Forum posts

Posted 13 years ago2011-02-07 14:09:37 UTC
in Break on delay (does not reset) Post #290157
Use Expert 793c

I use it and it works perfectly. Trigger_multiple is all the way on the bottom of the list.

To create a trigger multiple you need to select AAATRIGGER texture, make a block below the spawn point (where player spawn) and click "To Entity" button.
Select trigger_multiple from the list, edit it, and you're done :)
Stojke StojkeUnreal
Posted 13 years ago2011-02-07 13:41:02 UTC
in Multisource teleporter doesn't work Post #290155
Hmmm, never thought of that! Writing down

Thanks Captain Terror dude :)
Stojke StojkeUnreal
Posted 13 years ago2011-02-07 13:38:03 UTC
in Break on delay (does not reset) Post #290154
Posted 13 years ago2011-02-07 08:17:30 UTC
in Break on delay (does not reset) Post #290148
Just set a trigger_multiple to target the door when the people spawn.
Stojke StojkeUnreal
Posted 13 years ago2011-02-06 19:46:21 UTC
in Multisource teleporter doesn't work Post #290127
Teleports cant be turned off by multi manager, you need to use MASTER and multi source. I did this on one of my very old maps. I really cant remember nor explain how does it work, but i can give you the RMF if you want to copy the thing.

One Russian guy showed me this a long time ago.
Stojke StojkeUnreal
Posted 13 years ago2011-02-06 11:36:26 UTC
in The Future of TWHL Post #290114
GameCrafters.net

DataBenders.net

GameAssemblers.net

ModdingFusion.net

So many names...
Stojke StojkeUnreal
Posted 13 years ago2011-02-06 06:59:24 UTC
in [LIGHTNING] Demonstration Map for Lightn Post #290109
Wow this is pretty cool! The sound is good and the water kill is a nice touch.

Any way, the map needs some "mikeswad.wad" that i didnt have, so i had to fake it. Also it requires the tfc.wad

The lightning could last a little longer thou, and if played in CS the lights stay on the next round and when the lightning strikes the map darkens for a short time and than its full lit again (reverse than what should happen).

As i said, pretty awesome :D
Only if it were a little longer.
Stojke StojkeUnreal
Posted 13 years ago2011-02-04 20:08:32 UTC
in item_healthkit / item_battery / ammo_??? Post #290060
Just checked it. Thats not a lot at all. Maybe you should increase / dicrease the max visibility?

The only time i got invisible stuff error was when i put too much entities in one spot.

Also, developer 1 is the command. Also try r_speeds 1.
Stojke StojkeUnreal
Posted 13 years ago2011-02-04 18:03:40 UTC
in Post your screenshots! WIP thread Post #290049
Wow, thats amazing!
Stojke StojkeUnreal
Posted 13 years ago2011-02-04 18:02:42 UTC
in item_healthkit / item_battery / ammo_??? Post #290048
Too much visible entities in one area. Happened to me in my CS map.

Add some Hint brushes to critical spots.
Stojke StojkeUnreal
Posted 13 years ago2011-02-04 16:45:03 UTC
in The Future of TWHL Post #290042
worldcrafters pwns
Stojke StojkeUnreal
Posted 13 years ago2011-02-02 08:13:30 UTC
in The Future of TWHL Post #289948
EnginePlanet?

