Minicompo time!
Compo type: map from base
Engine: GoldSource
Game: HL singleplayer (the base game, no mods)
Assets: Vanilla only
Deadline: July 19th
Your task is to detail and dress up a boring bland base map, provided by Rimrook. You are allowed to replace the textures already applied, you may NOT change the geometry/brushwork, however, you are allowed to cut into existing geometry if you want to add a window, a trim or whatever, as long as the walls you're cutting into are not exposed to the void.
This is a GoldSource vanilla HL mapping minicompo, so you're going to have to dust off your vanilla HL mapping skills.
There will be a prize, and ONE prize only.
The winner will receive a free Minecraft code! If you've always wanted to give Minecraft try, but never got around buying a code, here's your chance to win one. The winner will also be allowed access on my Minecraft server.
I'd like to announce the winner on July 20th, as this date marks the one year anniversary of my Minecraft server. You only have 18 days to submit your entry. The base map isn't that big, so there should be enough time to work on it.
Base map download
When you submit, name your bsp file as atomsminicompobase_<yourname>.bsp.
You can submit your entry via PM. Make sure you provide a working download link. If your link isn't working, too bad, I'm not going to chase the authors.
Good luck!
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I want to prize but im not sure what to add. its cool..


We're not going to make fun of you for not making something incredible. This is a chance to flex your brain muscle. All the limits imposed in these competitions are exercises for creativity. Give it your best shot and you might win. I can GUARANTEE that you'll lose if you don't submit an entry. Start with picking a theme for the walls, texture everything in a certain area, and make trims and details by clipping existing brushwork.

Too bad those aren't stock textures, you'd probably cremate the competition!