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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured mod:
TWHL Tower 2
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trigger_auto
Entity Programming - Player Interaction
env_global
game_text
monster_nihilanth
Reference: Entities, angles, avelocity, and origin
trigger_changelevel
Tutorial: Globals
VERC: Looping Multi_Managers
VERC: Security Cameras
VERC: The Bendy Door
VERC: The Opposing Force Opening Sequence