Forum posts

Posted 11 years ago2007-10-01 07:55:50 UTC
in Need some car models Post #235368
thanx. Finally!!
Striker StrikerI seriously doubt myself
Posted 11 years ago2007-09-29 03:08:00 UTC
in AllocBlock Full error-I'm crazy now! Post #235229
OK OK OK OK OK!!!
Striker StrikerI seriously doubt myself
Posted 11 years ago2007-09-28 16:46:48 UTC
in Map Types Tutorials Sugestion Post #235180
Ok so nobody even looked at this post.......I think :biggrin: .

I will post a noobish question.how the hell can you create a zip file? I told you ,it's easier to with winrar.I think(i think I think a lot these days!! :lol: ) that i have only the trial version and that is the cause.Or,there are other programs to make a zip file? Or I missed something cuz I'm stupid? because I want to upload my map and I can't!!!(the las map uploaded and deleted by muzzleflash was uploaded from another computer)

I think....oh shut up you brain!!!
Striker StrikerI seriously doubt myself
Posted 11 years ago2007-09-28 16:41:26 UTC
in AllocBlock Full error-I'm crazy now! Post #235178
sorry i think i accidentally post 2 times.No,really.
Striker StrikerI seriously doubt myself
Posted 11 years ago2007-09-28 16:40:17 UTC
in AllocBlock Full error-I'm crazy now! Post #235177
you know can I propose a tutorial about reflexive surfaces? I've read and also made map.And I think I can compose one :D
Striker StrikerI seriously doubt myself
Posted 11 years ago2007-09-28 16:39:32 UTC
in AllocBlock Full error-I'm crazy now! Post #235176
you know can I propose a tutorial about reflexive surfaces? I've read and also made map.And I think I can compose one :D
Striker StrikerI seriously doubt myself
Posted 11 years ago2007-09-28 11:32:36 UTC
in AllocBlock Full error-I'm crazy now! Post #235155
thanx
Striker StrikerI seriously doubt myself
Posted 11 years ago2007-09-28 09:45:15 UTC
in AllocBlock Full error-I'm crazy now! Post #235151
Ok tetsu thanks a lot.Sorry ,I did know i was pushing the limit of you nerves..... :D .Just a little more detailing on the driveable vehicle.Please??? :D And aaa......It would be realy nice if someone experienced could post a tutorial on this.
Striker StrikerI seriously doubt myself
Posted 11 years ago2007-09-27 15:20:48 UTC
in AllocBlock Full error-I'm crazy now! Post #235126
Yes But Please respond now to all these questions.......please.Then I'll not bother you until next problem :)
Striker StrikerI seriously doubt myself
Posted 11 years ago2007-09-27 14:37:23 UTC
in AllocBlock Full error-I'm crazy now! Post #235121
Yes .........but I can't delete now all!!!!! I"m working on the map for one week now(not only worked,also read tutorials,because I am beginner)

OK ,this I got to now.Please post as simply as you can so i can review the post without being confused.Causes and methods,responses to resolve them(please dont get angry:) )