TheMinistryOfMapping TMOM

MappersUnite

I think it needs to be something that represents mapping in general, for all games...
Stojke StojkeUnreal
Posted 13 years ago2011-02-01 18:15:40 UTC
in The Future of TWHL Post #289906
HLCA - Half Life collection agency lol

theworldmakers.net
TWM

or just worldmakers.net

I think it should be a word representing creation.
Stojke StojkeUnreal
Posted 13 years ago2011-02-01 11:10:30 UTC
in The Future of TWHL Post #289890
So they should go for something like:

3dactiondiamondmappingcommunity.com

Im thinking of unitedmapping....
Stojke StojkeUnreal
Posted 13 years ago2011-02-01 09:07:30 UTC
in The Future of TWHL Post #289885
gas.com? lol

NWHL.com is so far the best name.
Stojke StojkeUnreal
Posted 13 years ago2011-01-31 17:04:19 UTC
in The Future of TWHL Post #289839
Why are domains so expencive?! O_o

On hosting sites i know, the domain is like 15$ (com net)
Stojke StojkeUnreal
Posted 13 years ago2011-01-31 13:29:29 UTC
in The Future of TWHL Post #289828
twhalflife.org?

I dont know much about this web site since i am ultra newb here. I do know one thing, that this is the most active mapping web site i know of!

Ive read the whole thing, and i do think that you should move. Still this opinion is based only on what ive read...
Stojke StojkeUnreal
Posted 13 years ago2011-01-31 06:17:11 UTC
in Desktops of February Post #289806
Here is mine:
User posted image
Stojke StojkeUnreal
Posted 13 years ago2011-01-28 06:47:33 UTC
in Possible new laptop. Thoughts? Post #289729
Haters gonna hate.
Stojke StojkeUnreal
Posted 13 years ago2011-01-26 17:20:46 UTC
in Possible new laptop. Thoughts? Post #289675
hahaha, my old shitty dell is pretty good xD

Its cheaper than Toshiba, but lasts. Not sure about newer models, since every one i know is either a Toshiba maniac or has one of those Eee shitz.
Stojke StojkeUnreal
Posted 13 years ago2011-01-26 06:16:18 UTC
in Possible new laptop. Thoughts? Post #289663
You should have gone for a Toshiba or Dell. But Acer is good too.
Stojke StojkeUnreal
Posted 13 years ago2011-01-25 19:19:58 UTC
in Whats the read/write speeds Post #289651
I was thinking of getting Altec Lansing FX5051E speakers for 190e (around 240$). Ive heard they are very good.

You should always check speaker characteristics before buying, and also consult with some one who had them. Some speakers start to emit a noise after some time of usage and its very annoying. Also, good speakers need to have a killer bass, right? xD
Stojke StojkeUnreal
Posted 13 years ago2011-01-25 19:05:47 UTC
in Whats the read/write speeds Post #289648
If you have a spare 100$ than why not, lol.

You could get sound speakers or something, i dunno.

Also:

http://www.newegg.com/Product/Product.aspx?Item=N82E16822136555&cm_re=WD6000HLHX-_-22-136-555-_-Product
Stojke StojkeUnreal
Posted 13 years ago2011-01-25 18:57:47 UTC
in Whats the read/write speeds Post #289645
SSD are known for their low life time, they die after 2 - 3 years. Not sure why, never did check, but thats what every one keeps telling me.

Raptor HDDs are pretty fast, but they heat a lot. If i would chose, i would take an HHDD any day, since now they are much more stable and faster.

Raptor has 250r speed max and around 150w speed max. But you get more space, and it costs way less than an SSD with same stuff.
Stojke StojkeUnreal
Posted 13 years ago2011-01-25 18:21:36 UTC
in Whats the read/write speeds Post #289643
Not to confuse any one, an Hybrid HDD has an SSD or a RAM chip to increase buffering. Which means faster read speeds and stuff. Data is still stored on the rotating discs.

10k RPM ftw
Stojke StojkeUnreal
Posted 13 years ago2011-01-25 17:21:21 UTC
in Whats the read/write speeds Post #289639
Whoooooooaaa! 200MB/s is very fast!

