clip sizes? Created 14 years ago2008-04-07 21:12:49 UTC by ice_trey ice_trey

Created 14 years ago2008-04-07 21:12:49 UTC by ice_trey ice_trey

Posted 14 years ago2008-04-07 21:12:49 UTC Post #248560
i cant figure out how to increase clipsizes for
weapons in either HL1 nor CS (actually its for a
mod for HL1 called Counterlife), any pointers
would be nice =)
Posted 14 years ago2008-04-08 01:32:07 UTC Post #248570
These factors are hard-coded into the game. Are you going to code a new game with C++ because you can't change them any other way.

P.S. You know there is already a mod called Counter-Life...

http://www.moddb.com/mods/711/counter-life
Posted 14 years ago2008-04-08 13:59:11 UTC Post #248583
hehe you misunderstood me, im not making a mod called
Counterlife, im playing the existing one ;)
So its hardcoded into the engine something as
trivial as clipsizes??
Posted 14 years ago2008-04-08 16:45:42 UTC Post #248587
lol what are clipsizes? : )
Captain Terror Captain Terrorwhen a man loves a woman
Posted 14 years ago2008-04-08 17:24:57 UTC Post #248592
I think he means how many bullets you can fit into the different ammo clips. The Glock's clip for example can have 17 bullets.
Amarite?
Posted 14 years ago2008-04-08 17:30:38 UTC Post #248593
I've also seen 18 rounds for the Glock.
The Mad Carrot The Mad CarrotMad Carrot
Posted 14 years ago2008-04-08 17:37:25 UTC Post #248594
That must have been a mod or a bug or something (unless youre talking RL).
Posted 14 years ago2008-04-08 18:40:42 UTC Post #248595
yes thats what i meant, clipsizes,
for instance i wanna change the shotguns to carry
a bit more than the maximum, while playing
Counterlife theres lot of instances where
the refill slots are too infrequent :/
Posted 14 years ago2008-04-09 02:32:16 UTC Post #248602
You need the source code to do that. Its very easy. You can use the half-life 2.3 source sdk, code in the changes, compile it and overwrite the existing dll's, providing that counter-life is using the half-life dll's.
Posted 14 years ago2008-04-09 05:08:57 UTC Post #248605
providing that counter-life is using the half-life dll's.
It isn't.
Posted 14 years ago2008-04-09 08:53:32 UTC Post #248609
Then you're out of luck, ice_trey. Without the mod's gamecode, you can't change anything.
The Mad Carrot The Mad CarrotMad Carrot
Posted 14 years ago2008-04-09 13:31:10 UTC Post #248621
ok,i wanna thank everybody who replied to my q-s
and tried to help me :)
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