VERC: Valve Hammer Editor 3.4 Last edited 4 months ago2019-04-21 13:07:31 UTC by Penguinboy Penguinboy

What's new in Valve Hammer Editor?

Version 3.4



The most notable change in this version is the change in name to Valve Hammer Editor. The following changes have also been made:


Version 3.3


The editor has been given a facelift, with a completely rewritten OpenGL renderer for the 3D views. This enables the addition of engine rendering code for previews of such things as sprites and glow effects. Texturing, normally the most time-consuming aspect of mapmaking, has also been streamlined. And, a number of other productivity-enhancing features have taken the most common hitches out of mapmaking.


Aside from the above highlights, there have been a number of smaller changes as well.
This article was originally published on the Valve Editing Resource Collective (VERC).
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