Normal speed is around (50 - 100)MB/s
ATA drive is at 25 - 50
SATA2 80 - 150
High speed HDD SATA2 150 - 250
Stojke StojkeUnreal
Posted 13 years ago2011-01-19 20:36:20 UTC
in Competition 30 chit chat Post #289359
Map The hood? Word
Stojke StojkeUnreal
Posted 13 years ago2011-01-18 04:56:04 UTC
in "Who the Fook Are You?" Versio Post #289294
Full Name: Nikola S. Stojkovic
Age: 18
Hometown: Novi Sad
Born in: Serbia / Novi Sad
Self Classification: Self propelled organic bio computer
Education: Finishing high school, starting Electronics University soon

(Interests)
Favourite Films: Terminator 2, Austin Powers, Whos that singing over there... I dont catch names of movies, i just watch em xD
Favourite Meal: Fish
Favourite Actor: Jackie Chan
Favourite Actress: No idea
Favourite Game to Date: Red Alert 2 & YR, Half life, Sonic the hedgehog 3D, Counter Strike, Dead space
Game you're most looking forward to: Dead space 2, Half life 2 EP 3, Fear 3
Favourite Bands/Musicians: Uhhh, too many to decide
Favourite Drink Hot/Cold: Espresso / Juce
Favourite Alcohol: Whiskey
Hobbies: Electronics

(Other)
Girlfriend/Boyfriend Yes/No?: Nope
Past Girlfriends/Boyfriends: 2
Things that make you smile: When people fall by accident, cats, friends lolo, all kinds of crazy shit, i dont really know xD
Things that make you really laugh out loud: Blah, anything can do that
Things that annoy you: Self confident idiocy
Things that well and truely piss you off: Clearly visible idiocy
OPTIONAL PHOTO
  • Will post latter, all i have are crappy FaceBook photos.
Stojke StojkeUnreal
Posted 13 years ago2011-01-17 17:41:55 UTC
in HL1 skyboxes Post #289273
In my HL folder:

2desert
alien1
alien2
alien3
black
cliff
desert
dusk
morning
neob1
neob2
neob6
neob7
night
xen8
xen9
xen10
Stojke StojkeUnreal
Posted 13 years ago2011-01-17 10:38:03 UTC
in Phones: What Phone You Have, And What Yo Post #289260
Got: Nokia N73 ME
Want: None

Nokia is awesome, good camera, sound, 4gb memory card, just awesome. Big manly phone, dropped it 50x, nothing wrong with it.
Stojke StojkeUnreal
Posted 13 years ago2011-01-07 05:41:02 UTC
in Server Post #288761
Ok, cool, thanks guys.
Stojke StojkeUnreal
Posted 13 years ago2011-01-06 22:15:29 UTC
in Server Post #288756
does it exist in any other mod than spirit of hl?
Stojke StojkeUnreal
Posted 13 years ago2011-01-06 21:14:54 UTC
in Server Post #288752
Is there a way to activate an entity on a map by console?
And is there a way to call one using a console?

I know chances are 1/1000000000 that it exists, but better to ask :)
Stojke StojkeUnreal
Posted 13 years ago2011-01-05 12:58:29 UTC
in Flowing water stream Post #288687
Uh yeah, he kinda gave the whole "what I'm making" thing away there xD
Sowwy ;_;
Bad Stojke back to your cage >_<
Stojke StojkeUnreal
Posted 13 years ago2011-01-05 10:50:02 UTC
in Flowing water stream Post #288685
As skals says, the server will have 32 people on it, plus all the plugins for the deathrun mod. People playing cs usually have middle class PC's, and they can lag a lot.

Skals is a real hero for trying to make it with less lag as possible. :>
Stojke StojkeUnreal
Posted 13 years ago2011-01-03 09:06:04 UTC
in Holy Crap Post #288609
Not the 2012 thing again...
User posted image
Its not possible that an object moving with such speed was not detected before it got near pluto. Also they didnt say anything about how does it look like / whats its shape.

I think its fake, or a meteor :D
Stojke StojkeUnreal
Posted 13 years ago2010-12-31 19:42:35 UTC
in Happy New Year! Post #288476
Happy new year!!! All the best :D
Stojke StojkeUnreal
Posted 13 years ago2010-12-31 17:07:45 UTC
in Random triggers Post #288465
Its really a cool thing, especially for deathrun maps. I made 4 traps that randomly fire.

