momentary_rot_button
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1 day ago2024-03-27 10:21:47 UTC
by kimilil
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lead expansion (explanation of momentary entities, use in func_mortar_field); expands rot_button comparison to a table because why not; formatting
momentary_door
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1 day ago2024-03-27 08:32:23 UTC
by kimilil
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minor formatting; note on diff. with door (needs testing)
Specification: JMF
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2 weeks ago2024-03-12 13:03:49 UTC
by Captain P
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Fixed types of VISgroup ID arrays and vertex selection state
Tutorial: Random entity triggering
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2 weeks ago2024-03-12 12:56:50 UTC
by Captain P
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Added links to relevant entities, and added a correction about the 'random strike' flag
Tutorial: Changing Levels
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2 weeks ago2024-03-12 09:58:26 UTC
by kimilil
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moved all setups to h2; added teleporting level change section (images to come...maybe)
trigger_transition
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2 weeks ago2024-03-12 08:58:10 UTC
by kimilil
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note on use case; linked to tutorial
info_landmark
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2 weeks ago2024-03-12 08:45:29 UTC
by kimilil
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reviewed and updated; linked relevant pages
func_mortar_field
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2 weeks ago2024-03-12 08:34:19 UTC
by kimilil
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reviewed and updated; linked relevant pages
monstermaker
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2 weeks ago2024-03-11 13:48:14 UTC
by TEPA6ANT
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https://community.lambdageneration.com/goldsrc/post/f5fucbg4b8l
monstermaker
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2 weeks ago2024-03-11 11:10:41 UTC
by TEPA6ANT
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Why isn't that mentioned anywhere? It took me half a day to find out. In the end, I went to the source code of hl.dll and found out that it works like this.
Tutorial: Making Rotating Gears
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2 weeks ago2024-03-08 15:54:57 UTC
by kimilil
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put class info and flags table into columns, replaced unchecked/checked with ☐/☑, fixed redlink
WAD
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2 weeks ago2024-03-08 10:37:17 UTC
by kimilil
WAD
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2 weeks ago2024-03-08 10:36:45 UTC
by kimilil
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tempdecal.wad holds the current spray
Specification: WAD3
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2 weeks ago2024-03-08 10:31:12 UTC
by kimilil
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tempdecal.wad's LOGO uses type 0x40 (64) but its structure is identical to miptex
WAD
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2 weeks ago2024-03-08 08:02:03 UTC
by kimilil
Model
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2 weeks ago2024-03-08 03:59:34 UTC
by kimilil
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swapped jhlmv link to hlam
File Types and Formats
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2 weeks ago2024-03-08 03:55:54 UTC
by kimilil
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update .wad description: mentiones wad2 vs wad3, linked to spec
File Types and Formats
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2 weeks ago2024-03-08 03:35:05 UTC
by kimilil
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added .ent, .jmx; link to as many definition files (existing and foreseen) as i could plus specification pages; added see also section leading to tools and resources page
Tools and Resources
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3 weeks ago2024-03-06 03:27:34 UTC
by kimilil
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put up important notice on wally; highlighted hltt and wadmaker; list newbspguy fork alongside bspguy; misc. edits
trigger_cdaudio
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3 weeks ago2024-03-04 13:17:45 UTC
by kimilil
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split table to three columns; misc. formatting
target_cdaudio
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3 weeks ago2024-03-04 13:17:41 UTC
by kimilil
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split table to three columns; misc. formatting
Prefab
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3 weeks ago2024-03-04 12:02:18 UTC
by kimilil
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reviewed. hammer/jack support [or lack]. link to vault prefabs
SKY texture
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3 weeks ago2024-03-01 07:11:35 UTC
by kimilil
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separated the skybox bit into its own section; corrected CZDS warning wrt incorrect use of "treat as one" and instead use "apply surent texture"
AAATRIGGER
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3 weeks ago2024-03-01 00:25:03 UTC
by kimilil
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linked to mentioned entities, and bit about allocblock resource
Tool Textures
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3 weeks ago2024-02-29 23:57:20 UTC
by Erty
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Fixed forum thread link formatting, changed it to wayback machine archive snapshot
Tutorial: Render Properties
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4 weeks ago2024-02-28 20:51:38 UTC
by SirYodaJedi
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non-SmartEdit names and values, and note about rendercolor usage for scrolling textures
Tools and Resources
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1 month ago2024-02-27 04:48:39 UTC
by kimilil
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added link to tommy14's error page, added Featureful, added lead paragraph to indicate ready-to-use mod bases on the programming list
activator
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1 month ago2024-02-22 17:26:09 UTC
by kimilil
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reworked page
activator
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1 month ago2024-02-20 15:31:53 UTC
by kimilil
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activator and mp scoring
light_surface
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1 month ago2024-02-20 14:23:24 UTC
by kimilil
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fixed inaccurate description for _fdist, added note on use case and images showing the difference between _frange and _fdist
func_recharge
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1 month ago2024-02-20 12:08:20 UTC
by kimilil
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fixed copypaste typo
func_recharge
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1 month ago2024-02-20 11:52:52 UTC
by kimilil
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minor edit on lead; added juice table; moved dmdelay explanation to notes; added notes on: angles/avelocity/triggering, item_recharge
func_healthcharger
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1 month ago2024-02-20 11:52:50 UTC
by kimilil
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minor edit on lead; added juice table; moved dmdelay explanation to notes; added notes on: angles/avelocity/triggering, CZDS-like instant use alternative, item_healthcharger
Brush Entity
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1 month ago2024-02-20 00:34:15 UTC
by kimilil
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expanded on `model` to explain how it came to be
Brush Entity
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1 month ago2024-02-20 00:10:56 UTC
by kimilil
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added compiler keyvalues, hint on fgd editing to get these, and model keyvalue