Goldsource Error: "Invalid Argument" Last edited 16 years ago2008-04-26 14:57:24 UTC

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ORIGINAL TITLE: "Invalid Argument"

If seen in compile, this means you probably set up the compile wrong, a bad path/name, a bad instruction flag for a compiler, or something of that nature. The solution is to go back and check and recheck everything to make sure it is all right.

Rarely it is a freak instance that causes one of the compile programs to pass an invalid argument to one of its subroutines or functions (you may not really understand that last bit unless you do a lot with computer programing). Then you should reinstall your compiling programs.

If seen when testing a map in your mod it could be that you set up an entity wrong in the map, for example a sprite calling a wav file.

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