1.How can I make a func_button to control the texture lights?
2.If i will build a large stair or a car prefab,turn them into func_wall,will this resolve the compiling time and the allocblock full?
3.Bad surface extents.I know it can be from texture scale.Other causes?
4.It's true that if you want to build a vehicle you need a origin brush?Detail this please in another post (i dont want to be this togheter with the others)
5.Thank you for the answers !!!
:heart:
Striker StrikerI seriously doubt myself
Posted 11 years ago2007-09-27 14:11:57 UTC
in AllocBlock Full error-I'm crazy now! Post #235119
Hey man are you gone?Or,it's just that you got bored ??? :(
Striker StrikerI seriously doubt myself
Posted 11 years ago2007-09-27 07:20:11 UTC
in AllocBlock Full error-I'm crazy now! Post #235101
anybody???
Striker StrikerI seriously doubt myself
Posted 11 years ago2007-09-26 15:25:11 UTC
in AllocBlock Full error-I'm crazy now! Post #235069
hmmm......I resolved the problems but for the sake of the posts space I'll continue to post here.I thought if it is possible to trigger with a func_button a texture light.It's possible? If yes how can I do this??
Striker StrikerI seriously doubt myself
Posted 11 years ago2007-09-26 10:34:09 UTC
in AllocBlock Full error-I'm crazy now! Post #235052
What's the world check box??!! (oh and now the vis takes me longggggg...about 5 minutes,long ago the compilation took a shorter time,but i have a Pentium D (thats dual core technology) with clocked at 3.20 GHz ,1 GB of DDR2 memory(667 mhz) and a very good video card and also the mother card is very good(supports quad cores...sorry dont know to write that well) Isn't my computer good or what? why takes that long? Please don't forget to respnd at the principal question......erhm......sorry ,i think i really get on your nerves men......
Striker StrikerI seriously doubt myself
Posted 11 years ago2007-09-26 08:47:57 UTC
in AllocBlock Full error-I'm crazy now! Post #235048
what does it mean that
texture has gone perpendicular to the face
??? It means that it isn't perpendicular anymore or what??? Please explain this simple cuz i'm romanian and..... :cyclops:
Striker StrikerI seriously doubt myself
Posted 11 years ago2007-09-26 08:12:58 UTC
in AllocBlock Full error-I'm crazy now! Post #235043
I'm going to be mad....crazy...maybe i'll end in a hospital.Now i'm receiving a Bad surface extents.Tell me....pleaseeeeeee!!!!!!aaaaaa......... :furious: :nuts: Coplanar planes in the compile log and the bad surface extents in the fucking cstrike.And the bad surface extents leads me to a brush that had no problems until now.This is stuipd.
Striker StrikerI seriously doubt myself
Posted 11 years ago2007-09-26 08:00:19 UTC
in AllocBlock Full error-I'm crazy now! Post #235042
Well I think this is something might help.I saw from the compilation log I have 823 leafs and 5900 faces.What the hell are those????!!!!
Striker StrikerI seriously doubt myself
Posted 11 years ago2007-09-26 07:48:57 UTC
in AllocBlock Full error-I'm crazy now! Post #235041
