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Deathrun_Icarus2

Map Vault > Completed Maps

map screenshot

star star star star star
(4 votes)

[More Screenshots]

Avatar

By Skals (See more)
18th June, 2011

Counter-Strike
Hosted Externally - BSP
1186 views
303 downloads
8 comments

Last edited: 19th June, 2011

download

NOTE: THE DOWNLOAD MIRROR MIGHT BE BROKEN, IF SO THEN SIMPLY DOWNLOAD IT HERE:
http://www.gamebanana.com/maps/157186
________________________________________
Check here for info & more screenshots:
http://www.gamebanana.com/maps/157186

Hello there guys! The latest map I've created, I doubt any of you will play it though, plus it will be too hard for you and you wouldn't understand it if you do, but go ahead if you want to.

Comments

avatar Suparsonik says: 18th June 2011, 23:39 PM
You really like making deathrun maps don't you?
avatar Dimbeak says: star star star 19th June 2011, 00:17 AM
Man. Too many chances to get a lookin at nulls.

Strafing was managable.

Sucks that you only got 5 minutes per round.

Good mapping.

I'll give it a 3.
avatar Captain Terror says: star star star star star 19th June 2011, 02:16 AM
Dimbark: do you even play this gametype to be able to compare it in quality to other maps of the genre? Or, do you just like arbitrarily trolling 3-star ratings to every map you play?

Skals: you pop these out pretty quickly! why not sprinkle in a "normal" map once in a while? =)

Like you say at the description at GB, these maps are NOT recommended for deathrun beginners. Could you recommend a couple good easier/beginner maps to try?

I haven't played the map but i'm sure the quality is really good, just like the rest of your maps(certainly better than 3 stars worth.. I'm rating 5 just to cancel out dimbark's tard rating.
avatar Suparsonik says: 19th June 2011, 04:40 AM
Dimbark rates every map a 3 and rates his own 5 stars.
avatar Captain Terror says: 19th June 2011, 04:44 AM
Joe you just edit-blocked me BITCH! =) (no TRUE HOMIE does that)

Skals: maybe offer different versions of the map for beginners and intermedate players, by adding invisible clipbrush helpers and maybe slow down some of the more intricate rotating thinges, etc?

(You could make a nice menu system to do this in game, but it might cause problems with MP games?)
avatar Skals says: 19th June 2011, 07:37 AM
Dimbark gtfo from twhl -

Captain Terror thanks for the rate, I am making a normal map atm, well it's a de_ map for cs 1.6, if that's any more normal... What dimbark did not understand was the whole fact that bevel brushes were used in most parts of the map to IMPROVE PERFORMANCE, if he sv_gravitied around the map then obviously he would see a lot of null / bevel textures. What this 10 year old does not realize is that on a 32 player server maps like these may actually lag.

...and what the f... are you talking about 5 minutes a round, deathrun servers have unlimited time in them.

Let me get this right, you rated my map 3 stars because I used bevel and null textures to improve performance, and because you set your cs lan server to 5 minutes per round? K. F... off.

Captain Terror it's a fun mode, I'm not sure what to recommend to you though. It takes a while to learn all these jumps and stuff, it's a good skill to have though, you will be able to navigate everything much more easily. The problem with deathrun is that a lot of the maps are pretty crappy 2-3 star maps, if you really want to try it though you can search for some on gamebanana or a cs server.
You can also noclip or sv_gravity the areas you can't do in my map if you wish.
avatar Stojke says: star star star star star 19th June 2011, 12:42 PM
Dimbark - retard

Skals this map is definitely in top 10 best deathrun maps ever made! Traps are well thought off, lots of jumping and thinking. Its amazing!

I have not much to say, since the entire 26 player server said the map is uber kick ass :P
avatar KrA40n1 says: star star star star star 24th November 2011, 20:01 PM
Cool map, coz good mapper and textures!
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