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de_barren

Map Vault > Completed Maps

map screenshot

star star star star star
(2 votes)

[More Screenshots]

Avatar

By Skals (See more)
18th May, 2007

Counter-Strike
317.92KB - BSP
2231 views
530 downloads
25 comments

Last edited: 19th May, 2007

download

de_barren is a cs 1.6 map.
i made it in the last 2 days and tested it a lot.
if u are gona say somthing about the images then note, there have been few bug fixes and the environment.

Id be glad to get atleast 3 start for this :P

here are some more screen shots

http://img514.imageshack.us/img514/7139/barren5kk
8.png
http://img514.imageshack.us/img514/7356/barren2hv
5.png
http://img153.imageshack.us/img153/2324/barren3gz
4.png
http://img512.imageshack.us/img512/8181/barren4lv
7.png

PLEASE DOWNLOAD AND CHECK OUT MY MAP BEFORE SAYING SOMTHING STUPID. JUST CHECK IT OUT IN DA GAME -.-.

THIS MAP IS FINISHED. ITS AS I WANT IT TO BE. DO NOT BE AGAINST MY WILL. -.-

Comments

avatar Kasperg says: 18th May 2007, 16:33 PM
-It's hard to guess where the sunlight is coming from.
-If it's for CS, it could use the de_dust sky instead of the New Mexico desert.
-Some of the arches look unnatural for the material.

I don't really know if you should consider it a complete map. There are still tons of things you could do with the dust theme. There are so many maps with de_dust textures, that it takes a lot to make one special.
I don't know if people appreciate maps with this theme. I certainly don't after so many years... :(
avatar The Mad Carrot says: 18th May 2007, 17:47 PM
Moved.
Read Kaspergs post, all are true, there's a whole lot more you can do to make this map better. Use your imagination.
avatar Skals says: 19th May 2007, 02:29 AM
OMFG. IF U HAD CHECKED OUT MY MAP THEN U WOULDN SAY THIS!!! U NEAVER EAVEN DOWNLOADED IT!!!!!



IT DOESNT EAVEN HAS THE SKY IN THE PICTURE IF U WOULD HAVE READ WHAT I SAID U WOULD HAVE KNOWN THIS IS A IT OLD PICTURE!!!
<br>
<br>
should i re-texture it to aztec then? lol
avatar srry says: 19th May 2007, 04:36 AM
Contrary to what you may have been told by some people on the internets, caps lock is actually cruise control for lose.
avatar MoRoN says: star star 19th May 2007, 04:59 AM
double trim never looks good :]
avatar Playbus says: 19th May 2007, 05:05 AM
Great to see the mighty Ghetto holding it together like a champ here.

Arf.
avatar Skals says: 19th May 2007, 05:31 AM
lol. well i put a lot of effort in it and didnt eaven get 3 stars -.-
avatar Playbus says: 19th May 2007, 06:30 AM
2 days work is not "a lot of effort" -- even if you spent all 48 hours doing it (which I doubt you did)

The last map I completed took me two months. And that was one part of a larger project, which in total took me the best part of 7 months. *That's* putting effort into a map.

And anyway - maps aren't rated on how hard you tried. They're rated on how good they actually are.

And I hate being mean, but you irritate me. Your maps are terrible, but you mouth off like you're some kind of expert. I predict it will be a looooooooong time before you make anything that is even mildly average.
avatar Skals says: 19th May 2007, 06:33 AM
well this is my first map released on cs :|
avatar Playbus says: 19th May 2007, 06:45 AM
So stop trying to pretend that you're some kind of mapping legend. Accept that you need help and/or lots of practise with your mapping, and concentrate on that rather than thinking "OMG These losers don't like my first CS map, they must be n00bs!"

You'll get a lot further that way, believe me.
avatar Kasperg says: 19th May 2007, 06:50 AM
After taking a look around, not only do my initial points still stand, but I could add many others. I don't recall saying anything stupid before, btw.