I will do a tutorial on it latter if you guys dont mind >_>
Stojke StojkeUnreal
Posted 13 years ago2010-12-31 15:38:47 UTC
in Large BSP when compiled Post #288459
We found out the problem, i am retarded -__-"

I put wads on CSG and HLFix >_<
Stojke StojkeUnreal
Posted 13 years ago2010-12-31 10:42:07 UTC
in Large BSP when compiled Post #288456
I really have no idea what can cause that, either my pc's little midget niggaz been slacking, or something is wrong with my hlfix/tools/hammer or something...
Stojke StojkeUnreal
Posted 13 years ago2010-12-30 16:52:35 UTC
in Large BSP when compiled Post #288382
Im 100% positive i didn't include any wad files, i even checked... :(

Also we used the same tools...
Stojke StojkeUnreal
Posted 13 years ago2010-12-30 16:02:28 UTC
in Large BSP when compiled Post #288374
OK, so ive noticed that mine BSP is very big. Ive noticed this when skals sent me his map which was ~300kb. And ive did some comparing.

After what i compiled his rmf, i got a file that is 2.5mb!!! And its the exact same file!

Next time ive sent him mine RMF. I get a bsp that is 800kb, but skals gets 250kb, and we both used the exact same compiler, rmf and settings.

Plus we even used the exact same Compile tools.

But i awlays keep getting a larger BSP! What can be the problem??
Stojke StojkeUnreal
Posted 13 years ago2010-12-29 18:32:20 UTC
in Random triggers Post #288321
Can i do it?! Pleas oh please oh please!
Stojke StojkeUnreal
Posted 13 years ago2010-12-29 18:31:39 UTC
in Hammer Freezing Post #288320
Graphics card, viruses? Try reinstalling.
Stojke StojkeUnreal
Posted 13 years ago2010-12-28 18:13:15 UTC
in Random triggers Post #288281
Atoms way works like a charm, only it constantly triggers the 1st button more than it triggers the others...

There are 3 buttons, and the ratio is like:

1st 2nd 3rd
4 2 2
Stojke StojkeUnreal
Posted 13 years ago2010-12-28 18:11:12 UTC
in What can cause overflow??? Post #288280
Okay, so update on progress, so far i havent noticed what actually caused it, but when i removed the trains it stopped occurring O_o

I have replaced it with func_door and 2 multi managers contacting each other. Will see if that works.
Stojke StojkeUnreal
Posted 13 years ago2010-12-25 21:05:49 UTC
in HEEEELLLLP! Post #288225
Hating a drawing on a map makes no sense...
Stojke StojkeUnreal
Posted 13 years ago2010-12-25 21:03:16 UTC
in Question about VHE Post #288224
Well, in CS when i put func_wall and make it glass and put sky behind it, so it looks out side, it worked fine, no errors, but when i do same in css it says i have a leak, all thou i put sky behind all solids with glass texture.

Also ive tested the sky box its its own error >_<
Stojke StojkeUnreal
Posted 13 years ago2010-12-25 10:25:40 UTC
in Question about VHE Post #288205
Are solids in css acting like entity in cs? Do they need to be put in a sky box? Since i used to get some errors...

Also, i get some erros with my sky box look when i put glass texture (and look trough it) do i need to make the wall with glass texture entity wall so it can display it properly?
Stojke StojkeUnreal
Posted 13 years ago2010-12-23 18:48:50 UTC
in HEEEELLLLP! Post #288177
Because the components in the PC are getting spiked. Spike: When you turn on your pc, the voltage isnt constant on the start, it starts as 2x the power in and normalises (happens very fast), but still harmful. And many more things.

Also keep PC in stand by.
Stojke StojkeUnreal