You could do this on both, on Hl1 it'd be harder though, but on HL2 you risk become to ......... bland? But that'll also be a challenge, how are you going to make your mod diffrent from the "flood" of mods that release after Hl2 is released. If thier is one, and bye the way I'm been watching this thread for awhile ^^ and I look forward to seeing more about it.
Allrightie, so as it turns out every enitiy in my entire map leaks, I deleted them all, and it compiled ifne no leaks, but with 1 info_player_start in thier LEAK..... Anyone know what to do about this problem?
We'll 2 are a Generic_Model, which to properly align up with the ground needs to be halfway into the floor, this is what is casuing 2 of the leaks, how whould I go about fixing that, clip a square underneath the Generic_Model then surround bottem with a brush?
hmm I have 3 leaks, do ya think that might casue the lighting to fail? becasue besides that the log doesn't show anything esle that I can see as a error.