008-03-21 06:33:01 UTC
in Competition 25 Post #247842
there might be an extension, because i haven't coded the tools to judge the compo yet XD
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2008-03-21 05:24:02 UTC
in Batch Compiler troubles... Post #247840
just use muzz's compilator. from what i hear it's alot easier to use.
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2008-03-21 04:01:51 UTC
in TWHL3 Changelog Post #246573
3.077 - 21st Mar, 2008 (Soft Release) "Heavy Material"
Additions
-"Recent Tutorials" widget added to right bar
-User Journal List added to profile
-Journal comments added
-News comments added
-MOTM review comments added

Changes
-"Open in new window" image link in forums no longer uses javascript popups
-Tutorial main page icons made less transparent
-Quick notice images (to the right of the search form) are more noticable
-Logout link added to quick notice images
-Shoutbox shout length limit doubled to 200 characters
-Search results now have multiple pages
-Optimization of browser stats, removed anonymous stat gathering
-Optimization of header code - pages load 2-4 seconds faster
-Small optimization of forum thread view code - about 10% faster

Fixed Bugs:
-Searching in tutorials or forums while logged out results in an SQL error
-Last comment in journal comments not editible
-"Where to Start" links not linking anywhere
-Enormous bug in the forum and tutorial search code

3.059 - 3rd Mar, 2008 (Soft Release) "Stabilizer"
Additions
-Ability to change the engine of your tutorial
-"General" Category added for tutorials
-Page index added to the bottom of multi-page tutorials
-Added MOTM Vault for easy voting

Changes
-Tutorial info edit redirects to the tutorial instead of the "My Tutorials" page
-links to the old vault (mapvault_map.php) redirect to new vault
-Clarified that uploading a tutorial image does not save the page
-Links in the Thread Alert page now link to the last page of the thread
-Small avatars now support transparency
-Notification if you have voted a map for MOTM
-Complete user level overhaul
-"Last post" link in the forum list now directs to the last page in the thread

Fixed Bugs:
-Draft tutorials displayed when viewing a user's tutorials
-Last tutorial to go up is not displayed as latest if there are tutorials after it
-Bio's not showing in user search
-MOTM vote only checking the month, not the year
-Bio's stretching search results table
-Thread Alerts not showing if thread has more than one new reply
-PM's in archive being as from 'Anonymous'
-Spelling mistake and heading mistake on PM page
-Empty page showing when search returns nothing
-Error occuring on searches containing single quotes
-Ability to submit blank tutorial comments
-Error when trying to vote for MOTM
-Validation errors in journals page
-Validation errors in profile page

3.033 - 25th Feb, 2008 (Soft Release) "System Crash"
Additions
-Added option to display small avatars in the forums
-Added option for how many posts should be displayed per page in a thread
-Uploaded tutorial images can now be deleted

Changes
-Tutorial images are now resized to maximum height/width of 600px
-The last rejected revision shows in tutorial edit instead of the pubic version
-The heading for the "Latest Forums" box on the front page is now a link
-Message for trying to view a Competition that has no results changed
-Links in the "Latest Forums" now link to the last page of the thread
-Posting and editing forum posts now redirects to the last page of the thread
-"Latest Journals" links point to the user's journal page
-Title of the tutorial is now a required field in a proposal
-"Latest Forums" maximum post length shortened by 50 characters

Fixed Bugs:
-Forums blocked to all users
-Vault blocked to all users
-All threads marked as old
-Externally hosted maps not being able to be added to the vault
-IP's showing in member list
-Long passwords not compatible with login system
-Double border in the vault comments box
-Map comments displaying in the wrong order
-Links in control panel point nowhere
-"Can Code Source" automatically becoming true if user selects "Can Map Source"
-User can post in a closed thread if thread is closed after they load it
-All PM's being displayed as 'Anonymous'
-Thread tracking icon in header pointing nowhere
-Tutorial comments not being posted
-Ability to vote for maps with voting disabled
-Map owner not getting comment PM's when "PM on comment" is checked
-Tutorial page delete not working if tutorial is in draft
-Tutorial image list displaying incorrectly in Opera
-Tutorial image delete not working
-[pre] tags messing up the front page in the "Latest Forums"
-"Latest Forums" posts sometimes show a '...' even if the whole post is shown

