Forum posts

Posted 20 years ago2003-09-07 13:07:16 UTC
in New Unfinished Map. Post #160
Right, I'll look again later (coursework :()
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-09-07 12:29:53 UTC
in Tutorial Post #152
Would a Texture Application Mode tutorial be helpful? If it's not included in another tutorial.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-09-07 12:29:23 UTC
in New Unfinished Map. Post #158
Well, you've got some func_walls extending into the void, which will cause a leak. That's why you didn't get any lighting (I assume you didn't, from the screenshot, although it looked similar when I compiled it skyboxed). Why are there so many lights?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-09-07 12:16:06 UTC
in New Unfinished Map. Post #156

I'll look. Use player.mdl for your avatar, much better model of Freeman.

Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-09-07 10:28:35 UTC
in Forum Formatting! Post #1091
What happened about phpBB? Can we at least have some basic text formatting otw I have to type italics :)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-09-07 07:03:26 UTC
in monster triggers Post #173
If you limited the monster number. Then you could prolly use a game_counter, and... hmm... no. Don't think so (lol) - can't set detailed monster props from a monsmak :(
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-09-07 05:51:08 UTC
in monster triggers Post #170
Maybe two monsters? :S
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-09-07 04:32:41 UTC
in monster triggers Post #168
now that's saying something :)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-09-07 02:12:45 UTC
in monster triggers Post #166
Pretty sure you can't with HL, fraid.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-09-06 11:50:00 UTC
in Fuzzy cameras Post #193
righto.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-09-05 14:24:56 UTC
in Fuzzy cameras and tanks that sound real Post #209
Goes in the CSG line. Look here, ex/tremely/ handy:
http://www.valve-erc.com/content/resources/zhlt/ZHLTReference.html
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-09-05 01:38:26 UTC
in Fuzzy cameras and tanks that sound real Post #207
whoa. hehe. teh rasterlines :)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-09-04 15:05:07 UTC
in Fuzzy cameras and tanks that sound real Post #204
There's a fire sound field in the '_tank's properties, isn't there?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-09-04 15:02:03 UTC
in Music Post #1237
What kinda recorders you thinking of, atom? With bells on?? Morris dancer ones? :)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-09-04 01:49:36 UTC
in Entities Not Showing Up and Other Proble Post #212
Nice to see you again, SlayerA.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-09-03 17:17:38 UTC
in compile wtf Post #229
What happens when you try and run it from Start->Run?
(the command line's HL.EXE +MAP MAPNAME, not -MAP. Avoid spaces in mapnames, use underscores (_) and keep names short).
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-09-03 15:49:07 UTC
in compile wtf Post #228
well, what is the problem?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-09-03 15:48:43 UTC
in Mini Mesa Post #221
Don't know any Dutch in real life :)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-09-03 14:30:55 UTC
in Music Post #1234
No idea! :)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-09-03 13:59:46 UTC
in Music Post #1232
What is it? Describe it: wind instrunment?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-09-03 10:40:47 UTC
in Music Post #1230
blockwissle?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-09-02 14:49:02 UTC
in Mini Mesa Post #217
I gotta lota cats, here's my favourite, she's a lady called Sam.
I made a paper-doll of her, you can have it, that's what I did when I had St Vitus' dance.
It's a Czechoslovakian custom my mother passed on to me,
Give people little presents so they'll remember me.

Open house
O-pen house.

</spam>
I do that a lot (type-sing songs :))
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-09-02 14:22:52 UTC
in Music Post #1228
Same here, rock/blues :) Can't play the guitar, want to. Kinda play the keyboard, want a piano :(
Anyone else?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-09-02 12:53:12 UTC
in Collapsing Walkway? Post #237
So the Y axis works? If it's the wrong axis, try 1: unchecking it, and 2: unchecking it and checking the other axis. If no axes are flagged, it'll default to the unmentioned one.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-09-02 08:00:25 UTC
in Collapsing Walkway? Post #235
Look in the flags - try X, Y and Z axes.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-09-01 16:50:40 UTC
in prefabs? Post #262
Want me to e-mail you the prefab libraries? Maybe they didn't install.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-09-01 14:17:12 UTC
in Tunnels Post #254
Posted 20 years ago2003-08-31 16:14:55 UTC
in 500th Login Message Post #1107
Guess you mean bandwidth :)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-08-31 02:22:09 UTC
in cs- knives starting only? Post #275
Dunno - there's definitely a something_player_equip for knives only, 'cos I used to use it regularly.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-08-31 02:20:31 UTC
in Multiplayer Post #269
www.udpsoft.com
Get the All-Seeing Eye :)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-08-30 02:12:39 UTC
in 500th Login Message Post #1105
Yeah, but it's not exactly posting to get the little number next to your name up :)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-08-30 02:11:34 UTC
in cs- knives starting only? Post #273
You put in a point entity - think it's game_player_equip. That's pretty much it - default settings for the entity restrain in to knives only (with my FGD, anyway)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-08-28 23:25:18 UTC
in Looping animations? Post #281
aaaaaah! Instantantous!
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-08-28 23:24:23 UTC
in WOW Post #1112
Maybe for NS maps :)
Mebbe that's just my PC :(
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-08-28 13:38:09 UTC
in Trapped Compo - I won but no trophy is i Post #286
ffs is it TROPHY not TROPHEY or THROPHEY or anything else! lol!
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-08-28 13:37:24 UTC
in Looping animations? Post #278
John_Crichon and I had the same problem in our competition entry, so we had to make a monster follow some path_corners instead - no help to you, though, sorry ;(
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-08-28 13:35:39 UTC
in 500th Login Message Post #1101
What, is that as high as they go? :)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-08-27 14:55:33 UTC
in Trapped Compo - I won but no trophy is i Post #284
I survived it, fair and square! Maybe I'm just too good ;)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-08-27 08:37:36 UTC
in compiling Post #295
If there are spaces in the map name, try taking them out.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-08-27 06:49:10 UTC
in Texture Lighting Tutorial Post #297
Done.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-08-27 06:10:46 UTC
in Texture Lighting Tutorial Post #296
I'm writing a tutorial on Texture Lighting today. That's it. Just in case anyone cares :)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-08-27 04:55:22 UTC
in I want my money back Post #1118
Nah, that's just a copy of a TFC map, innit Jobabob, even got the same readme :D
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-08-27 02:14:54 UTC
in all map lighting messed Post #303
ooo
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-08-26 14:25:08 UTC
in all map lighting messed Post #301
There's a tutorial on it here somewhere. Have a look through 'em, you'll find it.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-08-26 03:47:23 UTC
in Reflective glass Post #311
Same as the car in 3DMike's ts_bikini. Anyway, look in the Example Maps section, there's another of mine (lol, well, it was my idea), showing one-way glass.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-08-26 03:08:51 UTC
in Reflective glass Post #309
Right, trying NOW
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-08-25 17:43:47 UTC
in Reflective glass Post #308
That was me, btw. I'll try tommorow, sorry, watched the Italian Job (lol)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-08-25 13:55:07 UTC
in Reflective glass Post #305
You mean you want to make a one-way pane of glass, one side transparent and one side not? I can show you how if that's what you mean.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-08-25 04:10:18 UTC
in Transparent texture making Tutorial? Post #1130
Yes, he does (we discussed it yesterday on IRC)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-08-24 17:30:37 UTC
in Barneys and tanks Post #346
Problem is: who actually has Spirit, except a few of us?
Seventh-Monkey Seventh-MonkeyPretty nifty