Ok man thank you.I repaired the leak.It was the skybrush fault.And now I can finally have a night map.But I'm dealing with another error.Coplanar planes.I didn't knew what are those and deleted the thing i created(it was a tunnel with water ,to link the ct spawn and tero spawn).I think the problem was that I wanted the tunnel to look more realistic like in the first picture and then I received the coplanar planes error.
User posted image


After deleted,Worked fine.[img=http://img165.imageshack.us/img165/8493/afterklptn6.th.jpg]
Striker StrikerI seriously doubt myself
Posted 11 years ago2007-09-25 14:52:14 UTC
in You Laugh, You Lose Post #235001
Posted 11 years ago2007-09-25 14:37:57 UTC
in AllocBlock Full error-I'm crazy now! Post #234998
heeeellllooooo........any body can see the question asked by me? Ok Killer Duck but how i get that null texture what wad contains it? cuz halfilfe doesnt....
Striker StrikerI seriously doubt myself
Posted 11 years ago2007-09-25 09:55:20 UTC
in Finding leaks using .LIN Post #234976
you choose "No" to the question that appears to you and the you look for the "youmapname.lin" it should be located in the same folder the .map is.
Striker StrikerI seriously doubt myself
Posted 11 years ago2007-09-25 09:14:34 UTC
in AllocBlock Full error-I'm crazy now! Post #234970
aha........Ok thanks.....the other thing ......I'm was asking: The 1.0 scaled texture could possibly be a cause for the alloc block full? It has big wall,though....
Striker StrikerI seriously doubt myself
Posted 11 years ago2007-09-25 08:29:08 UTC
in AllocBlock Full error-I'm crazy now! Post #234967
But I don't receive anymore the allocblock full even if i have that light there.I am just scared that if I will put more brushes I will receive that error again.And mt hole map is full bright because those stupid leaks.And I was talking about a tutorial or something.And asking you if the 1.0 scaled textures are a possible problem.
Striker StrikerI seriously doubt myself
Posted 11 years ago2007-09-25 08:24:26 UTC
in AllocBlock Full error-I'm crazy now! Post #234966
YES
Striker StrikerI seriously doubt myself
Posted 11 years ago2007-09-25 08:07:52 UTC
in AllocBlock Full error-I'm crazy now! Post #234964
Sorry please forgive me I'm geting on your nerves.but I need help.I Used LeakMark.Well......it's a small program wich helps you determine the leaks.And this program is inserting small cubes where is the leak.Now that cube appeared in a place where there wasn't a leak!!!!(it was a sky brush)I looked closely .I didnt find the f...ng leak!!!!!!!!!.Maybe somebody experienced should post a tutorial about allocblock full.Telling you how can avoid and other shits.
Striker StrikerI seriously doubt myself
Posted 11 years ago2007-09-25 07:46:20 UTC
in AllocBlock Full error-I'm crazy now! Post #234962
I really don't understand what you say......follow the line from blue to red.....there are only hazardous red lines when I opened the .LIN file.....but please download my map and just add some decals for example near the leak....I think then I could associate those lines with the leaks.Thanks you for the effort.The fucking peppers where realy yammyy......
Striker StrikerI seriously doubt myself
Posted 11 years ago2007-09-25 07:23:06 UTC
in AllocBlock Full error-I'm crazy now! Post #234959
what the hell are marking those lines?
User posted image


