Forum posts

Posted 14 years ago2007-11-05 06:02:40 UTC
in Afraid of monsters Director's cut Post #237704
I've instaled it and put the folder on my HL MODS at SteamApps/myaccount/ , where I have my Counter Strike, CSZ and CSZ Deleted Scenes and I cannot play it :S
Posted 14 years ago2007-11-04 21:07:09 UTC
in Afraid of monsters Director's cut Post #237673
Im gonna download it now.
Posted 14 years ago2007-11-04 17:08:07 UTC
in .mdl problem Post #237626
I think you can't change the CT/T skin only mapping, it is server plugins.

The info_teleport_destination is a point class entity, if u don't find it... you have the expert FGD?
Posted 14 years ago2007-11-01 17:29:45 UTC
in Halloween Costumes Post #237470
Everytime I enter this web it is counted as a log in, but Im not really loggin in you retards.

And well, I started here because is a very good web for hammer, and tryed to post some interesting things until some dumbasses start making fun of me.

PD: teletubbie video was funny :nuts:
Posted 14 years ago2007-11-01 12:29:28 UTC
in TF2 FDG files Post #237451
OMG, what if he wants to write it as 1/2Life, or HL, or 4/8 life??? It's the fucking same thing .
Posted 14 years ago2007-10-31 18:53:38 UTC
in wtf counter-st.wad??? Post #237436
Now it is fixed but I dont know how i fixed it :S Maybe a hammer problem, when I recompiled it 4 times the error dissapeared.
Posted 14 years ago2007-10-31 13:04:37 UTC
in wtf counter-st.wad??? Post #237421
I remove some wads from the hammer list, and only applyed halflife.wad textures on my testing map. I only used 4 textures, 2 wall textures and 2 crate textures. My log is that one:

[quote]Using Wadfile: archivos de programavalvesteamsteamappsitc1005counter-strikecstrike_spanishhalflife.wad
  • Contains 4 used textures, 100.00 percent of map (3116 textures in wad)
Using Wadfile: archivos de programavalvesteamsteamappsitc1005counter-strikecstrike_spanishde_ciruelos.wad
  • Contains 0 used textures, 0.00 percent of map (106 textures in wad)
Using Wadfile: archivos de programavalvesteamsteamappsitc1005counter-strikecstrike_spanishmordor.wad
  • Contains 0 used textures, 0.00 percent of map (13 textures in wad)
Using Wadfile: archivos de programavalvesteamsteamappsitc1005counter-strikecstrike_spanishcs_cbble.wad
  • Contains 0 used textures, 0.00 percent of map (61 textures in wad)
Using Wadfile: archivos de programavalvesteamsteamappsitc1005counter-strikecstrike_spanishchateau.wad
  • Contains 0 used textures, 0.00 percent of map (136 textures in wad)
Using Wadfile: archivos de programavalvesteamsteamappsitc1005counter-strikecstrike_spanishtreeofp.wad
  • Contains 0 used textures, 0.00 percent of map (2 textures in wad)
Including Wadfile: archivos de programavalvesteamsteamappsitc1005counter-strikecstrike_spanishzhlt.wad
  • Contains 0 used textures, 0.00 percent of map (3 textures in wad)
Using Wadfile: archivos de programavalvesteamsteamappsitc1005counter-strikecstrike_spanishsp_.wad
  • Contains 0 used textures, 0.00 percent of map (11 textures in wad)
added 1 additional animating textures.
Texture usage is at 0.10 mb (of 4.00 mb MAX)
0.05 seconds elapsed
[/quote]

Why is hammer adding me an "animated texture" that I have no used and is not specified in the log? I don't understand.
Posted 14 years ago2007-10-31 12:42:39 UTC
in wtf counter-st.wad??? Post #237418
When I try to test one of my maps appears an error message saying " coldn't open counter-st.wad. I have no st.wad or counter-st.wad on my hammer, neither on my cstrike folder. So why CS is not working?

