Forum posts

Posted 17 years ago2006-08-23 14:06:32 UTC
in Half life: bright sky Post #194267
It's fullbright, that's why r_speeds are so high.
Posted 17 years ago2006-08-20 08:36:30 UTC
in Sky Is messed up Post #193968
I had this kind of sky problem when i was using spirit.
Never figured it out how to fix it.
Posted 17 years ago2006-07-21 06:58:49 UTC
in Warning Signs. Post #191093
There are few things that would make me think so.

The first would be if there weren't any people working on the engine (modifying it, mapping, modelling etc..). Like the whole hl mapping business would freeze, no new content, nothing. This would mean that it's dying like from inside. Of course you don't need new content to keep it alive, there's enough of it already, but.. new content is like.. fresh air...

The second, and in my opinion the most important would be if there were no people who would still enjoy playing it. If i would not see any hl engine servers, and if all people i know would stop playing it. I sure have great time playing hl dm with my friends on lan, it would be a huge loss if noone would play it anymore. But i don't think that's possible.

I'm optimistic, and i think that hl won't dye that easilly, even if there were a lot less people working on it and playing it. Like Ant said, as long as there are people still playing/modifying it, it's alive. In my opinion there will allways be people who play or modify it so it's almost impossible for it to die :)
The only time it will die is when power supplies for our electrical equipment diminishes/ends.....but I will be long gone by then
True.

Edit:
Heh, legends don't die that easilly :P
Posted 17 years ago2006-07-21 06:32:04 UTC
in My birthday! Post #191090
Happy birthday.
Hehe good one there G_KID.
/me saves
Posted 17 years ago2006-07-20 15:28:49 UTC
in Month of July Mini-Contests Post #191034
As far as i remember it had those PD etc. on buildings up to simcity 2000.
Posted 17 years ago2006-07-20 13:33:01 UTC
in Month of July Mini-Contests Post #191013
SimCity 2. Can't really remember maybe it's 1'st.
Rabid it wasn't your turn :>
Posted 17 years ago2006-07-20 09:28:20 UTC
in Month of July Mini-Contests Post #190969
Hehe, you guys (Elon and Dorian) still sounded funny :D
Posted 17 years ago2006-07-20 09:15:49 UTC
in Month of July Mini-Contests Post #190962
Yes, it starts with a D.
BattleTank?
Teminal velocity?
You guys are so smart!
Posted 17 years ago2006-07-20 06:58:28 UTC
in Month of July Mini-Contests Post #190929
Some people are just too stupid to understand what is MSPAINT.
Posted 17 years ago2006-07-20 06:49:40 UTC
in Half-Life Engine Question Post #190925
The idea was to make player walk upside down or on th walls even, not to float..
Posted 17 years ago2006-07-19 12:02:37 UTC
in Portals Post #190816
Looks good.
Posted 17 years ago2006-07-18 16:27:21 UTC
in Compiling Problems Post #190680
It won't hurt you to place those wads somewhere. Better be sure then sorry. But you don't need the game, that's for sure.
Posted 17 years ago2006-07-18 16:04:00 UTC
in Portals Post #190674
Posted 17 years ago2006-07-16 05:27:23 UTC
in Reverse Cordon: A Good Idea? Post #190313
Expert does support cordon. Works fine for me. I use it all the time.
Posted 17 years ago2006-07-15 07:05:16 UTC
in Now Playing: ... Post #190157
Metallica - Until it sleeps
Posted 17 years ago2006-07-15 05:07:46 UTC
in Pawned Life Post #190150
Haha, that was hilarious!
Posted 17 years ago2006-07-14 16:45:43 UTC
in Half-Life2 Done Quick Post #190103
He found some really interesting bugs.
Posted 17 years ago2006-07-14 05:41:35 UTC
in What on earth is going on here? Post #190045
Actually i see 2 cocks there. Or are my eyes lying to me?
Posted 17 years ago2006-07-14 03:19:29 UTC
in What on earth is going on here? Post #190032
WTF? :aggrieved:
Posted 17 years ago2006-07-13 17:07:07 UTC
in Risk your Life 2 (Free MMORG) Post #189978
Runescape FTW ;o
Posted 17 years ago2006-07-07 17:03:32 UTC
in When wierd turns to wonderful Post #189182
I keep bursting into a run when I'm out, even thought it's incredibly hot, because walking is too slowwwww. I think that's probably weird.
Me too.
Posted 17 years ago2006-07-07 16:51:15 UTC
in moonbase Post #189179
I've seen this pic months ago (By months i mean like half a year or something)
http://hydeph.cs-irc.com/images/tinker/moonbase/moonboner.jpg
Posted 17 years ago2006-07-04 15:53:34 UTC
in 101 Uses for the Salad Spinner Post #188469
You have problems with cats?
Posted 17 years ago2006-06-27 10:37:54 UTC
in Pirate jokes Post #187118
It was mentioned before :)

