Forum posts

Posted 7 years ago2016-12-03 22:19:10 UTC
in Post your screenshots! WIP thread Post #332535
Don't let the water fool you - the competition only covers HL1 maps as originals :P With that in mind, it kinda looks like the Surface Tension map where you start in the pipes and canal before coming up to fight the tank and a bunch of grunts. But only kinda.
Jessie JessieTrans Rights <3
Posted 7 years ago2016-12-03 21:43:13 UTC
in Competition 34: HL Re-Imagined Post #332533
I've considered it, but I kinda don't want to spoil the surprise. :P Besides, mine looks a whole lot like the original right now.
Jessie JessieTrans Rights <3
Posted 7 years ago2016-12-03 00:48:49 UTC
in Competition 34: HL Re-Imagined Post #332525
Is there any way we can anonymously list the maps we're working on? I'm curious what the spread of maps are.
Jessie JessieTrans Rights <3
Posted 7 years ago2016-12-01 20:20:16 UTC
in Competition 34: HL Re-Imagined Post #332510
3. Custom content is allowed, but custom code is not.
Jessie JessieTrans Rights <3
Posted 7 years ago2016-11-30 20:28:54 UTC
in Competition 34: HL Re-Imagined Post #332500
It'll be a while before I'll even be able to compile my map, let alone play it...
Jessie JessieTrans Rights <3
Posted 7 years ago2016-11-27 10:34:09 UTC
in Competition 34: HL Re-Imagined Post #332471
When do you plan to put the official stamp on this shindig? It sounds like the populace is ready.
Jessie JessieTrans Rights <3
Posted 7 years ago2016-11-26 01:38:32 UTC
in Competition 34: HL Re-Imagined Post #332458
Been getting some sizing and positioning info from a decompilation of the map I'll be redoing. Not sure where to draw the line on replication vs reimagining :P I guess that's the whole idea of this competition though, right? Striking the balance between nostalgia and innovation...
Jessie JessieTrans Rights <3
Posted 7 years ago2016-11-24 12:21:24 UTC
in Competition 34: HL Re-Imagined Post #332417
I could see the dam being turned into a neat multiplayer map.
Jessie JessieTrans Rights <3
Posted 7 years ago2016-11-24 02:26:48 UTC
in Competition 34: HL Re-Imagined Post #332408
That sounds like it pretty well covers it, but not sure about that third prize. The cheese is alright, though.

:pwned:
Jessie JessieTrans Rights <3
Posted 7 years ago2016-11-22 06:54:35 UTC
in Competition 34: HL Re-Imagined Post #332390
Upon watching that, it's occurred to me that I had no idea what a surf_ map was.

But, uh, recreating a classic HLDM map as one?... Could be interesting.
windy grass
I have an inkling, but how did you go about making that texture?
Jessie JessieTrans Rights <3
Posted 7 years ago2016-11-20 00:33:43 UTC
in Competition 34: HL Re-Imagined Post #332346
Also too I agree with Jess[u][i]i[/u][/i]e, opening it up to Source seems like a waste of time and anachronistic at this point--for the vast majority TWHL crowd at least.
I'd be happy to allow Source (someone might want it, even though no-one ever seems to go for it)
I don't think we need to limit the maps. Game, perhaps. I think HLDM limits it nicely. No need to do it further than that. Odds are no-one will remake frenzy, but they should be allowed to if they want to.
Jessie JessieTrans Rights <3
Posted 7 years ago2016-11-16 12:42:29 UTC
in Competition 34: HL Re-Imagined Post #332304
Strider and I am able to judge the compo if Jessie wants to enter.
Up to you, I'm just saying I can do it if it is needed. I intend to at least try to make an entry either way :P

@Trempler:

A few notes:
  • I'd be happy to allow Source (someone might want it, even though no-one ever seems to go for it)
  • "you are allowed to expand it" is very loose phrasing. Naturally, there's leeway in creating a remake, but it has to be better defined. Depending on how someone is crafting their remake, they may not even be doing it in such a way that the term "expand" makes sense.
  • Given how much enthusiasm there's been lately, maybe 2 months would be more apt. Best listen to the people on that one, though.
  • The official competitions don't tend to have prizes in that sense, I think. (Right? Could be wrong, it's been a while.)
Obviously "Re-invent a HLDM classic" is a pretty broad concept. If not a rule, then I think it's important to drive the point that no matter how you do it or what form the end result takes, the goal is to make a map with the same feel as the original, whether through aesthetics, gameplay or design.
Jessie JessieTrans Rights <3
Posted 7 years ago2016-11-14 10:38:12 UTC
in Env_message play random message? Post #332284
You'd have to use the usual random trigger if we're talking a vanilla game.
Jessie JessieTrans Rights <3
Posted 7 years ago2016-11-14 02:40:45 UTC
in Competition 34: HL Re-Imagined Post #332280
I mean, I suppose there's nothing to say a remake of a hldm map couldn't be remade in CS, or CSGO, or turned into a little singleplayer HL map...