[quote]
Using Wadfile: archivos de programavalvesteamsteamappsitc1005counter-strikecstrike_spanishhalflife.wad
  • Contains 2 used textures, 50.00 percent of map (3116 textures in wad)
Using Wadfile: archivos de programavalvesteamsteamappsitc1005counter-strikecstrike_spanishde_ciruelos.wad
  • Contains 2 used textures, 50.00 percent of map (106 textures in wad)
Using Wadfile: archivos de programavalvesteamsteamappsitc1005counter-strikecstrike_spanishmordor.wad
  • Contains 0 used textures, 0.00 percent of map (13 textures in wad)
Using Wadfile: archivos de programavalvesteamsteamappsitc1005counter-strikecstrike_spanishcs_cbble.wad
  • Contains 0 used textures, 0.00 percent of map (61 textures in wad)
Using Wadfile: archivos de programavalvesteamsteamappsitc1005counter-strikecstrike_spanishchateau.wad
  • Contains 0 used textures, 0.00 percent of map (136 textures in wad)
Using Wadfile: archivos de programavalvesteamsteamappsitc1005counter-strikecstrike_spanishtreeofp.wad
  • Contains 0 used textures, 0.00 percent of map (2 textures in wad)
Including Wadfile: archivos de programavalvesteamsteamappsitc1005counter-strikecstrike_spanishzhlt.wad
  • Contains 0 used textures, 0.00 percent of map (3 textures in wad)
Using Wadfile: archivos de programavalvesteamsteamappsitc1005counter-strikecstrike_spanishsp_.wad
  • Contains 0 used textures, 0.00 percent of map (11 textures in wad)
Using Wadfile: archivos de programavalvesteamsteamappsitc1005counter-strikecstrike_spanishslac_waters.wad
  • Contains 0 used textures, 0.00 percent of map (18 textures in wad)
Using Wadfile: archivos de programavalvesteamsteamappsitc1005counter-strikecstrike_spanishcm_organicwad.wad
  • Contains 0 used textures, 0.00 percent of map (63 textures in wad)
Using Wadfile: archivos de programavalvesteamsteamappsitc1005counter-strikecstrike_spanishdecals.wad
  • Contains 0 used textures, 0.00 percent of map (223 textures in wad)
Using Wadfile: archivos de programavalvesteamsteamappsitc1005counter-strikecstrike_spanishtimecounter.wad
  • Contains 0 used textures, 0.00 percent of map (17 textures in wad)[/quote]
Posted 14 years ago2007-10-29 19:17:46 UTC
in Samurai Champloo Post #237286
Oh.
Well now I know I was right.
Posted 14 years ago2007-10-29 19:14:28 UTC
in Samurai Champloo Post #237283
Quote:
fisrt

I stopped reading.
Well and for this too. sorry for the sencond reply u did but it's clearly understandable as MY thread sucks.
Posted 14 years ago2007-10-29 19:08:26 UTC
in Samurai Champloo Post #237279
I was wanting to say that if you like or are interested on anime, that's not a wasting of time. I'm just defending of people who is posting just to piss off about a thing they don't know anything about. I think they'll feel superior or something .
Posted 14 years ago2007-10-29 18:06:27 UTC
in Samurai Champloo Post #237264
I'm scared :zonked: :cry:
Posted 14 years ago2007-10-29 17:54:05 UTC
in Samurai Champloo Post #237260
Asshole thread.
Talking about things you don't know anything about is typical american?

Oh I think I'm right (generalizing), I don't like this country, let's bomb it. Don't like this person, let's buy a gun and kill him. Don't like anime, lets piss off this thread.

Asshole.

http://es.youtube.com/watch?v=7oTRmOBSLSU
Posted 14 years ago2007-10-29 13:10:36 UTC
in Samurai Champloo Post #237242
there is so much better entertainment to be found from real people.
give me an example... mmmmmmmmmm half life? ??

You can't criticize without experience on anime, I can, and yes, anime in general sucks, but there are some series made for non childs that are great, you can spend time watching those animes, or watching a film, or playing HL or HL mods, or going play football or masturbating with hot videos on internet.

Well u choose the way u want to spend your time, I'm just saying that watching this anime is not a waste of time.
Posted 14 years ago2007-10-29 13:04:40 UTC
in triggered game_player_equip Post #237241
No, no. The problem that I have is that game_player_equip gives weapons to all players of the team. I know this entity can be used for only one player, not all team. So I can't test it because I can't play with more people in my lan server.
Posted 14 years ago2007-10-29 11:38:49 UTC
in triggered game_player_equip Post #237232
I can't practice this entity, it's about team CT or T, I can't practice by myself without having a server.
Posted 14 years ago2007-10-29 09:01:13 UTC
in Samurai Champloo Post #237223
Champloo i a phenomenal show! And Akira is one of my all-time favorite movies!
I've seen akira damn near 30 times, and i've seen the first 6 episodes of Champloo on cartoon network about a year and a half back , BUT then my like kicked in and i haven't turned on CN since

(except to watch the Star-wars robot-chicken episode)
Download the show dude, u won't regret, and the end of the serie is in just one word: awesome.
Posted 14 years ago2007-10-29 05:38:24 UTC
in Samurai Champloo Post #237216
I have never had any interest in these shows. Akira is the only piece of anime that I've thought was any good. I've seen a bunch of this stuff, so I know from personal experience that I dislike the genre as a whole. The corny animation, the trying-too-hard-to-be-deep storylines, the lame diologue, the meaningless symbolism, poor or nonexistent translations, and the utterly ridiculous facial expressions/grunts that are used in place of actual words have all helped to turn me away from it. It obviously makes sense to the Japanese, but Japanese I am not.
Yes, I understand you cause I hate this kind of anime too. Clearly you are talking about child shit animes, the commercial ones.
Posted 14 years ago2007-10-28 21:32:39 UTC
in Samurai Champloo Post #237196
um.... k?
is a serie recommendation ?? that's general forum, all have to be Half Life in life?
Posted 14 years ago2007-10-28 21:10:58 UTC
in Samurai Champloo Post #237194
Ok, fisrt of all I know there are lots of anime haters, I was one of them and still I'm with those childshit series like Naruto etc that they show on TV, but that serie has nothing to do with those crappy ones.