click to enlarge
Striker StrikerI seriously doubt myself
Posted 11 years ago2007-09-25 06:42:44 UTC
in AllocBlock Full error-I'm crazy now! Post #234957
oh and another thing.I don't understand some stupid explanations(not all :biggrin: ) because i don't understand the english that well and don't have a technical dictionary...I have read somewhere that you get more faces if the texture is tiny scaled.If the scale is bigger you will get fewer faces.Is this dealing with "allocblock full"? Because if so,for the compiler my map is a disaster!!! I have big walls and i didn't notice the scale(because I didn't know!!!) And I think that all the textures are scaled to 1.0(that's the default isn't it?).....Oh my god.....Somebody tell me something.....Or else I'm gonna eat those fucking peppers :biggrin:
Striker StrikerI seriously doubt myself
Posted 11 years ago2007-09-25 05:08:53 UTC
in AllocBlock Full error-I'm crazy now! Post #234956
ok i even dont think i have leaks!!!! I have some sky brushes but they are ok!
Striker StrikerI seriously doubt myself
Posted 11 years ago2007-09-24 17:20:40 UTC
in AllocBlock Full error-I'm crazy now! Post #234912
oh and please tell me if you now the portal/leafs/brush and entities limitations.....I want to now.....
Striker StrikerI seriously doubt myself
Posted 11 years ago2007-09-24 17:02:08 UTC
in AllocBlock Full error-I'm crazy now! Post #234911
should i post my map? i'm tired do i really have to post an image?...i'll just post the map.... here is the map...please help(notice i have a lot to put on this map and if i am limited i'm at a dead end.Please don't modify just tell me what i can do to improve.Thank you.
Striker StrikerI seriously doubt myself
Posted 11 years ago2007-09-24 16:17:48 UTC
in AllocBlock Full error-I'm crazy now! Post #234909
ha?????? what's that???? :zonked: ....wait a second.....is there a limit?????!!!!!!!!!!!!!!!! Then how the fuck were made .....de_dust.....cs_assault.......as_oilrig........and other big maps????!!!!!!
Striker StrikerI seriously doubt myself
Posted 11 years ago2007-09-24 16:13:01 UTC
in You Laugh, You Lose Post #234908
oh my gosh i did pipi on me.....the peppers and the asian ......oh...man i lose.....
Striker StrikerI seriously doubt myself
Posted 11 years ago2007-09-24 16:07:41 UTC
in [UTILITY] Compilator 3 Public Beta Post #234907
What???!!! This is exactly what I need.The compiler will be the next super-compiler tool.I already got confused with those zhlt compiler tools.Gui X and different kind of shits.With The Compiler it'll be very simple.Please don't put stupid graphics.It's very good like so.That is stupid.It is a compiler tool not cartoons :lol:
Striker StrikerI seriously doubt myself
Posted 11 years ago2007-09-24 15:52:46 UTC
in Map Types Tutorials Sugestion Post #234903
here is that site :cool:
Striker StrikerI seriously doubt myself
Posted 11 years ago2007-09-24 15:45:41 UTC
in Map Types Tutorials Sugestion Post #234902
I'm going to make another sugestion.I'm new to this forum and i was only at the 17th login when i posted this topic.But I saw on a site some tutorials about making a kind of map.In that site there was only a de tutorial and that tutorial inspired me a lot.It was about making a "de" map.And it explained that you have to make a bomb site in the center of the ct and t spawn areas.And then it explained you can do a second bomb site and also second paths with chokepoints.It will be very nice if there were some tutorials on this site like those.
Striker StrikerI seriously doubt myself
Posted 11 years ago2007-09-24 15:30:57 UTC
in AllocBlock Full error-I'm crazy now! Post #234900
wait wait wait!!! YOu mean that if I have more RAM I won't receive this error anymore???? cause I was Working on a computer with 512 MB(not my computer) But my computer has 1 Gb DDR2 ......on my computer I wont get this error anymnore????
Striker StrikerI seriously doubt myself
Posted 11 years ago2007-09-24 13:32:11 UTC
in AllocBlock Full error-I'm crazy now! Post #234892
I'm crazy now.AAAAAAAAAA!!!!!!!!!!!!!!!!!all kind of f***ng mo*******er stupid errors.And the Explanations ar the same.Could anybody explain me clear what can i do??????!!! Pleaseeeee....I'm desperateeeee....You don't need my map.Please tell me the cause and eventual repairing metods.Please don't repost stupid explanaitons i dont'e even understand.Also....Please don't delete the post.I'm sure a lot of people agree with me.If the Site can do,please put a poll something like : Do you hate the errors from hammer? or somehting like that.Please give me an anwser.And PLEASE DO NOT REPOST EXPLANATIONS FROM OTHER TOPICS!!!! Please ignore my crazyness......I mean: AAAAAARRRRRGHHHHHHHHHHHH!!!!!!!! :nuts:
Striker StrikerI seriously doubt myself
Posted 11 years ago2007-09-24 13:17:56 UTC
in Need some car models Post #234890
man i'm telling you i used google.I think people are crazy about google.I hate google.Every time i search something i'm not pleased.and on every site searched with google i'm receiving that 404 error.
Striker StrikerI seriously doubt myself
Posted 11 years ago2007-09-24 07:28:26 UTC
in Rar file sugestion Post #234874
i can tell you a lot of sites that use rar files...for example www.cs-maps.org....www.csm2.net....and a lot others......and I only use Winrar....but why even if i zip my files the site won't accept them? this is stupid : .....I can't upload my map!!!
Striker StrikerI seriously doubt myself
Posted 11 years ago2007-09-24 07:24:09 UTC
in Need some car models Post #234873
I don't know what are those models but i'm sure that I want something that in game can be touched :biggrin: ....yea....what about some links please ...with prefabs.....that site was absolutely superb......do you know other site?? cause i can't download from that site...to bad....