I think if there's an issue, it's buttoning down what exactly you can do in a remake. Must it maintain the theme? Must it maintain the general layout? Must it only maintain key components, like the bounce pads in bounce?
I daresay much of this will be up to individual interpretation.
Jessie JessieTrans Rights <3
Posted 7 years ago2016-11-13 22:21:34 UTC
in Competition 34: HL Re-Imagined Post #332274
I just think an official one is overdue, that's all :tired:

Unofficial is fine.
Jessie JessieTrans Rights <3
Posted 7 years ago2016-11-13 01:33:49 UTC
in Competition 34: HL Re-Imagined Post #332260
Would I be right in guessing the Admins can't give Competition powers to someone wihout giving all the other powers to them as well? :P
Jessie JessieTrans Rights <3
Posted 7 years ago2016-11-10 13:54:56 UTC
in Competition 34: HL Re-Imagined Post #332237
Posted 7 years ago2016-11-07 21:29:32 UTC
in Now Gaming: ... Post #332222
The newest one.
Jessie JessieTrans Rights <3
Posted 7 years ago2016-11-07 12:38:05 UTC
in Now Gaming: ... Post #332219
Hitman.

It's way more fun than I had unconsciously attached to the Hitman name before playing one.
Jessie JessieTrans Rights <3
Posted 7 years ago2016-11-06 12:54:50 UTC
in Competition 34: HL Re-Imagined Post #332213
I may have misunderstood slightly, but I think what you described is essentially the idea of Map From Base, just with a specific theme. I'm not sure either that or Map From Layout would work great with a theme requirement because you would end up with a lot of very similar maps.

For reference, I consider the types here to be:
  • Map From Layout (but not necessarily with floor heights spelled out)
  • Map From Base (I know there's been a better example in the past, but I don't think it was an official compo and thus I couldn't be assed searching for it. Basically that idea but with more freedom of structure/detail)
Restrictions are nice, but after a certain point I feel they hinder creativity more than promote it. It's just a matter of balance between freedom and direction. I like Map From Layout because it sets one up with a clear place to start, but leaves everything beyond that up to the mapper.

... Everything else aside, the community has been clamoring for a new official competition for 3 years now. If the power to create one has to be given to someone else (temporarily if need be) for it to happen, perhaps that is something to consider.
Jessie JessieTrans Rights <3
Posted 7 years ago2016-11-06 07:32:30 UTC
in Competition 34: HL Re-Imagined Post #332211
That's more or less Map From Base, right? :P
Jessie JessieTrans Rights <3
Posted 7 years ago2016-11-05 21:09:15 UTC
in Competition 34: HL Re-Imagined Post #332207
I don't know, I feel freedom of theme is a good part of what makes individual entries for Map From Layout competitions unique.
Jessie JessieTrans Rights <3
Posted 7 years ago2016-11-05 11:45:19 UTC
in Competition 34: HL Re-Imagined Post #332204
I've always liked the Map From Layout concept, myself.
Jessie JessieTrans Rights <3
Posted 7 years ago2016-10-31 23:17:12 UTC
in Now Gaming: ... Post #332177
You're almost certainly right. That's been in my library without proper attention for far too long...
Jessie JessieTrans Rights <3
Posted 7 years ago2016-10-31 12:41:20 UTC
in Now Gaming: ... Post #332172
I decided to go in and have a look at what the "special edition" of Skyrim offers. (I didn't buy it but I have it for some reason.) Also chose to take some directly comparable screenshots from it and its original to see the difference. (Both at highest settings.) Results:

