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Unq3 months ago2024-03-18 21:11:16 UTC 1 comment
Yay! The results are in for the Vanilla Half-Life Deathmatch Competition that we hosted in celebration of Half-Life's 25th Anniversary!

Congratulation to the winners, and thank you to all entrants! Some great maps were created for this competition!

See the full results here.
User posted image
First Place: Core Critical by Hezus

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Tutorial: Importing Models and Textures

New in the Vault See all

From the Forums See all

Lei Shi3 hours ago2024-07-16 01:17:23 UTC 6 replies
Ok, I think I get it. Apart from func_buyzone, there are really no more entities that can be used to separate teams at the moment, but I can use the "choke point" of level design theory to alleviate t...
Lei Shi4 hours ago2024-07-16 01:12:06 UTC 7 replies
> This is what I see when I run it on a map that contains a single remec_lit_model entity, and the resulting map file contains a cycler_sprite and a func_detail. What does your compile log look like?...
FreeSlave12 hours ago2024-07-15 17:08:34 UTC 38 replies
New release

== Changelog

=== Fast recruiting

New commands recruit_followers and disband_followers allow...
drakonuid5 1 day ago2024-07-14 17:15:52 UTC 0 replies
Boys I discover strange thing. I'm working on a project for Ricochet and got wonder I the comand menu dosnt work, even if the the coman for enabling it is present in the console. I draged few custom o...
Well I find the way to edit them, but actualy I cant make the text it to look better, but rather worse.

Poll See all

Posted 4 months ago2024-03-06 01:47:32 UTC • Voting closed • 9 comments
Should there be a new poll? (please post interesting poll ideas in the comments, I really struggle to come up with ones)
  • Yes: 65% (26 votes)
  • Isn't this already a new poll?: 25% (10 votes)
  • I never scroll down this far anyway: 5% (2 votes)
  • Bring back the old poll!: 5% (2 votes)
  • No: 0% (0 votes)