i always thought i had up-to-date dlls, but if you say i havent...
tetsu0 - i wouldve mentioned you made the map, but i figured if noone clicked on the link, then noone cared. however, take this as advertising it!
RPG's have moved on greatly since then and I personally am waiting to see if Diablo III lives up to its predecessors.I agrees totally here, however.
(so he can die along the way) but resume his path when doneits just that bit wasnt too clear.
Actualy if you face north and hold your arms at 90 degrees, your right arm is indicating east.The way I did it, my right arm was indicating north. It depends on which way you hold your arms, left or right. And so endeepens the problem =)
But you shocked my with an information.But you shocked my with an bad use of english.
Tie the visible part of your wall to func_illusionaryYou have to have two brushes in the same place. One is a func_illusionary (it is the wall that is visible, but can be walked through).
have another brush of the same size placed at the same spot. Tie that brush to func_wall_toggle, set its render mode to Solid, FX Ammount to 0 (making it invisible) and select its "Start Invisible" flag.The other is a func_wall_toggle, which, as quoted, is invisible. That way, when the wall_toggle is triggered, it prevents you going back through the wall, but you cannot see it. You can only see the func_illusionary.
You really need to take off the thread age restrictions for stickies. Most stickies can't be posted in because the last post was over 3 months ago, so they just sit there at the top doing nothing.Yeah, I noticed this too. What's the point of the thread staying where you can see it if you can't post in it?
It's not and add"add", in this case, has one "d". it took me a second to figure out what you were on about.