Edit:
Wow time flyes so fast ;o
Posted 17 years ago2006-06-26 14:08:57 UTC
in filesystem Post #187011
Haven't had any problem with 3.4.
Posted 17 years ago2006-06-26 11:25:00 UTC
in filesystem Post #187002
Orpheus there are ZHLT 3.4 you know.. 2.5.3 Are old old old.
www.zhlt.info
Posted 17 years ago2006-06-24 16:53:34 UTC
in Half-Life: Hostage Situation Post #186746
Yay!
Posted 17 years ago2006-06-24 02:43:30 UTC
in Cybernations. Post #186648
Might try sometime. I don't feel like playing any that type games right now.
Posted 17 years ago2006-06-22 16:35:48 UTC
in Profile bug Post #186430
And uh.. Rabid, the profile quesry doesn't work for us. When you press the 'My profile' link it uses your id, but then we press on your name ir uses your name!
Posted 17 years ago2006-06-22 16:32:42 UTC
in Profile bug Post #186428
Noticed that since his first journal entry, but couldn't be arsed to post that on the forums. Shame on me.
You can view profiles using id's, but you have to guess the id.

Example: http://twhl.co.za/userprofile.php?id=1
Posted 17 years ago2006-06-22 14:52:49 UTC
in TWHL Corp. Post #186410
Elon looks like those flies that fly directly to your window and SPALT they're all over it.
Posted 17 years ago2006-06-21 14:00:16 UTC
in My first Gmod comic Post #186260
Yay. I just noticed your avatar has a headcrab in it Hunter.
Posted 17 years ago2006-06-17 07:33:57 UTC
in Bestest Coolest Great-Comic!!! Post #185485
800x600 on a 17" monitor should look uber crappy.
Posted 17 years ago2006-06-17 04:45:48 UTC
in ?ber computer fan =) Post #185467
And i don't think it would cool it enough..
Posted 17 years ago2006-06-17 02:38:44 UTC
in 1st time using something's wrong.. Post #185448
But he didn't do it did he?
Posted 17 years ago2006-06-13 13:42:28 UTC
in Desktops of June Post #184989
Haha, you have some file names blocked out. pr0n!
Posted 17 years ago2006-06-13 12:42:45 UTC
in Little bits of yourself... Post #184981
yay!
Posted 17 years ago2006-06-08 12:48:38 UTC
in HL2: Episode 2 Post #184304
Commentary pwns. Well as i saw from the ep2 trailer there will be some new content. The more the better.
Posted 17 years ago2006-06-08 12:03:09 UTC
in My first normal mapped material Post #184300
Bumpmappy! Looks very nice.
Posted 17 years ago2006-06-08 11:59:52 UTC
in Textures :S Post #184299
Didn't notice time difference, oh well..
Posted 17 years ago2006-06-08 05:28:35 UTC
in Textures :S Post #184262
There is an edit button.
Posted 17 years ago2006-06-08 04:56:13 UTC
in for those with a webcam Post #184261
You... don't want to.. look..
Posted 17 years ago2006-06-08 04:53:52 UTC
in HL2: Episode 2 Post #184260
I like hazard courses.
Posted 17 years ago2006-06-06 15:06:45 UTC
in how do u make godmod on a server? Post #184071
Because one good headshot would kill a playe instantly?
Posted 17 years ago2006-06-05 01:54:37 UTC
in New Mod: "Turnstile" Post #183823
Nice.
Posted 17 years ago2006-06-05 01:48:30 UTC
in Half-life 2: Episode 1. Steamy ham Post #183822
Puzzles vere very interesting and fun indeed. But it took much longer than 4 hours for me (havent finished it yet but already i've played it like for 7 hours) because of my crappy machine and some places where i managed to get stuck.
Posted 17 years ago2006-06-04 09:12:28 UTC
in Month of June Mini Contests! Post #183695
Posted 17 years ago2006-06-01 10:56:23 UTC
in The Google Video/YouTube Thread Post #183130
Posted 17 years ago2006-05-30 07:41:29 UTC
in Say 'hello' to Sienna! Post #182701
Congrats!
Posted 17 years ago2006-05-29 17:16:17 UTC
in The Google Video/YouTube Thread Post #182624