Changelog
1.0 RC3:
Multiplayer support! (Experimental)
New MP entities: info_player_red, info_player_blue.
Added bots - added addbot command.
Removed hl2d_blood and r_crosshair_dynamic cvars, extra blood and gore and dynamic crosshairs will always be on.
Fixed zoom bug on the 357
Fixed bug with ladders in topdown mode
Fixed occasional bug with trigger_changelevel.
Fixed occasional loadgame crash bug.
Added autosave in lobby, preventing bad loads on death.
Slightly updated lobby
1.0 RC2:
Fixed gross bugs with trigger_set_camera. You can now switch back to topdown mode from platform.
Fixed hud_triapi.
You can now aim 90 degrees up and down.
Fixed monster movement, and removed mp_movementdebug. (Notices are shown in aiconsole instead)
Added monster spawnflag to force constant platform alignment, regardless of cameramode.
1.0 RC1:
Mod is now known as Flat-life due to there already being a mod named HL2D :(
Updated Manual included. (Manual/ dir)
Topdown mode added.
Improved flashlight
Added trigger_set_flashlight
Each map can now have its own sentences.txt file.
Fixed crossbow attack animation not playing.
Fixed bug where camera distance would not reset when changing map, or while loading game.
Fixed bug that sometimes caused camera angles to b0rk at load.
Fixed hl2d_physics command, now works.
Fixed ladders, can now be climbed.
HL2D Triggers can now be activated by trigger_autos and monsters.
scripted_sequences now work properly.
Jump animation now plays while walljumping and doublejumping.
Each map can now have its own sentences.txt file!
Added hud_triapi entity.
Added Level Selection menu.
Added reloading text.
Added custom weapon model system, like in Sven-Coop.
Added different crosshairs for different weapons.
Added r_crosshair_dynamic cvar
Added trigger_changelevel_simple entity.
Added trigger_keyboard entity.
Added hl2d_info console command
Added hl2d_playerinfo console command
Added hl2d_monsterinfo console command
Added mp_movementdebug cvar
Removed env_zoom. It was hacky and the same effect can be made using trigger_set_camera.
Player can now be turned.
Added trigger_turn_player
Added hl2d_turn console command
Greatly improved monster handling.
Added spawnflag for monsters allowing them to ignore 2D movement restrictions.
Player model changes now works in dev mode too
Changed the way player models is defined, player models can now be set ingame using a trigger_set_model.
Added trigger_set_model (Can change both Player model and monster models ingame)
Removed info_map_parameters
Beta 1.1:
Fixed pretty bad crash bug x)
Settings menu must now be opened manually. Press H to do so.
Difficulcy now defaults to Medium.
Fixed Shotgun's primary attack animation bug.
Fixed bug where Gordon could be rotated while dead.
Fixed bug causing things to b0rk on game load.
More code tweaks.
Added hl2d_physics console command.
Beta 1.0
Added everything you actually need to download/play hl2d campaigns.
Added more blood and gore, for good measure.
Added MOD Music Support (MOD,S3M,XM,IT,MID,RMI,SGT,FSB)
Added trigger_play_chipmod (See mapping guide!)
Added doublejumping and walljumping and a definable player jump height and speed. (See mapping guide!)
Added trigger_set_physics (See mapping guide!)
Added a bit more "swing" in Gordons' back.
Added smoke puff effect
Added settings menu
Removed trigger_set_player, player model is now set in info_map_parameters instead.
Fixed bug with monster movement
Fixed headcrab movement
Fixed trigger_set_camera, now works properly.
Fixed env_zoom, now works properly.
Fixed bug where crosshair sometimes would turn non-transparent
Fixed bug where player would go back to gordon model on death, even if other model was set
Several small code tweaks
World now shakes on explosions
Added Steam splash screens and dialogs.
Beta 0.9
Monsters no longer walk out of reach, so you no longer have to place clip brushes to keep them aligned
Fixed crash bug when restarting after death
Added crosshair
Added trigger_set_camera
Added trigger_set_player
Beta 0.8
Removed trigger_ring. It sucked.
You can now shoot left xD
All weapons work properly.
Added info_map_parameters entity.
Added env_zoom entity.
Added trigger_random entity.
Beta 0.7
Initial public release.