Forum posts

Posted 14 years ago2010-03-17 02:27:12 UTC
in Progress on project Post #279779
I agree with Stu. It's too blocky. Try adding more details, like trims and so on. Also, the handrails look really weird there. If you want the handrails to be a brush, then perhaps make it a little thinner, say 2px.
Posted 14 years ago2010-03-15 17:16:53 UTC
in TWHL Cubicles Post #279719
And what is that supposed to be? A texture? Well if it is, it fucking sucks.
Posted 14 years ago2010-03-11 06:49:58 UTC
in Dream: Commune Post #279622
Heh, I wonder how did you manage to remember it all.
Posted 14 years ago2010-03-01 03:24:54 UTC
in TWHL Cubicles Post #279367
I might join in, if I find some free time. Is there a deadline?
Posted 14 years ago2010-02-18 03:14:35 UTC
in Super Sleuths? Post #279041
Ah, did C too. Just didn't figure out A.
Posted 14 years ago2010-02-17 19:17:49 UTC
in Super Sleuths? Post #279030
Heh, I did part B
Posted 14 years ago2010-02-16 08:21:39 UTC
in Borderlands PC using 360 Interface Post #278946
I don't get it how people find console controllers better for FPS games than mouse and keyboard. Usually when I watch gameplay videos for console fps games I always laugh how they "aim" near the target. It would be frustrating as hell for me to play like that.
Posted 14 years ago2010-01-27 19:27:32 UTC
in Why is it.... Post #278487
lolowned
Posted 14 years ago2010-01-18 10:21:53 UTC
in Australia continues to censor Post #278090
Australian government is full of idiots.
Posted 14 years ago2010-01-11 21:32:29 UTC
in Ah, the things you do when you are bored Post #277746
I usually "draw" swastikas during the setup time in TF2.
Posted 14 years ago2010-01-11 08:27:26 UTC
in Is there any WONners here? Post #277702
Using steam HL, since I bought it a month or so ago when it was just 2 euros.
Posted 14 years ago2010-01-01 16:17:03 UTC
in Someone with much free time, plz? Post #277164
Haha, oh wow. Psilous is no doubt really high on something when he maps. :-D
Posted 14 years ago2009-12-31 13:10:10 UTC
in New Year countdown Post #277105
NO YOU ARE THE SHOWERS.
Posted 14 years ago2009-12-28 09:36:26 UTC
in Christmas Presents Lawl Post #277004
Change it back now. It was getting interesting.
Posted 14 years ago2009-12-27 16:49:12 UTC
in What is this? Post #276976
Looks like fucked up End Of Line symbols. What editor are you using?
Posted 14 years ago2009-12-21 08:34:48 UTC
in Brittany Murphy - Dead Post #276822
And they will. Eventually.
Posted 14 years ago2009-12-16 11:32:38 UTC
in Hiring a coder Post #276664
I know C++, but I've never coded for half-life. It would be quite interesting to try though. But I'll be busy with exams for another month :-(
Posted 14 years ago2009-12-07 07:19:25 UTC
in Invisible, seemingly non-existent barrie Post #276414
How about you try to delete parts of the map, to try and locate where the problem brush is? Start with deleting large portions of your map, and then narrow it down.
Posted 14 years ago2009-12-05 16:22:12 UTC
in Desktops of December Post #276350
Haha, what.
Posted 14 years ago2009-12-03 12:35:24 UTC
in Rooms (mini co-op project) Post #276268
Sent you a PM with the link.
Posted 14 years ago2009-12-03 04:32:23 UTC
in Rooms (mini co-op project) Post #276265
Could someone host it somewhere that won't be blocked by my school?
I just need a link to a site so obscure that it won't be blocked by the network.
Like TWHL, it's not in the "games" category fsr.
I'll PM you the link, when I get back from uni today. That is if you still need it.
Posted 14 years ago2009-12-02 07:20:43 UTC
in It's like I almost work for Google... Post #276238
Don't you even know what wave is? LAL.
Posted 14 years ago2009-11-24 16:48:40 UTC
in Large Hadron Collider Post #276003
Lets hope it won't break again.
Posted 14 years ago2009-11-24 07:07:53 UTC
in Chrome OS: Who's got it? Post #275986
Definitely not worth it. Why would I want to limit myself?
Posted 14 years ago2009-11-24 05:53:24 UTC
in More Teapots! Post #275983
I remember when I took ceramics and were to glaze for a first time. It was so interesting to wait and see how it would come out. It was a house like structure for my aquarium. :-D
Posted 14 years ago2009-11-22 15:52:05 UTC
in Castle Disposed Post #275932
