Explosive mines working just first round Created 1 month ago2018-10-15 18:53:36 UTC by sample vodka sample vodka

Created 1 month ago2018-10-15 18:53:36 UTC by sample vodka sample vodka

Posted 1 month ago2018-10-15 18:53:36 UTC Post #341043
Is for cs, I made an "aaatrigger" and set it "trigger_once" and put "env_explosive" and ticked it "repeteable".

Problem is just working 1st round.
sample vodka sample vodkaThe religion is the opium for a country
Posted 1 month ago2018-10-15 22:56:28 UTC Post #341044
Though I'm not familiar with mapping for CS, is the issue here not that you're using a trigger_once... That kind of trigger is removed from the game once tripped as far as I know.
UrbaNebula UrbaNebulamonster_urby
Posted 1 month ago2018-10-16 06:02:00 UTC Post #341046
Oh
Thanks for posting
If some1 know any way to make mines restoring every round post it plz
sample vodka sample vodkaThe religion is the opium for a country
Posted 1 month ago2018-10-16 11:07:30 UTC Post #341048
Yeah there was a thread here in the last few months about to make various entities reset between Counter-Strike rounds though I think it was more to do with doors.
You must be logged in to post a response.