This two-part adventure was well laid-out for the most part, and had some nice details spread about, though some opportunities which many would have taken to slip in little "come alive" things were missed. The sequence itself is funny, even if the chamber is a little blocky. Nice to have some music, too. There were some bugs, such as water all over the place, but I suspect that alexb omitted to test his map in OpenGL, and that Software rendering draws the water differently.