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ORIGINAL TITLE: "Origin Brush....."
ORIGIN textured brushes are not allowed in the level without being in an entity with another "visible" brush. (CLIP brushes do not count as "visible".) Furthermore, there may not be more than one ORIGIN textured brush in an entity. Make sure you did not accidentally clone the ORIGIN brush, and make sure it is tied into the same entity as the rest of the brush it is supposed to work with, and finally make sure there is only one ORIGIN brush in the entity.
Note: For many entitys the ORIGIN brush does not have to actually touch the other brushes in the entity. Example: a rotating door as a swinging garage door can have its "hinge"/pivot point, the ORIGIN brush, below and inside the room the garage door is supposed to open.