Glass shield Created 14 years ago2009-12-30 20:37:58 UTC by arhshine arhshine

Created 14 years ago2009-12-30 20:37:58 UTC by arhshine arhshine

Posted 14 years ago2009-12-30 20:37:58 UTC Post #277083
Hi..does anyone how to create that animated shield at the top of the combine gates in city17 ? those that look like small windows but are animated..is that a simple texture? if yes, which is it ?
Posted 14 years ago2009-12-30 21:02:09 UTC Post #277084
You posted this in the HL1 forum. Are you trying to recreate the effect in HL1, or did you just post in the wrong forum?

If you mean Source, it's a model.
Archie ArchieGoodbye Moonmen
Posted 14 years ago2009-12-30 21:19:26 UTC Post #277085
oh..yeah it`s for Source, sorry about that, i`m kinda new to the TWHL.Still,thanks for the answer
Posted 14 years ago2009-12-30 21:51:22 UTC Post #277087
Yeah, it's just a model prop. The actual texture is animated, but you won't be able to apply it to world brushes because model textures sort of break the game if you use them on world geometry.
Posted 14 years ago2009-12-31 00:20:48 UTC Post #277089
Moved to the source forum.

Yep.. you're stuck on using their models. I was quite annoyed when I found out too.
TheGrimReafer TheGrimReaferADMININATOR
Posted 14 years ago2009-12-31 08:22:33 UTC Post #277095
well then..is there a way to create that distorting effect in a custom animated texture ?
Posted 14 years ago2009-12-31 15:47:29 UTC Post #277121
Unfortunately there isn't.
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