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FacingWorlds

Map Vault > Completed Maps

map screenshot

star star star star star
(1 votes)

[More Screenshots]

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By Tetsu0 (See more)
29th March, 2007

Counter-Strike: Source
889.47KB - BSP
2283 views
594 downloads
9 comments

Last edited: 30th March, 2007

download

Re-Make of Facing Worlds from Unreal Tournament for CS:S

It's an FY map, but it's fun as hell. I've put many hours of playtime into this map on a lan server with my dorm building.

Teleports are the sprites. Map works well with gravity set at 180. Have fun.

Updates:
March 29th - Added colored sprites to differing sides of towers. Added Kill Brush beneath the towers. Added "Keg of health" effect in center of bridge.
March 30th - Added Fire sprites to replace the colored sprites on the towers. Added new teleport sprites. Added "healing sprites" to the keg of health area. Widened the inside of the towers for ease of access. Thickened bridge in center. Added fire ambiance, fire sprites for lights.

Comments

avatar Madcow says: 29th March 2007, 12:21 PM
:D:D My old favourite for Unreal Tournament!
I will definatly download this and give it a review.

Does it support bots?
I'm guessing no.
avatar Archie says: 29th March 2007, 14:13 PM
why wouldn't it?
avatar Dead Meat says: 29th March 2007, 14:17 PM
because it is a low-grav map... anyway downloading...
avatar Tetsu0 says: 29th March 2007, 17:01 PM
supports bots. They dont teleport yet. I'm still working on it.
And i need to put the player kill underneath but other than that, it's bot friendly. Gravity default is 800, btw
avatar spinakerjones says: 29th March 2007, 20:46 PM
OMFG YOU READ MY MIND I HAVE BEEN WANTING TO BUILD THIS MAP FOR EVER i though about it like last week when i was in the shower lol. ok frecan sweet im downloading it now and ill b back after i run it to rate it THANK YOU FOR THIS MAP (if its good)
avatar spinakerjones says: star star star star 29th March 2007, 21:01 PM
ok its worthy of 4 stars
+architecture was good inside the building and outside
+mainly stuck to the real design of the map
+good sky box for it maybe find a space one cause i think thats what it looked like in the real map

just minor things maybe even not worth correcting but if you want to...

-to my recollection there were ladders on the outsides of the buildings but i might be wrong
-inside however good the architecture was inside it has to be playable and i would have opened the inside up more so that you can run around with other people and not get blocked or stuck.

i liked it keep mapping!
avatar spinakerjones says: 30th March 2007, 17:33 PM
i just downloaded the updated version and its way better i liked the blue/ red flame things at the top of the towers. the widening of the tower made it much faster to move around overall a good update
avatar Dave932932 says: 3rd April 2007, 13:22 PM
You need a spacey skybox.
avatar randomscripter says: 13th May 2007, 16:19 PM
@ spinakerjones: There were no ladders on the outsides of the buildings...

DLing now...
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