Samurai Champloo is a anime serie directed by Shinichiro Watanabe who has done masterpieces like Cowboy Bebop (my favourite one) and 2 chapters of Animatrix. Samurai Champloo is another of his masterpieces, it's just awesome. His series use to have around 26 chapters, there aren't heavy series like DBZ (it's shit too), or One Piece with more then 300 chapters (lol what a waste of time).

Samurai Champloo start with a fight between a ronin (samurai with no lord) called Jin, and a criminal/expirate called Mugen. Then they get arrested for killing some people and destroying a bar, so they got condemned to death, but a girl saves them in exchange of they have to go and help her to find a mysterious samurai "that smells like sunflowers".

All serie is about the travel and the shocking ending of the travel, while you watch the chapters you see how characters are and things about them past all mixed with intense action, awesome fights, and 10/10 visuals and plot.

The original soundtrack is hip-hop, non gangsta american rap, I mean sweet hip hop with some electronic songs that fits perfectly with the anime.

If you want to see it you can download it from internet or emule subed and dubed in lots of languages. I can say spanish and japanese (original) are very well dubed because you feel (dont know how to tell it) adult appearance (I mean not child voices). I don't know how the other dubs are.

Sorry for my english, I've done my best.

Here are some youtube fan music videos of the serie, and the Intro.

Intro: http://www.youtube.com/watch?v=4OuRajFzMYI
Fan made videos: http://www.youtube.com/watch?v=0gFdex0gvqg

http://www.youtube.com/watch?v=mveWOA0vR7U
And that one is very good but it contais spoilers :zonked: : http://www.youtube.com/watch?v=9ZAEiv_3VkE
User posted image
Posted 14 years ago2007-10-28 19:06:34 UTC
in triggered game_player_equip Post #237192
Hello.

I want to give a player a weapon when he walks in a zone, but just to the player who walks in it, not all team. SO correct me if I'm wrong, I have to put a trigger_multiple (because I want it for all player who walks in it) that target a game_player_equip. How do I set the game_player_equip? USE ONLY flag? dont know :S
Posted 14 years ago2007-10-26 22:09:25 UTC
in Halloween Costumes Post #237066
You can dress like Teletubbie and go to rave party. Teletubbies owns.

http://es.youtube.com/watch?v=ic8CWo5gKtc
Posted 14 years ago2007-10-24 18:52:46 UTC
in Play HL1 with buyed CS 1.6? Post #236953
okkkk thnx
Posted 14 years ago2007-10-24 18:43:34 UTC
in Play HL1 with buyed CS 1.6? Post #236949
... do not make fun of me cause I don't know how to speak like an english. I'm sure u only know 1 or max 2 languages. I'm bilingual and I know english apart of my original languages so u are not in good position to make fun of non american/english people.
Posted 14 years ago2007-10-24 18:10:50 UTC
in Play HL1 with buyed CS 1.6? Post #236946
Hello, I want to play hl1. I've my steam pack of cs + cz but inside the Valve folder, I have a GCF of half life game, and half life engine. How can I play HL1? Do I have to download it apart?
Posted 14 years ago2007-10-23 08:12:22 UTC
in Create ramdomly events Post #236876
Hello, I'm doing a new style/mod for CS. There are 4 box and inside 4 different weapons. I want to arrange those weapons ramdomly for each round, but I don't know how to do it :S
Posted 14 years ago2007-10-22 07:36:11 UTC
in Now Playing: ... Post #236810
Daft Punk- One More Time
Posted 14 years ago2007-10-20 09:58:28 UTC
in You Laugh, You Lose Post #236722
I don't know if is already posted:
User posted image
Posted 14 years ago2007-10-20 09:48:45 UTC
in about ambience_generic Post #236721
ok, thanks
Posted 14 years ago2007-10-19 21:32:22 UTC
in about ambience_generic Post #236705
I have a triggered sound on a teleport. If I check "Play Everywhere", all players are going to hear the sound? or only the player who trigger the sound?
Posted 14 years ago2007-10-19 16:31:56 UTC
in Weird Post #236678
2 possibilities:
1- You have used too much textures (it can be changed in map options)
2- You have used textures very high detallied or too much size.
Posted 14 years ago2007-10-19 14:52:06 UTC
in Noob question about C++ Post #236670
Thnx :)
Posted 14 years ago2007-10-19 10:51:18 UTC
in Noob question about C++ Post #236662
Another noob question :zonked:

i = i-1; can be write as i--?
Posted 14 years ago2007-10-19 10:13:37 UTC
in Noob question about C++ Post #236660
Ok thnx, my teachers prefer to write it all on a line (if it is not too large). Thnx
Posted 14 years ago2007-10-19 09:55:48 UTC
in Noob question about C++ Post #236657
Im doing some noob homework for university, and I have a noob question.

