could not find filesystem dll?? Created 12 years ago2011-06-21 20:19:50 UTC by Th3DarkFunk Th3DarkFunk

Created 12 years ago2011-06-21 20:19:50 UTC by Th3DarkFunk Th3DarkFunk

Posted 12 years ago2011-06-21 20:19:50 UTC Post #295743
So heres the deal. I`m just on my computer, minding my own business trying to make a simple map in hammer. I make one long rectangle (3072W 512L 64L), an info_player_start entity, and a light entity. So there i am, trying to make a map, i hit F9 and.. BAM!

"Fatal Error"
"Could not find filesystem dll to load"

whats going on?
For Half-Life btw
Posted 12 years ago2011-06-21 20:46:14 UTC Post #295746
Posted 12 years ago2011-06-21 21:50:50 UTC Post #295749
Spoilers: Use the method Killer-Duck recommended in the above link.
Notewell NotewellGIASFELFEBREHBER
Posted 12 years ago2011-06-21 22:56:05 UTC Post #295750
Thanks a lot! I would of never thought of that on my own.
By the way, what was that "compilator" everyone was talking about?
Posted 12 years ago2011-06-21 23:14:25 UTC Post #295751
Something I find constant bugs and errors in. :P
Dimbeak DimbeakRotten Bastard
Posted 12 years ago2011-06-22 09:38:49 UTC Post #295754
Then you're doing it wrong, Dimbark.
The Compilator is a Handy-dandy batch compiler tool made by TWHL's own The Mighty Atom, formerly known as Muzzleflash. It lets you set every compiler option for goldsource via a GUI, and is more resource efficient than the Hammer compiler. I mostly just use it for final compiles, because I'm lazy and don't want to change the settings I have, but it's good for everything else, too.
Notewell NotewellGIASFELFEBREHBER
Posted 12 years ago2011-06-22 10:01:33 UTC Post #295755
Dimbark, you're using a beta version, remember? Beta's are considered 'not finished' and thus errors and bugs may occur.
The Mad Carrot The Mad CarrotMad Carrot
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