Forum posts

Posted 12 years ago2011-04-23 00:14:50 UTC
in Portal 2 is out Post #293795
Agreed with X-Layer, the no-save thing really sucks. :/
Daubster DaubsterVault Dweller
Posted 12 years ago2011-04-22 17:41:22 UTC
in Portal 2 is out Post #293791
Wow... My mouth was hanging open for like 10 minutes.
+2

Mind blown. Too much win.
Brb, need to let this sink in.

EDIT: The ending (along with the last part of the final battle) has got to be the most rewarding sequence I've ever experienced in a game. Ludicrously good.

On to the dev commentary!
Daubster DaubsterVault Dweller
Posted 13 years ago2011-04-19 09:18:28 UTC
in Hammer 3.5 crashes when opening a .rmf Post #293692
Rename the mapname.rmx to mapname.rmf (copy it as well).
This. It's going to be in the same dir. as the original RMF.
Daubster DaubsterVault Dweller
Posted 13 years ago2011-04-17 16:31:39 UTC
in TWHL Retro CS 1.6 Server Post #293602
A small tournament with only as_ en es_ maps might be fun? It'll be fun trying to actually work as a team and giving these lost gamemodes of CS a night of revival.
Gonna absolutely back you on that one, I love those game modes & there's actually a shitload of old official CS maps for them that were cut during version changes. There was even a detailed changelog on those maps w/ a full list & some great in-depth comments. I'll try & dig that up.

I propose a night dedicated to CS beta/alpha maps (think de_rotterdam, cs_arabstreets, as_tundra etc.) - kind of a retro history trip.
As broken as the maps were gameplay-wise, there was a certain charm to them. They were such a huge early mapping influence for me too.
but it takes more time than a month(not that it should, but it seems laziness is at the order of the day in everyone's life nowadays).
Very true, most collab projects do end up taking ages. I'm pretty busy myself, this being the end of the term and all, so I suppose that one's not really viable for now.
For wasting our times on the server in a more entertaining way, I propose the SuperHero mod, or the Respawn mod(I think both are amx plugins).
I never liked those mods, especially superhero/wc3. A bit of CSDM might be good for some quick aim practice, but I don't think we should dedicate our server for that. That's just me anyway, and I'm not that frequent of a player.
It'll be best to put them up if the majority wants it. The decision's up to you lot, let me know if you want those mods enabled in the thread.
I'm taking the red area. Lol.
It's just a random layout to serve as an example, we'd have to work on a proper one for the project.
Daubster DaubsterVault Dweller
Posted 13 years ago2011-04-17 16:09:11 UTC
in The Tournament of Retro Maps Post #293601
Hahah, awesome. :D
Daubster DaubsterVault Dweller
Posted 13 years ago2011-04-17 10:00:41 UTC
in The Tournament of Retro Maps Post #293589
Nice, thanks for the link, I'll look into it. :)
Daubster DaubsterVault Dweller
Posted 13 years ago2011-04-17 09:51:54 UTC
in The Tournament of Retro Maps Post #293587
For how long will the server be kept alive?
It should be up for another month or so. I'll be putting it back to normal later today (disabling some tournament plugins, etc.)

For now, if you have any ideas on what else we could do with the server, post them in this thread. Be it maps you'd like uploaded/playtested, or new tournament ideas, etc.
This ask for a HLDM or TFC tournament or something. Hehe.
HLDM is definitely next on our list. We'll be hosting something similar to the retro tournament for that eventually.

I should also note that the demos registered everyone's in-game voice conversations for some reason, which sound like garbled static when played back. So you might want to turn down your voice receive volume before watching those.
Daubster DaubsterVault Dweller
Posted 13 years ago2011-04-16 22:16:43 UTC
in The Tournament of Retro Maps Post #293556
GG guys, a huge thanks to everyone who played (and beared with me crashing the server ;) )

Also thanks to Hunter for providing the server & prizes. We're compiling the data we have right now, and working on drawing the winner. Stay tuned.
Daubster DaubsterVault Dweller
Posted 13 years ago2011-04-16 19:05:38 UTC
in The Tournament of Retro Maps Post #293545
It lets you record server demos (viewing them works like spectating a server - you can toggle between players, etc.)

