space

Half-Life HL
space by stusaysyo
Posted 16 years ago2003-11-25 16:32:43 UTC • Unfinished • Half-Life
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Name
space
By
stusaysyo stusaysyo
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Unfinished
Included
BSP
Created
16 years ago2003-11-25 16:32:43 UTC
Updated
16 years ago2003-12-14 04:40:03 UTC
Views
1607
Downloads
1123
Comments
10
Download (Hosted Externally)

this is one of my few maps that i am making ... plz give comments

10 Comments

Commented 16 years ago2003-11-27 16:26:26 UTC Comment #497
Pleaze comment on my map
Commented 16 years ago2003-11-27 23:51:23 UTC Comment #499
You asked for comments and here are my comments :).
I liked your map very very much. At first I was really annoyed with the texture work, you know, pretty much looks the same although rigthly aligned... But I played it until a place where I open a door and there?s nothing behind it...
I guess the whole thing is the spaceship in that holographic image???. A story would do wonders for your map, just for the player to know where Gordon is.
And... I liked it. Let?s do some likes and dislikes thing ;).
-Repetitive texture pattern.
-Too much dark areas... I?m scared :P.

+The architecture is lovely!. I really like the spaces below the main hallways, give it a very realistic feel!. How about little wall lamps there?.
+The feeling... Really scary, as walking through a desert ship in silence.
+How you put the crowbar :).

I liked it. Are you keeping the work on this???.
4 stars.
Commented 16 years ago2003-11-28 15:50:52 UTC Comment #500
thanx for the comments
Commented 16 years ago2003-11-28 15:57:29 UTC Comment #501
yes i am coninuing work on this

the door with nothing behing is the end.

the crowbar has these properties,
angle 90,
pitch yaw roll , 0 90 0

maybe i should make the floors of the hallway translucent
Commented 16 years ago2003-11-28 16:46:16 UTC Comment #502
yes i am coninuing work on this

the door with nothing behing is the end.

the crowbar has these properties,
angle 90,
pitch yaw roll , 0 90 0

maybe i should make the floors of the hallway translucent
Commented 16 years ago2003-11-29 20:04:15 UTC Comment #506
Ok so ill go straight to the positvies/negatives:
  • Crappy textures, far too many "of the brown side"
  • Hard! I had to cheat!
  • dark... no flash, impossible.
Positives:
+ Love that pos
+ Really cool atmosphere
+ those funny gravity boxes!

a... 2 i think...
But hey, in that box-room i found a legit way to get to the other side, was it meant to be that way?
Commented 16 years ago2003-11-30 02:44:52 UTC Comment #507
You could create a thread in the Maps and Mods forum so we now when you?re updating.
Commented 16 years ago2003-11-30 06:35:20 UTC Comment #508
right o
Commented 16 years ago2003-11-30 13:01:42 UTC Comment #510
Tricky box thing :). The map looks good but your texturing it?s too continous. You should try another texturing in the map so people don?t get bored with it.
Commented 16 years ago2003-12-16 19:31:49 UTC Comment #578
I can;t download it - says the document moved to http:///

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