My first ever released hl2dm map!
It's not intended as any kind of tournament map. It's probably really poorly balanced to be honest.
It's a pretty big map and may suffer from poor fps on lesser computers. It was made primarily as practise for constructing large outdoor areas, with large buildings you can explore. Basically, it was all an exercise in neatness.
I happen to be playing more DM lately, and I joined a clan so I figured I should make a map for the servers. This is it. I spent about a week (not full time, but several very late nights) doing it, with another day later on after some testing, to fix a few bugs which were found.
You'll no doubt see this map in a more refined form in something singleplayer that I make in the future (If you like that sort of thing). I don't have plans for it right now, but no doubt at some point down the line I'll get lazy and use it again. Currently, I wouldn't be happy with the building interiors in this map if it were for a single-player experience - they are dreadful in places and I had to bite my lip and tell myself that it was just too much for DM, and that few would be looking so closely whilst blasting off heads.
I'm aware of many criticisms which could be justified toward the map - it's nowhere near perfect and in places it's downright boring. However, given the scale (and purpose) of the map, I feel it is on a balance point. To detail the interiors much more than they are now, would start to really sap the frames per second, and that's already a borderline problem for some people anyway - especially online when there's a lot of action going on.
If you want to play the map online, it's on the rotation and votelist on the clanservers, the addresses for which are in the text file included in the download.
Some players said that they didn't like playing the map because they got low fps - which is an understandable complaint for online deathmatch. But I hope most of you are still able to enjoy this map, even if you just have a look around.