Gonna try & get all of the games recorded for future laughs.
Daubster DaubsterVault Dweller
Posted 13 years ago2011-04-16 17:35:43 UTC
in The Tournament of Retro Maps Post #293543
HLTV is up.
Fast d/l up.
Tournament goes live in 30 mins, get psyched!
Daubster DaubsterVault Dweller
Posted 13 years ago2011-04-14 19:59:31 UTC
in Last.fm Post #293527
http://www.last.fm/user/daubster

Had this since forever. Still scrobbling.
Daubster DaubsterVault Dweller
Posted 13 years ago2011-04-12 02:09:38 UTC
in Competition 30 Post #293447
I'm with Trapt on this one.
Daubster DaubsterVault Dweller
Posted 13 years ago2011-04-10 19:00:42 UTC
in either/or has been relaunched! Post #293326
Liking the minimal design, pretty sleek.
Daubster DaubsterVault Dweller
Posted 13 years ago2011-04-10 01:00:56 UTC
in TWHL Retro CS 1.6 Server Post #293285
Server IP:
85.190.17.121:27015

Password:
twhl_snc

Slots:
12

As you probably already know, we're hosting a TWHL Retro Map Tournament on a CS 1.6 server Archie provided. And since it was rented for a month (which might be extended), we figured it should be put to good use as long as it's there.

For example (just a random layout to better illustrate this)..
User posted image
Imagine a rooms-like TWHL collab project, where we split up a pre-determined Counter-Strike layout (it can be as strict/rough as we want it to be) into a number of sections (6-8?), and anyone taking part chooses one area in that layout, which they would map in their own style.
Since this is a single-map project, the brush/custom texture amount per-area would have to be restricted, etc. to work with the engine limits.

Then once the project's finished, we could host an all-in tournament on that map with those who made it. Sort of a "Mappers Trophy".

It's just a random suggestion anyway. Let us know what you think.

And of course, if you have any ideas yourself - post them here! Be it another themed tournament, or just a map you'd like playtested - go nuts. If it sounds good - we'll do it, keeping the server online for as long as folks keep coming up with fun stuff to do on it.
Daubster DaubsterVault Dweller
Posted 13 years ago2011-04-09 23:57:44 UTC
in The Tournament of Retro Maps Post #293283
Great games tonight, thanks to everyone who played! :crowbar:

EDIT: I'll look into hosting the maps on a decent server and linking them for fast-dl.
Daubster DaubsterVault Dweller
Posted 13 years ago2011-04-09 20:25:25 UTC
in The Tournament of Retro Maps Post #293273
Added AMXX & stats.
Game anyone?
Daubster DaubsterVault Dweller
Posted 13 years ago2011-04-08 03:06:31 UTC
in Experienced Coders Wanted Post #293209
Sparkplug studios needs to hire a payroll officer, along with 20-30 odd employees. Good luck.
That or you can set a release date at around your 30th birthday.

Try focusing on gameplay mechanics instead of story for your next idea.
Daubster DaubsterVault Dweller
Posted 13 years ago2011-04-08 00:51:09 UTC
in The Tournament of Retro Maps Post #293199
[m]The server is now live![/m]

IP:
85.190.17.121:27015

Password:
twhl_snc

Map pack (ver. 1):
Download (unzip to cstrike folder; do not download off server - it's super slow)

Map list:
aim_oldzone
aim_shotgun
cs_control
cs_urbanbend
de_dome
De_Dragos
De_space
de_splinter_clan
de_watertower
fy_rook
gyradell


We're still accepting new maps. The map pack will be updated with any new submissions.

Feel free to join in and get familiar with the (sometimes incredibly weird) maps before the tournament. Should there be any problems, please get in touch with me or Hunter.
I'll be adding AMX & stats sometime this week.

The tournament date isn't fully set yet, but we're leaning towards 8pm GMT next Saturday (16th of April). Let us know if this suits you. We can move it if there's many of you who couldn't make it.

Finally, let us know how the ping is on your end.

Other than that, GL & HF! :)
Daubster DaubsterVault Dweller
Posted 13 years ago2011-04-06 14:31:34 UTC
in Competition 30 Post #293125
We first check their desktop screenshots and analyze each for repeating patterns in icon layouts. If anything suspicious is found there, we go through all the maps they've submitted (decompile if necessary), and look for patterns in the mapping techniques/style. Identical texture packs used are always a dead giveaway.
If that research backs up our suspicions, we proceed to ban both users permanently.
Daubster DaubsterVault Dweller
Posted 13 years ago2011-04-06 14:06:00 UTC
in Competition 30 Post #293123
Relax, Sherlock.
They're all different people.
Daubster DaubsterVault Dweller
Posted 13 years ago2011-04-06 02:29:45 UTC
in Now Playing: ... Post #293097
Carter Burwell - Blood Trails

Probably the only song in that movie, and yet it's so awesome.
Daubster DaubsterVault Dweller
Posted 13 years ago2011-04-05 10:58:50 UTC
in 8.9 Earthquake Hits Northern Japan Post #293038
http://www.escapistmagazine.com/videos/view/the-escapist-presents/2996-Gamers-Heart-Japan

Brilliant effort.