Where can i download some prefabs aaarghhhhhhhh!!!!!!!!!! On every site I visited i receive a 404 error and this is funny because onl if i want to download prefabs.Can anybody post here a link to download a pack of prefabs???? It gets on my nerves.....arrrrrrgggghhhhhh!!!!! X( X(
Striker StrikerI seriously doubt myself
Posted 11 years ago2007-09-23 15:43:33 UTC
in Need some car models Post #234853
daubster thank you veryyyyyyyy muuuuuuuuch!!!!!!!!!! too bad the site it now only an archive.Somebody can reopen the site and allow uploads .Why anybody does that??? :(

Oh man this stinks...now i realize that i can't download anything!!! I'm receiving a 404 error....please give me another link.....
Striker StrikerI seriously doubt myself
Posted 11 years ago2007-09-23 14:46:38 UTC
in Rar file sugestion Post #234846
and as a matter of fact, the upload section is(i think) broken because when i upload the zip file,it says that the file is not a zip... oh man :x

Oh and it's easier to make rar files.
Striker StrikerI seriously doubt myself
Posted 11 years ago2007-09-23 14:17:06 UTC
in Need some car models Post #234844
pk ok but I need an anwser to my question you know.... :glad:
Striker StrikerI seriously doubt myself
Posted 11 years ago2007-09-23 09:27:14 UTC
in Rar file sugestion Post #234825
I sugest to allow us uploading rarfiles not only Zip files....
Striker StrikerI seriously doubt myself
Posted 11 years ago2007-09-23 09:16:15 UTC
in Need some car models Post #234824
oh forgive me(me and my bad english :biggrin: ) . Like madcow says, a sort of prefabs.I don't know what you mean GoldSrc or Source but i'm telling you i'm doing a Counterstrike Map(1.6).And I need a finished brush-based car.Not model(mdl) !!! :D ...

I'm from Romania....and i'm still learning english :))
Striker StrikerI seriously doubt myself
Posted 11 years ago2007-09-23 04:37:13 UTC
in Need some car models Post #234807
Hi everyone! I'm making a map and i'm stuck.It's not that beautiful I'm Only a beginner.But for global beauty i want to add some car models(brush).Where can I find some? Thank you.

P.S. Sorry for my bad english. :biggrin:
Striker StrikerI seriously doubt myself
Posted 11 years ago2007-09-19 12:49:06 UTC
in HEEEEELP!!!! Post #234529
I am desperate.I think i should post here cause at the "maps and mods" i'm not allowed to pot questions. Please HELP ME!!

I am using Valve Hammer Edition 3.4 to create maps for countertrike.The Problem is that after i have finished the map, i can not test it and even cn't play it!!! the compilers are not working and i am desperate cause i don't know why. Here's what it says:

** Executing...
** Command: Change Directory
** Parameters: "D:gamescs 1.6"

** Executing...
** Command: C:PROGRA~1VALVEH~1toolsqcsg.exe
** Parameters: "d:my mapsrmfde_incercare"

qcsg.exe v2.8 (Jan 31 2000)
-- qcsg --
entering d:my mapsrmfde_incercare.map

********** ERROR **********
Token too large on line 4

** Executing...
** Command: C:PROGRA~1VALVEH~1toolsqbsp2.exe
** Parameters: "d:my mapsrmfde_incercare"

qbsp2.exe v2.2 (Dec 28 1998)
-- qbsp2 --

********** ERROR **********
Can't open d:my mapsrmfde_incercare.p0

** Executing...
** Command: C:PROGRA~1VALVEH~1toolsvis.exe
** Parameters: "d:my mapsrmfde_incercare"

vis.exe v1.3 (Dec 30 1998)
-- vis --
2 thread(s)

********** ERROR **********
Error opening d:my mapsrmfde_incercare.bsp: No such file or directory

** Executing...
** Command: C:PROGRA~1VALVEH~1toolsqrad.exe
** Parameters: "d:my mapsrmfde_incercare"

qrad.exe v 1.5 (Apr 6 2000)
--- Radiosity --
2 threads
[Reading texlights from 'C:PROGRA~1VALVEH~1toolslights.rad']
[1 texlights parsed from 'C:PROGRA~1VALVEH~1toolslights.rad']

********** ERROR **********
Error opening d:my mapsrmfde_incercare.bsp: No such file or directory

** Executing...
** Command: Copy File
** Parameters: "d:my mapsrmfde_incercare.bsp" "D:MY MAPSde_incercare.bsp"

The command failed. Windows reported the error:
"The system cannot find the file specified."

** Executing...
** Command: Copy File
** Parameters: "d:my mapsrmfde_incercare.pts" "D:MY MAPSde_incercare.pts"

The command failed. Windows reported the error:
"The system cannot find the file specified."

Please respond me I am desperate.I've reinstalled the counterstrike and the hammer to and reset hammer.The settings are Ok.It's not their fault.Please HELP!!!!! I will post some of my begginer maps to see what i wos working on.

Please Help me.Excuse my stupid english.
Striker StrikerI seriously doubt myself