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light_example

Map Vault > Example Maps

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By Jessie (See more)
24th January, 2015

Half-Life
9.16KB - RMF, BSP
939 views
202 downloads
2 comments

Last edited: 4th February, 2015

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So simple, even a child could understand it! Y'get me?

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Just a simple demonstration of how lighting works in regards to models. They are lit according to the brushwork directly beneath them. As such, in this map, when you move over the edge enough that you are above the lower (lit) level, you light up despite being in a dark area.

Not usually very applicable or troublesome, but the more you know!

(I probably could have fixed it so the scientists didn't have the fireflies, but who really cares?)

Comments

avatar Captain Terror says: 25th January 2015, 07:52 AM
I don't get it! <pops bubblegum> :p
avatar Jessie says: 25th January 2015, 11:10 AM
Oh, hush, you =3
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