Windows 7 - Bane of Goldsource. (lags on simple maps unhappy - :( )
I think your computer is just too slow to run win7 normally. I for one, have no problems with goldsource and win7.
Posted 14 years ago2009-11-22 14:03:05 UTC
in World's top programming languages Post #275929
I prefer c++.
Posted 14 years ago2009-11-13 05:58:37 UTC
in How old is everyone!? Post #275575
I AM VERY MATURE FOR MY AGE
Posted 14 years ago2009-11-08 13:57:39 UTC
in Games You've Bought Post #275282
Half-life. :-D
Posted 14 years ago2009-11-06 04:50:18 UTC
in UDK Released Post #275196
Wow this is awesome.
Posted 14 years ago2009-10-27 13:54:03 UTC
in Ares. NASA's new rocket Post #274858
Yeah, everyone should just use GMT. Stupid amerikkans and their weird time zones.
Posted 14 years ago2009-10-24 14:19:59 UTC
in TWHL's Classic DM Server Post #274786
I would, if it wasn't for midnight.
Posted 14 years ago2009-10-23 10:38:55 UTC
in Large Hadron Collider: New Crazy Theory Post #274749
Why would anyone want to enter the tube? Even if it was possible.
Posted 14 years ago2009-10-20 15:33:56 UTC
in c++ again Post #274689
I also made a loop instead of a recursive main() function
Recursive main? What the hell?
Posted 14 years ago2009-10-19 15:27:25 UTC
in Large Hadron Collider: New Crazy Theory Post #274612
More conspiracy theories? Please.
Posted 14 years ago2009-10-19 09:58:29 UTC
in c++ again Post #274595
What do you mean by mode? And no. I think you just made a logic mistake.
Posted 14 years ago2009-10-19 09:55:33 UTC
in Last movie you saw? Post #274593
The Girl With The Dragon Tattoo.
Posted 14 years ago2009-10-19 04:26:26 UTC
in Ares. NASA's new rocket Post #274589
But you have the internet, DiscoStu!
Anyways, I'm looking forward to this flight. I hope I won't miss it.
Posted 14 years ago2009-10-18 17:13:03 UTC
in c++ again Post #274563
[EDIT] I really have to go now it's late an I have to wake up at 7 am.
We noticed..
Posted 14 years ago2009-10-18 15:27:06 UTC
in c++ again Post #274554
The program will not generate random chars. It will only allocate memory for the array, and if you access an element that has not been initialized you will just get stuff from the memory at that particular location.
Thus if you want to have a clean array, you should use memset.
Posted 14 years ago2009-10-18 04:17:03 UTC
in Smiley Thread Post #274541
the headcrap
Posted 14 years ago2009-10-17 04:45:18 UTC
in The Un-Official Competition 27 Map Posti Post #274492
If the judges are too busy why don't they just appoint someone else to judge? Usually when someone can't do their job someone else does...
I think they are just too lazy to find people who can do the job.
Posted 14 years ago2009-10-03 08:10:04 UTC
in Microsoft Security Essentials Post #273992
My apologies. This will not happen again.
Posted 14 years ago2009-10-03 07:13:51 UTC
in Microsoft Security Essentials Post #273988
Your gay, Striker.
Posted 14 years ago2009-09-26 04:21:02 UTC
in aim map problem Post #273713
You can make shadows by setting the proper ZHLT lightflags on the func_wall, if my memory serves me right.
Posted 14 years ago2009-09-24 02:15:37 UTC
in Half-Life: Isotope Post #273680
How do you control the player?
Posted 14 years ago2009-09-22 16:34:51 UTC
in TWHL's Classic DM Server Post #273625
Hey. We had a pretty awesome set of games on the server today. Except for the fact that we FUCKING DIDN'T!

The bots appear to crash every single custom map and the server oh-so-lovingly switches back to crossfire... (FUCKING CROSSFIRE FFS!)

It wouldn't be so bad if it wasn't for the fact that even when they do work, they do nothing but completely annoy the FUCKING TITS OFF OF EVERY PLAYER!

We had a full server this evening and within 10 minutes of a map change it was empty. Hopefully this joint rant will make things clear.

Sincerely, a concerned citizen.
Posted 14 years ago2009-09-21 10:23:32 UTC
in problems with transparency Post #273565
You HAVE to set it to solid.
Posted 14 years ago2009-09-21 10:20:34 UTC
in L4D 2 banned in Aus. Post #273563
Hahaha, communist australia.
Edit:
The game was denied classification due to its 'high impact violence' against 'living humans infected with a rabies-like virus.'
LOL
Posted 14 years ago2009-09-17 02:16:07 UTC
in TWHL Regulars Post #273426
I'm a stalker.