After watching that it surprises me how the majority of the games that influenced me were western ones.
I guess it's because I never owned a console, and that most of the best PC titles out there in the late 90s/00s were western.
Daubster DaubsterVault Dweller
Posted 13 years ago2011-04-05 09:45:26 UTC
in Man Challenges Post #293036
34.50185%
Awesome test there, Rim. :D
Daubster DaubsterVault Dweller
Posted 13 years ago2011-04-04 14:26:19 UTC
in Man Challenges Post #292988
Cleaning the house while playing poker in a major casino with hot ladies on your side of the table, rooting for you.

Never happened to me, but it's on my list :P
Daubster DaubsterVault Dweller
Posted 13 years ago2011-04-03 05:15:11 UTC
in Competition 30 Post #292910
Really liking Urby's. Nice & dynamic.
Daubster DaubsterVault Dweller
Posted 13 years ago2011-03-31 03:22:35 UTC
in Competition 30 Post #292709
User posted image
EDIT: 5AM already! Pun-tastic.
Daubster DaubsterVault Dweller
Posted 13 years ago2011-03-30 20:03:29 UTC
in The whole Graph Life Post #292696
So psilous is an adverb now?
Daubster DaubsterVault Dweller
Posted 13 years ago2011-03-28 16:48:25 UTC
in Desktops of March Post #292622
Looks like it's been google translated to russian in the first place, there's some bits that don't make too much sense. Then again, my russian is pretty shite.
Daubster DaubsterVault Dweller
Posted 13 years ago2011-03-28 16:43:47 UTC
in Competition 30 Post #292618
CT: At first I thought it was a joke - looked way too detailed. Sick work!
Daubster DaubsterVault Dweller
Posted 13 years ago2011-03-28 04:50:43 UTC
in Now Playing: ... Post #292579
Emika - Double Edge (GERM Remix)

Sub Focus - Rock It (GT5 Edit)

Ridiculously good soundtrack in that game. Sub Focus, Noisia, Camo & Krooked, London Elecktricity - a brilliant selection.
Daubster DaubsterVault Dweller
Posted 13 years ago2011-03-27 18:51:51 UTC
in Now Gaming: ... Post #292550
xx Scotland xox
Daubster DaubsterVault Dweller
Posted 13 years ago2011-03-27 17:57:23 UTC
in Math problem Post #292541
and the "crowd"(really, have no idea what's the term in english)
Try looking it up on Wikipedia in romanian and seeing what the english equivalent is. I'm sure that'd help the ones helping you.

This looks a bit beyond what we've been taught in matrices, but any matrix raised to a negative power would probably have to be its inverse raised to the modulus of that power.
Sorry I couldn't help any further, as I'm not sure what M is supposed to be.
Daubster DaubsterVault Dweller
Posted 13 years ago2011-03-27 10:31:30 UTC
in Soup Miner Post #292493
Sweet salmon soup - brilliant stuff.
Daubster DaubsterVault Dweller
Posted 13 years ago2011-03-27 10:24:05 UTC
in FACEBOOK Post #292492
Facebook's useful for me as far as keeping in touch with IRL friends online goes, but unlike TWHL, we don't have our own site with forums, etc. :P

Don't see any point in integrating it here. Steam Community covers more bases for what we do anyway, so why not give that more attention?
Daubster DaubsterVault Dweller
Posted 13 years ago2011-03-26 06:58:00 UTC
in Now Playing: ... Post #292427
Groove Armada - Love Sweet Sound
Daubster DaubsterVault Dweller
Posted 13 years ago2011-03-24 14:41:11 UTC
in The Tournament of Retro Maps Post #292248
Stojke:
This is not a clan match running on CPL-approved maps. It's not as much about competing as it is about the maps submitted. The main point is to dust off your oldest projects, giving them a shot in competitive play just for fun. Anyone can hop aboard a random CM for d2/inf/nuke play - no point in organizing one ourselves.
As for ping, seeing how you're from Europe, yours should definitely be playable.

Soup:
Most of these maps have never been playtested for competetive play, and will most likely favour one team over the other. This can be easily solved as long as you swap the teams after half the rounds have been played. I'm probably thinking after 15, out of a total 30 rounds per map.
As for fighting over kills, I'm sure we can figure out some sort of rule to encourage teamwork/fighting for map objectives. Say, every round won by your team adds 1 to your kill count or something. We'll figure it out.

Psilous:
The tournament will be in vanilla CS, no mods, no bullshit. We might get AMX/stats up for easier score tracking, and maybe HLTV for demos (depends on the turnout). Definitely no CSDM though.

Striker:
I'm sure we'll manage to filter out obvious randomers registering just to cash in on the prizes.
Daubster DaubsterVault Dweller
Posted 13 years ago2011-03-23 19:29:58 UTC
in The Tournament of Retro Maps Post #292192
Wont ping be a problem?
It's always a possibility in tournaments like this. We'll just have to make the most of it.
Daubster DaubsterVault Dweller
Posted 13 years ago2011-03-23 18:48:40 UTC
in The Tournament of Retro Maps Post #292187
The server's hosted in London. You'll probably get <100 if you're on the east coast.