3.000 - 23rd Feb, 2008 "Ground Zero"
-Inital release
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2008-03-20 19:00:42 UTC
in 6-D : A Half-Life Puzzle Mod [WIP] Post #247833
......wow.

first of all, jump on IRC if you ever need advice with spyware again, you don't need to pay anything for a good spyware removal tool. (for future reference: ad-aware and spybot, both free.)

second, cancel that credit card! i'm sure you already have.

third, your laptop can't be "dead" (not from a virus, anyway). the worst that software viruses can do is corrupt your windows installation. if the data isn't important on the laptop, throw in a windows installation disk and use the serial that should be on the bottom of the laptop. when given the option, do a full format.

fourth, the best software is often free. for security:
zonealarm: firewall
AVG free: anitvirus
Spybot search & destroy: spyware
ad-aware: spyware
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2008-03-19 20:43:16 UTC
in GoldSource Mapping Tips Post #247824
Posted 16 years ago2008-03-19 19:42:07 UTC
in TWHL3: The Buglist Post #247821
mm. i'll add it. i missed several stat things so if you notice any more, make sure to tell me.
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2008-03-19 08:34:18 UTC
in Welcome to TWHL3! Post #247808
eh, what?
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2008-03-19 06:40:08 UTC
in Competition 25 Post #247801
it has to be in a different engine, meaning that you can make hl2 in gldsrc, and HL in source. you can't make HL1 in goldsrc.
learn to read
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2008-03-18 20:33:17 UTC
in THE SIMS 2 (TWHL PROJECT 2) Post #247789
too much effort for a shitty game
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2008-03-18 01:19:12 UTC
in Competition 25 Post #247763
if people actually read what i say, you'll see that i said you can use as much custom content as you want.
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2008-03-17 00:06:10 UTC
in Extremely long compiles Post #247739
30 minutes isn't "extremely long". some maps have been known to take over 12 hours to compile.
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2008-03-16 21:17:11 UTC
in Texturing help Post #247736
-make your own textures
-powers of 2 (2,4,8,16,64,128,256,512,1024,2048,4096)
-yes
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2008-03-16 19:34:08 UTC
in Display value of an math_counter Post #247731
oh, i thought that they were once only. i don't think you can do it without coding.
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2008-03-16 18:20:14 UTC
in Display value of an math_counter Post #247727
well there should only be 4 cases of values (0,100,200,300) so using game_texts manually shouldn't be hard. but counters are more used for logic than actual user interaction.
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2008-03-16 07:32:27 UTC
in cs1.6 v23b error Post #247715
don't triple post. click the edit button next to your name if you're the last poster in the thread. editing a post bumps the thread as well.
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2008-03-14 22:44:48 UTC
in FGD for half-life 1 version 1.0.0.9 Post #247686
Posted 16 years ago2008-03-14 21:38:48 UTC
in Competition 25 Post #247684
it has to be in a different engine, meaning that you can make hl2 in gldsrc, and HL in source. you can't make HL1 in goldsrc.
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2008-03-14 08:31:32 UTC
in TWHL3: The Buglist Post #247662
eh, i can give you moderator back, but ant requested for some strange reason not to give anyone any privileges yet :/
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2008-03-14 03:00:53 UTC
in TWHL3: The Buglist Post #247653
thats what i mean. i'd only use 'limey' to describe a british person.
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2008-03-14 02:37:04 UTC
in TWHL3: The Buglist Post #247651
limey? what? Isn't that a British term? I'm from Australia :\
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2008-03-14 01:04:28 UTC
in TWHL3: The Buglist Post #247646
haha sorry, fixed now :P
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2008-03-13 17:39:40 UTC
in Open for TWHL3 Suggestions Post #247635
the answer is no, so shutup and stop clogging the thread with non-functional related stuff.
Penguinboy PenguinboyHaha, I died again!