Original:
User posted image
Special Edition:
User posted image
Notes:
  • I'll say that even as someone who was playing Skyrim a lot more recently than most, I can't say the new one was appreciably better looking. Side by side, it's a little more obvious, but playing it?... It looks like Skyrim.
  • The special edition has some... strange depth-of-field stuff going on. It makes things look blurry at times they seem like they should not be. It was distracting, which is not good.
  • Got some rll bad framerates going during a section of that intro, which I can't say the original had. I haven't played beyond this screenshot, so I can't say if that's a frequent occurrence or not.
  • Again, didn't play beyond here, but from what I saw of the intro, in all other regards, it's the exact same game you'd be playing.
Anyway, that's my piece. I'm no huge fan of Skyrim in general, so take it as you will. If you had the choice though, I think I'd recommend the original.
Jessie JessieTrans Rights <3
Posted 7 years ago2016-10-31 08:17:48 UTC
in Decal placement on the fly Post #332168
I believe you can trigger decals to appear, not sure about making them disappear. The method Dallas proposes is more controllable.
Jessie JessieTrans Rights <3
Posted 7 years ago2016-10-31 08:00:07 UTC
in Competition 34: HL Re-Imagined Post #332166
I think I'd happily throw my name up for a judging role. (But I may also participate, and I can't promise that wouldn't introduce some bias :P .) (... Not that I consider myself that competitive, or that great a mapper =P)
Jessie JessieTrans Rights <3
Posted 7 years ago2016-10-31 03:15:12 UTC
in Competition 34: HL Re-Imagined Post #332163
I suspect some reasons no competitions have happened lately despite someone proposing one every month or so are:
  • Admins are busy and cannot/would not judge a competition
  • Few others offer to judge
  • Everyone acts all excited and yet only about four entries ever get produced
  • At least two of those inevitably require deadline extensions
  • Waiting until TWHL4
Jessie JessieTrans Rights <3
Posted 7 years ago2016-10-30 08:43:21 UTC
in Scientist speaking without being told to Post #332153
Do any other animations include sentences like that?
Jessie JessieTrans Rights <3
Posted 7 years ago2016-10-30 01:35:44 UTC
in Scientist speaking without being told to Post #332147
Huh.
I don't think that's a line any scientist says without something explicitly telling him to. You don't have a scripted_sentence somewhere that you've forgotten about, or something?
Jessie JessieTrans Rights <3
Posted 7 years ago2016-10-27 11:33:34 UTC
in Competition 34: HL Re-Imagined Post #332130
[REDACTED]
Jessie JessieTrans Rights <3
Posted 7 years ago2016-10-25 12:14:01 UTC
in Now Gaming: ... Post #332120
This is the first one I've encountered, let alone played. Pretty good! Some really engaging minigames in there. The Remixes are damn fun.
Jessie JessieTrans Rights <3
Posted 7 years ago2016-10-24 07:45:52 UTC
in Now Gaming: ... Post #332109
Rhythm Paradise Megamix (US: Rhythm Heaven Megamix) for the 3DS.

Simple and stylish, and gets nicely challenging midway/later in the game.
Jessie JessieTrans Rights <3
This post was made on a thread that has been deleted.
This post was made on a thread that has been deleted.
Posted 7 years ago2016-09-17 10:56:50 UTC
in Competition? Post #331707
I was waiting to see how this was recieved before I said anything, but it seems I'll be waiting a while at this rate.
Jessie JessieTrans Rights <3
This post was made on a thread that has been deleted.
Posted 7 years ago2016-08-20 21:41:46 UTC
in Now Gaming: ... Post #331331
I'd put my name up but for two reasons. One, given your mapping stream times, Overwatch wouldn't fair any better. Two, I'm not going to have much in the way of internet for the next month or so.
Jessie JessieTrans Rights <3
This post was made on a thread that has been deleted.
Posted 7 years ago2016-08-01 02:23:08 UTC
in TWHL4 Suggestions Post #331039
The good thing about this compo is that the judging would also be a good excuse for another HLDM bout.

YOU KNOW YOU WANT THIS, ADMINS
Jessie JessieTrans Rights <3
Posted 7 years ago2016-07-30 01:35:35 UTC
in TWHL4 Suggestions Post #331024
Stu and I were discussing this very idea yesterday. I'd like to see such a compo, myself. (Mini or otherwise.)
Jessie JessieTrans Rights <3
Posted 7 years ago2016-07-29 01:05:45 UTC
in TWHL4 Suggestions Post #331011
@solokiller: That's so simple, I feel a bit foolish for not thinking of that :pwned:

@Urby: I'm curious to see it if you happen to know what that map is.

All in all, though... I kinda want to have a go at such a level now.
Jessie JessieTrans Rights <3
Posted 7 years ago2016-07-27 23:59:14 UTC
in TWHL4 Suggestions Post #330995
But what if a map is b-... Wait, can you make a map that is both? I know there's a "Not in Deathmatch" flag, but is there a way to do the opposite?
Jessie JessieTrans Rights <3
This post was made on a thread that has been deleted.
This post was made on a thread that has been deleted.
Posted 7 years ago2016-07-25 23:22:49 UTC
in TWHL Cake Decorating Contest 2016 Post #330957
http://twhl.info/forums.php?thread=16347
&
http://twhl.info/forums.php?thread=18400

Most of the images have been lost to time, but the odd relic remains.
Jessie JessieTrans Rights <3
Posted 7 years ago2016-07-24 10:43:13 UTC
in TWHL Cake Decorating Contest 2016 Post #330941
I'm pretty sure that's what SomethingAwful is for, try there.
Jessie JessieTrans Rights <3
Posted 7 years ago2016-07-21 23:32:10 UTC
in TWHL Cake Decorating Contest 2016 Post #330926
I spent a "few" "moments" creating some clipped out versions, just in case anyone needed them.

User posted image

User posted image

EDIT: I guess the transparency wasn't retained, but that's nothing a little magic wand can't fix.
Jessie JessieTrans Rights <3
Posted 7 years ago2016-07-20 03:00:30 UTC
in What happens if Hammer Editor shows no l Post #330900
You may have to be more specific. Do you mean that "light" is not in the list of entities when you're placing an entity?
Jessie JessieTrans Rights <3
This post was made on a thread that has been deleted.