-The map is bigger than I tought, and throught the whole area, the sand is completely flat (I'm not counting the inclination of the areas, I'm talking about small variations to make it actually look like terrain).
-Lighting looks no better than it did in the many screenshots I had seen.
-Layout might work, but the map is so empty that many people wouldn't play plast 3 three rounds. There seems to be some kind of symetry in certain areas, which takes away half the interest of many areas.
-It's OK if you go for walls that have the same height, but It has to show you did so on purpose. The dust theme has more variation and many different buildings here and there.
-If you go for the aztec theme, it won't change much, since the problem is in the map's simplicty. I said it before. You can still do a great map with a limited palette if you work hard enough. A map with simple architecture, simple lighting, simple layout and simple palette will never be an indication of effort :(
We're not discouraging you, since we give you tips on what doesn't work. A personal recommendation would be to avoid the cliched Cstrike minimal maps, since they are kind of hated in TWHL...
avatar Playbus says: 19th May 2007, 06:54 AM
The best possible advice I think I can give anyone is "Listen to Kasperg" ;)
avatar Skals says: 19th May 2007, 07:43 AM
hehe well ill try to improve my map after 10 days when im back ;)
avatar The Mad Carrot says: 19th May 2007, 09:12 AM
Good, until then: moved to unfinished (Don't move it back)!

You fixed the sky.
But there are tons of other things you could improve.

Also, i've been working on my mod Uplink Extended for roughly 6-8 months, and it only has 5 maps. Thats what i call effort.
avatar Skals says: 19th May 2007, 11:02 AM
This map is as i want it to be. its finished. if i modify it then it will be a new version of this map.

please do not be against my will. i made the map so i tell if its as i want it to be or if its not.

u could say its unfinished if there isnt a ct spawn or t spawn or a buy zone but there is. so please dont be against my will.

Thank you. have a very good day.
avatar satchmo says: 20th May 2007, 00:58 AM
You can't judge a map by how long it takes to make it.

Kasperg makes a lot of his maps in less than a week, and they look great.
avatar Mariowned says: 21st May 2007, 18:39 PM
I think the map is alright... it's a bit wide open though. I would recommend adding more obstacles next time. I like the giant pit in the middle of the map ;)
avatar MiN3R says: star star 25th May 2007, 22:14 PM
I've played a few rounds vs. bots and I don't like this map at all.



-Not very realistic lighting... Try upping the brightness and turning the light _slightly_ more orange-ish.

-Boring, boring, boring... No obstacles... no nothing... (when there are obstacles, they're badly placed (bombsites)...

-Your attempts at detailing are useless... try adding depth, don't just make other brushes with different textures...(does anybody understand what i'm trying to say here?)

-You used what, three textures?

-Repetitive, you forget where you are because all areas look the same...





Also, don't be an asshole, We're trying to give you fair reviews and constructive criticism.
<br>
<br>
EDIT: Play de_tent by espen180 and look at the mtf'ing terrain he has there.
avatar Daubster says: 26th May 2007, 04:30 AM
Can't really add much to the previous comments. The map really needs work.

Maps without an original theme (especially dust) are generally disliked here. If you used a new theme in the map - you would've gotten at least 1 more star.

Oh, and most people neglect this, but the story has to be at least logical.. Not to mention spelled correctly.

Terrorists have invaded an ancient ruin temple at the middle
of sahara desert.

they discowered that in that same place were stored a lot of c4
explosives by the gavernment planed to go to iraque.
But the counter-terrorists were there in time.

Objectives
Terrorists: destroy the explosives.

Counter-terrorists: kill every single terrorist before they get to
plant the c4.


Hiding explosives in the middle of a huge desert (especially when Sachara is nowhere near Iraq) and leaving the stash unguarded is just dumb.
You should spend more than 2 mins on the story. Seriously.
avatar Skals says: 13th June 2007, 03:26 AM
Yer lol, maybe i should remake this map?
avatar Skals says: 30th November 2012, 00:11 AM
Omg Daubster, I love you.
avatar Madcow says: 30th November 2012, 17:13 PM
SHITTY MAP
avatar Skals says: 30th November 2012, 21:53 PM
Better than anything you've ever made :D
avatar Daubster says: 22nd October 2013, 13:55 PM
SACHARA DESSERTS NOWHERE NEAR IRAQ
avatar Skals says: 23rd October 2013, 07:14 AM
My greatest work :D
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