Comments

Commented 19 years ago2005-11-13 17:09:33 UTC in vault item: Problem with Lights Comment #9884
The angle did not effect the light coming trou the walls.
Commented 19 years ago2005-11-13 16:19:50 UTC in vault item: Problem with Lights Comment #9882
Yes they told me to lower the lightmap scale wich i did (check prev post) And it did not work. But did not have comments from the other ones.. if so plz let them rpeat it in a post so i can check it out :/
Grtz;Yeehaa
Commented 19 years ago2005-11-13 11:01:38 UTC in vault item: Problem with Lights Comment #9878
I changed the lightmap of the ground .. nothing changed , i made the ground out of 4 displacements instead of 1 and still not changed , i still keep getting light edges around the wall and the top brush of the open house still casts is shadow ugly.
If you could fix the prob and upload it I would be veyr thankfull i have been on this for about a week now.
Commented 19 years ago2005-11-13 10:19:22 UTC in vault item: Problem with Lights Comment #9873
ZeG the problem isnt that the wall is dark :/ The problem is that there is light in the shadow , Check the map and you see the problems ;).
Same prob is for the open house it has light strokes across the walls.
If i put itch on -90 the walls will be ok but have no shadows.
If i put a light aganstt he wall my wall and ground will become brighter but thats not a solution!!
Commented 19 years ago2005-11-13 08:56:08 UTC in vault item: Problem with Lights Comment #9869
How do u mean? So i should delete the shadow_control or?...
I don't understand the part of try to set out "LIGHT" close the wall.