Surreal Workspace (Updated)

Half-Life HL
Surreal Workspace (Updated) by Soup Miner
Posted 8 years ago2010-04-05 00:57:12 UTC • Completed • Half-Life
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Name
Surreal Workspace (Updated)
By
Soup Miner Soup Miner
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Completed
Included
BSP, BSP
Created
8 years ago2010-04-05 00:57:12 UTC
Updated
4 years ago2013-07-19 04:15:33 UTC
Views
1851
Downloads
506
Comments
3
Rating
5.00 (2)
Reviews
0
full star full star full star full star full star Download (Hosted Externally)

An updated version of my cubicle entry.
I made some minor changes and included an intro sequence. I also cheated and used models for the mouse and a pair of headphones.

3 Comments

Commented 8 years ago2010-04-05 04:30:48 UTC Comment #18005
You're all with style, but me. I feel like the most messy person around here when it comes to mapping :(.

This map looks outstanding for hl1. Rated 5 stars.
Commented 8 years ago2010-04-05 12:29:07 UTC Comment #18007
Forgot to include the 3 sprites that I used for this map.
Please redownload.
Commented 8 years ago2010-04-05 20:28:02 UTC Comment #18003
Spectacular!

env shake a nice touch, and something i would never think to do! the monitors turning on also a very neat touch! (they were all on when i started the map, then flicked off, and turned on in sequence with the sound. is this intentional to have them on when you first start the map?)

That chair is an amazing piece of brushwork.. i thought it was a model honestly. (if you textured the sides differently it would be indistinguishable from a model!)

One thing i would change (possibly) is to move the chair back, or make portions of it func_illusionary, so it's easier to walk around.

I miss the equalizer, but i can understand it might look funny unless it was "set" to the music. I also see you opted for the models for the headphones and mouse which is fine and they look great!

Great stuff, superb cubicles entry! I'm happy to see so many top-notch entries for rim's project1

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