trying to get it to work, but it crashes my map:
Created 18 years ago2006-11-08 15:16:36 UTC by Unbreakable
* Name (targetname) - set this to a descriptive name of the team, for example, scientists.
* Team Index (-1 = no team) (teamindex) - set this to the index value of the team. For example, if the Map Team List in the worldspawn was set as shown above, to scientist;hgrunt, then index value 0 would be the scientist team, and index value 1 would be the human grunts.
Each team in the map needs a game_team_master defined for it. Going with the scientist/grunt theme, you'd want one game_team_master named scientists with a team index of 0, and one game_team_master named grunts with a team index of 1. [/quote]