Forum posts

Posted 14 years ago2007-11-05 08:52:49 UTC
in Desktops of November Post #237709
Indeed.
You can run not only 99.9% of all comersial PSP games from your memory stick, but you can also run 99% of all Playstation games and thousands of homebrew games/applications. It's also easy to make games/apps for it. And you can watch movies on a PSP too. Playing Grand Theft Auto 2, playing Doom II and writing my own LUA game are only some of the things I'm doing on my PSP. In other words, PSP is great.
Posted 14 years ago2007-11-01 19:18:38 UTC
in You Laugh, You Lose Post #237475
Posted 14 years ago2007-11-01 17:16:38 UTC
in IDEA for 'Super' Mod Post #237469
Here are some character ideas:
Robot with jetpack
Big robot dog that bites, have a laser and can self destruct
Alien warrior
Blood spitting alien bug
Human ninja
Human kid with telekinesis abilities
Posted 14 years ago2007-11-01 17:03:53 UTC
in Flat-Life (HL2D) Post #237467
Posted 14 years ago2007-11-01 16:35:14 UTC
in TWHL3 Post #237464
Writing <><> in the shoutbox will result in something like <><;>
Posted 14 years ago2007-11-01 16:13:30 UTC
in Flat-Life (HL2D) Post #237463
Thonk you.
It would be awsome if you could switch between 2D/3D mode.
Posted 14 years ago2007-10-29 18:14:19 UTC
in Flat-Life (HL2D) Post #237268
trigger_changevalue can't change the player model.
Posted 14 years ago2007-10-29 16:44:06 UTC
in Flat-Life (HL2D) Post #237256
Do you know what would be nice? A trigger_changemodel entity so you can change player/monster models.
Posted 14 years ago2007-10-28 23:38:12 UTC
in Flat-Life (HL2D) Post #237206
You made a really good decision to use the spirit source code. I'm making a Mario Bros. map.
Posted 14 years ago2007-10-27 10:44:43 UTC
in Portals Minigame Post #237100
This forum needs a delete post button.
Posted 14 years ago2007-10-26 12:11:37 UTC
in FILESYSTEM Post #237045
A better workaround is to create a .bat file in your half-life directory where you write this:
@cd %~dp0
@hl.exe -game <Insert mod's folder name. Use valve if youre mapping for half-life> %1 %2 %3 %4 %5 %6 %7
Then you use the bat file instead of the half-life executable.
Posted 14 years ago2007-10-25 19:32:49 UTC
in Hello thread! Here?s the hello thread! Post #237034
You only played the first Deus Ex map, didnt you?
I'm not the only one who thinks Deus Ex is :glad:.
Posted 14 years ago2007-10-25 19:13:17 UTC
in Hello thread! Here?s the hello thread! Post #237031
Havent you finished it eigther, or do you feel sorry for me?
I have played the demo, and it seemed to suck. I LOVE ( :heart: :heart: :heart: ) Half-Life! It was the first real game that I played, and it's just so damn good! It's nearly as good as Deus Ex! But when I tried the HL2 demo, everything was different. I don't want good graphics! I want to see the pixels! And the movement feels different.
But I think I might give it a try again.
Posted 14 years ago2007-10-25 18:49:14 UTC
in Hello thread! Here?s the hello thread! Post #237027
Has anyone finished Half-Life 2 yet?
Posted 14 years ago2007-10-25 16:21:20 UTC
in Hello thread! Here?s the hello thread! Post #237010
Hello.
I just want to say that this site seems to be awsome (compared to other sites).
I often post at the Alliedmodders forum, and 1/4 of the posts there is flaming/negative. On this site however, I havent seen a single idiotic post!
Are you on drugs or something?

I normaly go by the name potatis_invalido, but I think I forgot to write the o.

Here are some things I like:
  • Scripting (PHP, AmxModX (pawn), JavaScript).
  • Retarded but not stupid people. I'm a bit retarded my self.
  • Stargate Atlantis/SG-1, MacGyver.
  • Roflcopters.
  • Mapping (HL/CS/Elasto Mania).
Things I don't like:
  • Hmm... what is it that I don't like again?
Posted 14 years ago2007-10-25 02:40:31 UTC
in Open GL and other video modes Post #236982
I don't have any idea why some people are still using the default video settings.