Dimbark: Stick around, we'll be doing other games if this is a success.
Daubster DaubsterVault Dweller
Posted 13 years ago2011-03-23 18:37:12 UTC
in The Tournament of Retro Maps Post #292184
Oh yay, De_Dome is finally going to be played and receive more wtfs( it's the only "de_" I know to have 3 bombsites)
Hah, same goes for de_watertower. Must be a common thing for starting mappers. :D

As for buying CS, just ask a friend/relative with a debit card to get it for you (it's only 6 pounds). That's how I got my first steam games back in the day.
Daubster DaubsterVault Dweller
Posted 13 years ago2011-03-23 17:46:21 UTC
in The Tournament of Retro Maps Post #292175
Submitting..

User posted image


Once the server goes up, and once we have a decent number of submissions, I think a few practice nights should be hosted for everyone to get accustomed to the maps in play.

EDIT:
Also, we've changed the map submission date from Jan 2007 to Dec, allowing entries from more recently joined members (a.k.a non-old-farts).
Submit away!

Psilous: Let's keep it TWHL-only. I don't think any of us is a pro player, and I'd hate to see random well-trained outsiders that have nothing to do with the community rushing in just to grab the prizes.
Daubster DaubsterVault Dweller
Posted 13 years ago2011-03-17 10:19:51 UTC
in Desktops of March Post #291863
Hah, nice one, Luke.
Daubster DaubsterVault Dweller
Posted 13 years ago2011-03-16 10:59:26 UTC
in Now Playing: ... Post #291809
Daubster DaubsterVault Dweller
Posted 13 years ago2011-03-14 15:33:05 UTC
in partitioning questions Post #291665
Same, looking into externals right now. I need a place for the music, etc. at least.
Daubster DaubsterVault Dweller
Posted 13 years ago2011-03-14 15:09:43 UTC
in partitioning questions Post #291663
Migrating steam shouldn't cause any problems at all.

As for the system drive, it really depends on what your needs are. I think 32 should be more than enough for casual/gaming use.
Although personally I'd go for more than 32 just to be safe, but that's coming from someone who gave his system partition 18 gigs to work with. It just sucks having to scrap it all purely because your system's not getting enough space. ;D
Daubster DaubsterVault Dweller
Posted 13 years ago2011-03-14 14:55:01 UTC
in partitioning questions Post #291660
Heh, had an issue with this just a few weeks ago.

Definitely go for more than the minimum Win7 asks for. Keep in mind that all your temp/user data files (which is usually a fuckload of data) will be stored in your sys drive unless you change the default locations in the registry (if so, do it immediately after installing to avoid any initial clogging).

If you want to go through the trouble, I think ~30gb would be a safe bet. I know someone running win7 off a 32gb solid state drive without any problems.

I gave mine 18 gigs at first, started running out of space in less than a day, and eventually had to scrap it all and reinstall again. Running on a single partition now, figured it's not worth the bother given the already tiny HDD in my laptop.

And you should be able to move your steam apps easily, did that when reinstalling myself without any trouble.
Daubster DaubsterVault Dweller
Posted 13 years ago2011-03-14 14:37:22 UTC
in Desktops of March Post #291656
User posted image
Changed to a slideshow of Pripyat/Soviet NPP pics recently. Oddly soothing.
Daubster DaubsterVault Dweller
Posted 13 years ago2011-03-14 13:13:57 UTC
in The Wall of TWHL Post #291651
User posted image
Daubster DaubsterVault Dweller
Posted 13 years ago2011-03-13 16:11:02 UTC
in The Wall of TWHL Post #291588
User posted image
Daubster DaubsterVault Dweller
Posted 13 years ago2011-02-27 16:24:28 UTC
in Retro TWHL Post #290842
The Mesa Times
Random events in Black Mesa before the disaster. Typos, broken grammar, odd bubble placement, and major nostalgia included.

Most of the imageshack links are dead in that thread, good thing BWL still has them up.
Clicky
Daubster DaubsterVault Dweller
Posted 13 years ago2011-02-22 00:38:06 UTC
in Game pre-orders Post #290621
Just wait for the next big holiday if you can't afford it now, really.
I've more than doubled my game collection over the course of December for a relatively tiny price (Black Friday/Xmas/New Year sales on Steam for the win)

I'm sure they'll be doing another massive spring sale soon enough.

I do understand pirating when it comes to professional software though, as there's really no way for a student to get it legally without skipping on rent for a month or two. Stuff like photoshop, etc.
Even though there's reasonably powerful free alternatives, they really don't cut it when it comes to creating quality material within deadlines.
Daubster DaubsterVault Dweller