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phlt_copy_brush example

Map Vault > Example Maps

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By The Mad Carrot (See more)
13th July, 2009

Half-Life
48.31KB - RMF, BSP
2238 views
558 downloads
8 comments

Last edited: Never

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This example shows you how to use the phlt_copy_brush entity that comes with the latest build of ZHLT (3.6), known as SHLT (Super Half-Life Tools) from now on.

More information about this entity in the readme.txt file.

Comments

avatar JeffMOD says: 13th July 2009, 14:22 PM
Interesting, but I think this entity should only be used in places you can't get to them, because of the decal bug.
Good example!
avatar raver says: 13th July 2009, 22:23 PM
First room 57 wpoly, second 58wpoly .. same spot.
avatar The Mad Carrot says: 14th July 2009, 10:44 AM
Really? Weird.

For me it went down 4 polies:

Room 1
Room 2

Render mode is OpenGL.
avatar Captain Terror says: 16th July 2010, 23:24 PM
i would have used a more crazier shape to show a more stark difference in the wpoly(i only saw a wpoly reduction of 4, which is pretty negligable)

you have a link to that glock replacement it looks sweet!
=)
avatar burner says: 21st July 2010, 05:47 AM
I don't have the phlt_copy_brush entity
avatar The Mad Carrot says: 21st July 2010, 09:33 AM
Did you even downloaded the latest tools?
avatar masquedios says: 24th January 2012, 14:47 PM
where i can download the SHLT?
Because the links in sveen coop page and the snarkpit seems to be death.
Can you upload or maybe send me the tools? ooorr...you know a link to download it?

thanks.
avatar The Mad Carrot says: 25th January 2012, 16:25 PM
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