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I swear there used to be a "fade" render FX but it seems to have disappeared. How can I fade / in out objects depending on distance?
That's "glow", isn't it?
That's with point-based entities only though. I must've been using SoHL, there's literally nothing else I can find
Shite, that buggers up an idea I had.
The Slow Become Solid, Fast Become Solid, Fade etc.? Yeah, just add some more lines in your FGD file. :p
They don't seem to at all work in Sven Coop. At least, with additive mode.
Hmm. It worked for me with the Texture render mode at least. But you're looking for a glow effect, so. Hmm
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