When I go to compile, I get this in my compile log:
hlcsg: Error: Could not open wad file half-lifevalvexeno.wad
hlcsg: Error: Could not open wad file half-lifevalvecustom.wad
hlcsg: Error: Could not open wad file half-lifevalvedecals.wad
hlcsg: Error: Could not open wad file half-lifevalvehalflife.wad
hlcsg: Error: Could not open wad file half-lifevalveliquids.wad
Now this only started to occur after I subst'ed some folders, but I have no idea where to specify where to look for WADs. They show in the editor alright, but the Compile doesn't think they exist. Anyone know why the tools decide to look in half-life and not G:half-life where the WADs are, and where I can change the location for the tools to look?