else if (s ==59) s = 0, m++ ;

It is correct to write this?
Posted 14 years ago2007-10-19 09:06:31 UTC
in Func_train & func_conveyor in one brush Post #236656
Maybe with the func_train last path_corner trigger a trigger_multiple, and this one kill the func_train and target a func_conveyor in the same site?
Posted 14 years ago2007-10-19 08:01:17 UTC
in Func_train & func_conveyor in one brush Post #236649
Hello, Im doing a little volcano, and I want it to shoot a spurt of lava when triggered, but then I want it to continue shooting spurt of lava so I want to convert the brush to a func_conveyor for make the effect that is even shooting lava. Any ideas on how to do it?
Posted 14 years ago2007-10-17 18:40:17 UTC
in Skybox question with rocket Post #236538
ok, u want the rocket be visible all time? If u want that you have to do the sky higher.
Posted 14 years ago2007-10-17 03:24:07 UTC
in 2 questions. One expert, and 1 noob Post #236506
Hey IP, no problem about having 0 ammo, I just want to choose the bullets that I want the weapon to have. I mean 10 bullets or something like that. How to choose weapon ammo?

Hey, that's what I've read in another forum:
The level design work that Ritual did for Condition Zero was all done using Ritual's in-house version of Radiant as opposed to Valve's Hammer editor (we all had years of experience with radiant and little or no exposure to worldcraft/hammer so it made more sense to get radiant working properly). Last I knew an fgd for the 'deleted scenes' didn't exist
So it have to be possible to put some ammo points in a CS map.
Posted 14 years ago2007-10-16 19:15:40 UTC
in 2 questions. One expert, and 1 noob Post #236496
But I've seen in map fun_matrix_final that when you start they teleport you to a white room around 2 seconds and they give you a weapon and bullets, I see the bullet box model in front of me and how my weapon bullets increase.

And CZ and CS are the same game (ok there aren't but for me yes), all maps you create for CZ can be played on CS, and all CS maps can be played on CZ because they use the same FGD. So CZ have ammo bullets because when you play CZ: Deleted Scenes (CZ for 1 player), you find bullets all arround the map.
Posted 14 years ago2007-10-16 18:31:42 UTC
in Triggered Lights Post #236493
Yes, U can find lots of tutorials but I think I can explain you here how to do it. Just create a func_button (look entity options in the web), in the Target wrtite the name of the light entity, for example "wolflight". Then create the light you want and in name write "wolflight" as before. Voila!
Posted 14 years ago2007-10-16 18:05:36 UTC
in 2 questions. One expert, and 1 noob Post #236491
CS MAPING

I start with the noob question. When I do a func_train I have to put the first path_corner in the center of the func_train?

The expert question is. I want to put weapons empty of bullets. And then I want to know how to put bullet entities.
Posted 14 years ago2007-10-16 17:46:49 UTC
in Adding light does nothing! Post #236490
You are welcome. The use of VIS is to reduce poligons that you see so it increase your FPS. And RAD's use is for lighting the map.
Posted 14 years ago2007-10-16 17:36:14 UTC
in VHE toggle maximize window Post #236489
shift + Z
Posted 14 years ago2007-10-16 07:45:06 UTC
in Noob question about entities Post #236469
ok thanx =)
Posted 14 years ago2007-10-16 07:07:11 UTC
in Noob question about entities Post #236467
I mean all trigger entities. I'm mapping for CS 1.6, and I want that when a player pass through a zone, an explosion gets active in another zone.
Posted 14 years ago2007-10-16 06:42:50 UTC
in Noob question about entities Post #236465
How do a trigger get active? I mean, pressing E or just touching the entiti it gets active?
Posted 14 years ago2007-10-15 18:20:11 UTC
in Adding light does nothing! Post #236432
Have you compiled the VIS and RAD?
Posted 14 years ago2007-10-15 08:37:53 UTC
in CS 1.6 vs CZ Post #236400
Well... I can use all models of CZ to my CS 1.6. I can use all maps from CZ to CS 1.6, so I dont find the difference.
Posted 14 years ago2007-10-15 07:47:48 UTC
in CS 1.6 vs CZ Post #236396
Same as CS 1.6, is the same game but with lame 5th model player, and oficial maps retextured, it's like a crappy remake of the original CS.