Half Life Remake Created 3 weeks ago2019-09-27 13:05:43 UTC by Fadhil2314 Fadhil2314

Created 3 weeks ago2019-09-27 13:05:43 UTC by Fadhil2314 Fadhil2314

Posted 3 weeks ago2019-09-27 13:05:43 UTC Post #343166
Welcome to Half Life Remake!


This Is Making Half Life More Better And Awesome By Adding:
  • More Weapon
  • New Item
  • New NPC And Enemy
  • Add Removed Content
  • And More!

When It's Released?

I Don't Really Know Since I Need Someone For My Project
But If You Want, You Can Help Me.

Hopefully This Mod Will Came If Finish.

That's All I Can Say, Byeee!
Posted 3 weeks ago2019-09-27 13:39:22 UTC Post #343167
I'm actually making a HL1 Alpha total conversion mod. Or trying to.

Maybe you can help me there?
Screamernail ScreamernailYour personal Fear
Posted 3 weeks ago2019-09-28 09:17:33 UTC Post #343172
Posted 2 weeks ago2019-10-06 14:31:34 UTC Post #343197
Screamernail ScreamernailYour personal Fear
Posted 2 weeks ago2019-10-06 23:26:16 UTC Post #343199
is this on the quake engine?
Suparsonik SuparsonikWho writes reality?
Posted 2 weeks ago2019-10-07 06:01:17 UTC Post #343200
is this on the quake engine?
No just Xash3D with low resolution and unfiltered textures.
Screamernail ScreamernailYour personal Fear
Posted 1 week ago2019-10-11 22:41:58 UTC Post #343211
Hey, I Need Someone For This Project, So If You A
  • Programmer
  • Modelling
  • Music/Sound Effects
  • Or Other Skill
You Can Join By Clicking This Discord Link:

So I Hope This Will Be Helpful For The Project
Since I Can't Do It Alone
Posted 1 week ago2019-10-12 12:22:09 UTC Post #343212
But, what will you do?, maybe mapping? it is hard to find people to join a project which only have a name and no other information.

Also: what you aer asking for is a full team of developers that have to make a mod (or a total conversion) just for the like of doing it!!. If you can give some work already done sometimes people will spoonfed you a bit as I was before (thanks eternally to Sheppard and Solokiller for spoonfed me with a showel :heart: ), but you give very few to others to make them be interested in your project.

What about a storyline?, it could be cool to see how the story will start, what are your goals, what amount of work you have already done, what assets you will need (let´s say you´ll need 4 monsters, 4 new weapons, and so on), what kind of maps you will need (remember that unless you use Xash3D open world maps are not very Goldsource friendly), if you will overpass engine limits (max_edicts crashes will occur), etc, etc.

Once that info is available, people will consider to join a team. In the meantime you SHOULD start to gather some skills in any of the areas of the mod: mapping, 2D editing, sound editing, modelling, etc.



You cannot take another game´s assets and then put them into your mod. (Gamebanana is your paradise, man).

It is better to use SKINS and modify them giving ALL credit to the creators and AFTER ALWAYS asking permission from them.

Unless you are doing a private and non distributable mod, of course. :)
Posted 4 days ago2019-10-18 05:52:10 UTC Post #343223
Okay, Thanks For The Tip :heart:
Posted 3 days ago2019-10-19 18:23:41 UTC Post #343226
You´re welcome. keep us updated!!! :)
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