Deserted

Half-Life 2 HL2
Deserted by Playbus
Posted 17 years ago2007-06-09 18:00:31 UTC • Unfinished • Half-Life 2
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Name
Deserted
By
Playbus Playbus
Type
Map
Engine
Source
Game
Half-Life 2
Category
Unfinished
Included
RMF/VMF
Created
17 years ago2007-06-09 18:00:31 UTC
Updated
17 years ago2007-06-09 18:00:31 UTC
Views
2659
Downloads
852
Comments
3
Rating
5.00 (1)
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A deserted town sorta place. I didn't include a BSP because it doesn't even compile properly. I fucked it right up.

This map is horribly, horribly flawed. I made it some time ago, originally when I was first trying to work out what to do for Day15. In the end the map proved unworkable, but I managed to salvage some parts of it for Day15. If you've played it, you'll recognise them.

I'm putting this here mainly because I want to leave it behind now. I only hope someone out there gets something out of it.

Custom textures will be missing, sorry. It's mostly standard stuff though.

3 Comments

Commented 17 years ago2007-06-10 19:39:06 UTC Comment #15083
Even if this map doesnt compile its still an awsome map and it would make a great deathmatch map, nice
Commented 17 years ago2007-06-11 03:49:00 UTC Comment #15086
It does actually compile -- technically it doesn't even give any errors in the compile process and it takes about an hour (on my pc) -- BUT when you play it, you get problems. For example - there are simply too many brushes in the map(!) and bits of the buildings keep disappearing when you look at them from certain angles. The console gives out some error about how it can't draw so much all at once (I can't remember the exact error, but it's got something to do with too much being drawn at once)
Commented 17 years ago2007-06-11 14:49:03 UTC Comment #15087
oh, if i get the chance ill see if i can make anything of the error, probably not though cause im not too good at hl2 errors.

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