Vanilla Skill Detection Example

Half-Life HL
Vanilla Skill Detection Example by kimilil
Posted 2 weeks ago2025-02-26 14:50:16 UTC • Examples • Half-Life
Loading...
Screenshot Thumbnail
Screenshot Thumbnail
Screenshot Thumbnail
Screenshot Thumbnail
Name
Vanilla Skill Detection Example
By
kimilil kimilil
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Examples
Included
BSP
Created
2 weeks ago2025-02-26 14:50:16 UTC
Updated
2 weeks ago2025-02-26 14:50:16 UTC
Views
199
Downloads
50
Comments
0

This is a collection of maps, arranged in a campaign, demonstrating ways to detect the player's skill using vanilla Half-Life setups.

The first map has the setup for detecting the skill level, then actions based on the result including removing entities, and setting some globals.

The second map reads those globals value and does things based on the values read. This includes only having level changes to one of the remaining three maps based on the skill level.

Read the included README.txt file for more information.

Comments

You must log in to post a comment. You can login or register a new account.